reporust_rebootcancel

123,812 Commits over 4,079 Days - 1.26cph!

2 Days Ago
▉█▍▌▅▊ ▋▌▋▄▇▌▉ ▆▅▊
2 Days Ago
▄▅▆▊▊ ▋▇▇▉▋ ▊▄▍▋ █▄ ▅▍▉█▋▆ ▅▅▅▊▅█▇ ▅▊▉▊ ▌▇▋▉▋ ▊▊ ▌▊▋▋
2 Days Ago
Restored hanging bulbs string light
2 Days Ago
Fixed some line generation issue
2 Days Ago
█▆▅▄▇ ▅▍▌▆▉█▋▌ ▅▇▅▌▄ █▇▇▉▊▄▌ ▋▊▉ ▉▋ ▉▋█▋▆, ▊▄▋▅ ▍▉▋ ▄█ ▆█ ▋▌█▍ █▄▉ ▅▇▍▊▅▆▊▉█▇ ▉▄▋ ▆▄▍▋▄▄▍▉ ▋▉▉▆▌▇
2 Days Ago
Removing a point refunds the consummed length
2 Days Ago
█▊▋▊█ ▇▄▌▍▌▍ ▅█▅▍ ▍▄ ▌█▉▄▄▇▇▊█ ▌▇ ▍▅ ▌▆▊▋▉ ▉█▇▋▋▄ ▆▌▆▅▊▄▌▆, ▊▆▅▅▋ ▍ ▇▇█▍▍ █▋▌▌▄▋ █▋▉█
2 Days Ago
▌▇▄▇▍
2 Days Ago
▇▄▇▅▉▊
3 Days Ago
Revert UI.Options.Keybind.prefab, wasnt meant to be changed
3 Days Ago
Compile fixes
3 Days Ago
Fairy lights: can remove points and resume wiring by pressing E on the little box Added new keybinds for wire slack
3 Days Ago
update iconrender_improvements/batch
3 Days Ago
merge from main -> iconrender_improvements
3 Days Ago
Hook up 'connect to server button' to our existing connection logic. Works perfectly
3 Days Ago
Fixed incorrect button prefab sizing
3 Days Ago
Hooked up connect modal to server list entries (now displays server title) Hooked up cancel and quit buttons
3 Days Ago
Merge from steam_item_store_images
3 Days Ago
Continuing on blocking in materials on floating walkways
3 Days Ago
Fix duplicate icon being shown Fix small image being used as large Automatically remove duplicate image URLs
3 Days Ago
Abyss Containers - Updated model, LODs and some prefab setup
3 Days Ago
Prevent dud satchels from exploding if they are attached to a door that clips through a wall
3 Days Ago
Untested support for adding Steam item store images
3 Days Ago
Add editor tool to print count of active lights per entity (Tools/Optimize/Lights/Print Active Lights)
3 Days Ago
merge from roofbeams
3 Days Ago
Merge from fix_protobuf_length_prefix
3 Days Ago
Updated protobuf codegen to not break protobuf spec after copying optimizations
3 Days Ago
String lights refactoring: they now work similar to the tin can alarm and can be deployed like normal items. The wiring is done via invokes instead of OnInput through an HeldEntity
3 Days Ago
cache the terrain map preprocessing
3 Days Ago
added sync component to crossbow viewmodel animator
3 Days Ago
M15 Pistol - Greybox model and integration
3 Days Ago
█▋▄▆▉
3 Days Ago
▌█▇ ▄▅▄ ▍▆█▆▌ ▄▉ ▋█▌ ▄▍▆▅▅▍▋ ▊▆█▆ █▉ ▌▆▇▉▊▌▉▅ ▋▄▆▉▋▅▅ █▄▋▅▌▋ ▄▌█▉▍▍▋▊ + ▋▊▌█▋ ▉▄██ ▍▌▌▊ ▇▌▍▊▇▌▉▅▅▋▄▉▌
3 Days Ago
Merge: from parallel_validatemove - Additional debugging logic to help track down mystery NRE Tests: ran around in editor in SERVER+CLIENT mode with useplayerupdatejobs 1
3 Days Ago
Merge: from main Tests: none, no conflicts
3 Days Ago
Debug: add a latch to track player disconnects & removal during ServerUpdateParallel Tests: unit tests + craggy in editor
3 Days Ago
Fix scientist not rushing to investigate noises when searching
3 Days Ago
Abyss Containers - Changed UI sounds, tried to fix adaptors unsuccessfully :(
3 Days Ago
Fix scientists getting stuck in search recursion
3 Days Ago
Debug: adding progress tracking to FinalizeTickParallel to help track down origin of NRE - also couple formatting fixes Tests: used mode on Craggy in editor
3 Days Ago
- Temp workaround to scientist not able to move on oilrig (oilrig thinks it's in water) - Fix getting stuck in search state - Fix scientist heading to a different floor when strafing
3 Days Ago
merge from hackweek_newlights
3 Days Ago
Abyss Containers - Fixed LODs and GIBs on vertical version
3 Days Ago
█▊▇▋▄ ▉▍▆▍▌▄█▋▇ █▇▊▉▊▇█ ▄▇▊▆▊ ▄▄▄ ▋▌▄▉▅▌▋▉. ▄▊▌ ▅▅ ▊▌▍█▍▋▍ ▄▋▌ ▌▉▍▇▆▊██▉. ▍▆▅▄▍▌▊ █▋▋▉
3 Days Ago
- Make scientist head towards LKP instead of actual player pos - Add scientist search behavior when reaching LKP but no player is there - Simplify FindLKP - Fix FSM getting stuck in "roaming"
3 Days Ago
Fixed missing "clone" and "clone all" radial menu option icons for all berries Fixed wheat, rose, sunflower and orchid using incorrect icons
3 Days Ago
Added spherical spatial environment volume support for opaque objects
3 Days Ago
- Adapt killscientists command to kill new scientists - Fix NRE on scientist death - Fix target lost transition not working properly - Simplify FSM
3 Days Ago
▊▆▌▉▇█ ▆▋▄▇ ▄▋█▉▍▍▇▆▆▉ ██ ▋█▋▍▅▋ ▌▊▇▅▉▋▊ (▄▅▌ ▄▇ ▊▄▄▅▍▆▌ ▉█▅▍ ▄▍█▍▆██▋▇▇█▌█ ▄▌▆▋▌▌▋▉▅ ▍▍█▇▊█▉▅)
3 Days Ago
Cleaned the mess in the advanced christmas light folder