157,890 Commits over 4,566 Days - 1.44cph!

3 Years Ago
Merge from save248/crane_lods
3 Years Ago
Discard changes on this branch to harbor_crane_dynamic_pickup and harbor_crane_dynamic_rotate, they were unable to be merged with the changes that happened on save248 after this was branched Reimplement LODs on all renderers on both cranes, updated decals
3 Years Ago
Fix minigun backpack visual not being removed if player drops minigun item
3 Years Ago
Merge from save248
3 Years Ago
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3 Years Ago
Compile fix
3 Years Ago
subtracting 95196 merge from toolcupboard_retroskin - build compile
3 Years Ago
merge from /main/io_entity_snapping/fixes/2
3 Years Ago
merge from storagemonitor_deployguide_fix
3 Years Ago
merge from toolcupboard_retroskin
3 Years Ago
merge from Minigun_2024
3 Years Ago
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3 Years Ago
Updated destroy sound
3 Years Ago
AlphaSinPulse component
3 Years Ago
Decaying pulse, making sure block count texts won't overflow when >100
3 Years Ago
Code cleanup, moved screens update to invokes
3 Years Ago
Fixed screen showing not authorised state after logging out
3 Years Ago
Detach time
3 Years Ago
Restored disabled login screen gameobject
3 Years Ago
Attack recycle time
3 Years Ago
Merged main into toolcupboard_retroskin
3 Years Ago
retro tool cupboard sounds
3 Years Ago
cargo ship harbor docking/crane/container sounds
3 Years Ago
Merge patrol heli revision
3 Years Ago
Fixed bug causing strafe to be locked waiting for rotation Fixed some napalm bugs
3 Years Ago
Move further on flee Orbit strafe now supports napalm Fixed bug that could cause heli to be aggro'd after death
3 Years Ago
Fixed crazy flee height Made rocket aimcone a bit less crazy
3 Years Ago
Swapped a distance check to distance 2d
3 Years Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
3 Years Ago
reduced orbit strafe distance
3 Years Ago
Fixed? RPC error on being killed with rocket
3 Years Ago
Fixed storage monitor missing deploy guide
3 Years Ago
Wire slacking very first pass, adjustable using left shift + mouse wheel
3 Years Ago
Third time the charm?
3 Years Ago
Removed ddraws
3 Years Ago
Fix build errors
3 Years Ago
editor check for ddraw
3 Years Ago
Check in patrol_helicopter_revision
3 Years Ago
Removed excess logs Codegen Debug = false
3 Years Ago
More randomized muzzle flash
3 Years Ago
Merged main
3 Years Ago
Orbit now listens to no go zones
3 Years Ago
Fixed infinite loop :) Danger zone score is now weighted weirdly (but it works?) Check if player is in no go zone before strafing
3 Years Ago
Fixed bug preventing breaking of orbit Added should debug boolean Ensured zone states are only on the server
3 Years Ago
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3 Years Ago
hide minigun backpack
3 Years Ago
Missed files
3 Years Ago
-First iteration of danger zones added (nogo zones). If heli is damaged quick enough in a specific area it will avoid it -Added console commands to test all heli states -Added flee state - cant get aggro when in this state -Ensured flee state runs if heli is within a newly added no go zone
3 Years Ago
minigun crafting fix capacity
3 Years Ago
Fixed oilrig environment volume collision meshes not having read/write flag set