reporust_rebootcancel

123,882 Commits over 4,079 Days - 1.27cph!

4 Years Ago
Fixed a bunch of desc typos and updated some outdated descriptions to be more helpful to newer players
4 Years Ago
merge from cleanup
4 Years Ago
Smoother terrain anchors in excavator scene
4 Years Ago
4 Years Ago
When terrain not cooperate, make terrain eat dirt - junkyard
4 Years Ago
merge from main
4 Years Ago
Network++
4 Years Ago
Merge Main -> CardGames
4 Years Ago
Blocked one way shooting on junkyard's recycler roof, fixed floating fences at junkyard Fixed barrels clipping at dome, improved terrain behaviour around ground objects Military tunnels now use the train tunnels flag on their environment volumes (fixes distance light bleed) Bumped texture res of road_a albedo Rusty roadside vehicle LOD4 materials transition more seamless Forgot some prefab for airfield over the weekend
4 Years Ago
Road signs now cast shadows
4 Years Ago
Properly assign playing cards on vm Disable UI cards
4 Years Ago
Replace a few remaining roadsigns of the old type on HapisIsland with the newer spawnable or static variants
4 Years Ago
Restrict junkpile updates even further using HasCloseConnections
4 Years Ago
Merge from Hapis_2021
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from buoyancy_fix
4 Years Ago
Merge from main
4 Years Ago
Move flame turret and auto turret budgeted update into the sync transform window
4 Years Ago
Budget Auto Turret target scan (0.5s)
4 Years Ago
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4 Years Ago
Cancel TimeoutTurn invoke if game ends
4 Years Ago
Delete 95% of the CCTVRender code (RIP) Recycle the rest for rendering special screenshots
4 Years Ago
Sketching out the UI
4 Years Ago
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4 Years Ago
mine tunnel material fix remnant container shadow proxy tweak
4 Years Ago
Savas review
4 Years Ago
craggy island checks
4 Years Ago
Merge from random_opt_2
4 Years Ago
fixed an incorrect cliff LOD terrain mask
4 Years Ago
arid double stack cliff prefabs near final cliffs spawn settings, coverage is good, collision minimal and doesn't take too long
4 Years Ago
experimenting with stacked cliffs prefabs
4 Years Ago
friday fixes - airfield, satdish, dome
4 Years Ago
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4 Years Ago
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4 Years Ago
vm playing cards updates
4 Years Ago
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4 Years Ago
Fixed issue with parallax
4 Years Ago
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4 Years Ago
Fixed an icesheet floating in the sky Allowed ice sheets and shore ice to spawn on the lake topology Scaled down all ice sheets to make them feel more realistic Moved ice sheets further from the edge to make it easier for them to spawn Tweaked arctic grass spawn rules to avoid growing on shore ice near lakes
4 Years Ago
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4 Years Ago
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4 Years Ago
RustNative update (HDRP backport terrain heightmap baseline to fix coastal cliff and beach spawn issues while attempting to roughly maintain current inland heightmap)
4 Years Ago
Another round of clean up and deleted some unused code/files.
4 Years Ago
ProceduralMapEmpty test scene for just the heightmaps
4 Years Ago
Remove an unused test RPC. Codegen
4 Years Ago
merge from main
4 Years Ago
merge from brain cleanup