241,485 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Fixed remaining transparent surface fog issues affecting mostly global fog on water and particles
9 Years Ago
-little wait action fixes (typo, and wait time being always == MinWaitTime)
9 Years Ago
Cowboy - forehand dive meta update
9 Years Ago
Cowboy - backhand_dive + clips
9 Years Ago
set many realtime lights on ww court to baked and rebaked lightmaps
9 Years Ago
Properly computing ambient lighting for "Before/VertexLit Blended"; because unity isn't binding the proper ambient probe for vertex lit
9 Years Ago
- Made a new enemy pack without Booze burners for pipes missions
9 Years Ago
Call UpdateUserData for Steam
9 Years Ago
- Merged player prefab stuff back to main
9 Years Ago
- Weapon fix
9 Years Ago
- Weapon anchor points are now taken from the PlayerShipModels componnent
9 Years Ago
- PrefabLink can specify an override for build order. 0 is default < 0 priority - Prefab rebuilding tool now builds prefabs in order - Player prefab rebuilding/linking/model stuff
9 Years Ago
- Assigned transforms in PlayerShip scene - Rebuilt prefabs from PlayerShip scene
9 Years Ago
- Fixed playship transform assignments
9 Years Ago
adjusted hp and cost of new gates and fences
9 Years Ago
manifest + phrases + loot
9 Years Ago
protocol++
9 Years Ago
merged scope into main
9 Years Ago
merge from main
9 Years Ago
scope implementation
9 Years Ago
FOR FUCK SAKE playership prefab !A playership prefab scene FOR FUCK SAKE all playership part FOR FUCK SAKE player rig/scene/idle FOR FUCK SAKE big cleanup of the player souce files ...probably broke some stuff on the way~ !A player part source file
9 Years Ago
TOD, material and post tweaks
9 Years Ago
- Pipes
9 Years Ago
- pipes dungeon work
9 Years Ago
Missed one
9 Years Ago
Added Wait Action
9 Years Ago
added new combined materials and meshes to new ww court (ww_combined) reduced tris, combined textures, changed shadow distance and set many objects to static. Removed some old materials, more to be removed later. Tweaked DOF and other camera scripts.
9 Years Ago
exported WW combined meshes and textures
9 Years Ago
Craft window/hud boilerplate
9 Years Ago
Graze interaction tweaks, hooked up some more states in the generic animal anim controller
9 Years Ago
Added Graze interaction to Grazing Point SO, replaced GoTo action in the chain with GoToInRadius (25) Added SmartObjects to debug spawner Bear material tweak
9 Years Ago
Added UnitDietConsideration
9 Years Ago
Fixed missing collisions in military tunnels after LOD'ing
9 Years Ago
-data tweaks
9 Years Ago
- More pipe dungeon work - Screw you damage increased to 2-5 from 2-4
9 Years Ago
Scene stuff
9 Years Ago
-grazing goal and interaction
9 Years Ago
Make colliders on smartobjects without views a bit bigger by default Skin shader tweaks
9 Years Ago
Shrubbery and rock/cliff values
9 Years Ago
blendshape on eyes
9 Years Ago
latest source files
9 Years Ago
SpawnPopulationSettings supports SmartObjectSettings
9 Years Ago
Updated species data that i forgot to save
9 Years Ago
merge from main
9 Years Ago
new atlas and move animals and human male items to it new human male items, first pass to see how everything works mouth test for human male - trying this may have broken something on bear hat with merge?
9 Years Ago
- Now defaults to m/k controls when bypassing control select screen in editor
9 Years Ago
Tweaked TOD settings quite a bit, ambient should be better Fixed IsCarryingItemCondition not actually being implemented! Added seperate Interaction for butchering/harvesting an animal Added more conditions for unit diet type, herbivores will no longer eat meat, carnivores no longer eat berries Added FoodTypes and data to ConsumableParams Changed species dietry preferences to a weighted list of FoodTypes, updated considerations to score against this list rather than item ID Updated all consumables with better effects and FoodTypes Updated all species dietry data
9 Years Ago
Pre HDR-lighting unfuckery backup commit
9 Years Ago
Igor - smash body & stretch anim source Cowboy - dive updates
9 Years Ago
Igor - smash body & stretch anims