reporust_rebootcancel

124,957 Commits over 4,171 Days - 1.25cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
Unity seat child prefabs were very confused about how to handle the new isMobile setting - I'm guessing due to its use of FormerlySerializedAs? Hacked the .prefab files directly to fix it
4 Years Ago
Set isMobile back to true on vehicle seats. This is actually needed to update the position of the LocalServerPlayer. This fixes snowmobiles not always allowing dismount.
4 Years Ago
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4 Years Ago
First pass on native support for an auto walk binding Once toggled on will walk until the bind is pressed again or the player presses the forward or backwards keys Works in vehicles as well
4 Years Ago
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4 Years Ago
Minor edit
4 Years Ago
Add convar-based debugging for ValidDismountPosition
4 Years Ago
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4 Years Ago
Snowmobile temp tread visuals edit
4 Years Ago
More
4 Years Ago
Added a warning if the selected item is already researched at the research table Refactored panel logic to use less nesting
4 Years Ago
Polish WIP
4 Years Ago
merge from /xmas_update_2021
4 Years Ago
subtract 67388 for clean merge
4 Years Ago
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4 Years Ago
▉▊▊█▄ ▌▇▅▋ /▅▄▍█▆█
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4 Years Ago
▌▊▋▍▍▋ ▆▊▌▉ + ▍█▊▊▉▌▄
4 Years Ago
fixed double door garland pickup
4 Years Ago
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4 Years Ago
Functional, but pre-polish.
4 Years Ago
Building brick skin prefabs setup - start
4 Years Ago
Building brick skin LODs/Gibs/Colliders files
4 Years Ago
pre-slow falling change checkpoint
4 Years Ago
ai combat state timing tweaks
4 Years Ago
Don't prioritise the last attacker in the assign to friend auth menu (turrets/bags)
4 Years Ago
Temp tread visuals setup for the other snowmobile. Remove the old temp visual wheel
4 Years Ago
Merge from main
4 Years Ago
Set up tread animation for the Tomaha.
4 Years Ago
Fixed screenshots appearing blurry if taken while the admin UI is open (triggering via a keybind would have bypassed this issue)
4 Years Ago
Audio code template
4 Years Ago
Remove debug info
4 Years Ago
Reduce snowmobile performance with damage
4 Years Ago
Remove the TODO on healthFraction in BaseCombatEntity saying to rename it to healthNormalised. It's been more than six years, let's stick with healthFraction at this point.
4 Years Ago
More
4 Years Ago
Final'ish RC
4 Years Ago
Magnet crane can lift snowmobiles
4 Years Ago
Fixed RustButtons staying hovered if they are disabled in their OnRelease event (will need testing)
4 Years Ago
Expand tool storage in tool cupboard to 4 slots, can now store wire tool and hose tool