128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Rotate the object around the pan offset
Reset camera button resets pan and zoom too now
 
                
                
                
                
                
             
         
        
            
            
            
                
                set pinata physics mat to cloth so weapons play soft impact sounds
remove confetti cannon sound from pinata-stage-destroy effect
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed M4 shotgun to have same despawn time as Spas-12
 
                
                
                
                
                
             
         
        
            
            
            
                
                Only use bodyRotation for the up axis of the corpse, since it's really more like eye rotation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sort bones for perfect data sync
 
                
                
                
                
                
             
         
        
            
            
            
                
                M4 despawn set to match Spas-12 despawn time.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▅▄▄▅▌▄▌▅ ▌▋█▄█▋█ ▉█ ▌▌█▅ █▅▅ ▄▊▋█ ▅▉▍▌▇▌▆ ▋▅▋▅▅ ▆▇ ▄▋▋▊█▅▅.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added bespoke Pinata PFX
Updated to the new Albedo-AO texture from Matt
Material tweaks
Texture size optimization
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge main -> ServerSideRagdolls
 
                
                
                
                
                
             
         
        
            
            
            
                
                lined up wire on pinata a bit better
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from item_store_order
 
                
                
                
                
                
             
         
        
            
            
            
                
                 added 2nd flame to script
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from dec_weaponrack_updates
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Setup M4 for all weapon racks.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Support rotating the brush with the movement direction of the mouse
Set the paintbrush brush to use this mode instead of random rotation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove empty LOD group component from m4
 
                
                
                
                
                
             
         
        
            
            
            
                
                spas12 and mp4 3p - set up eject shell anims, setup unique weapon anims to fix offset chamber when playing anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup legacy bow for single item racks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Made the shelter easier to place.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cleaned some priv code.
Ensured shelter gives privilege to the owner.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed building priv not showing on vitals.
 
                
                
                
                
                
             
         
        
            
            
            
                
                player update, edited the holster positions of f1 grenade and hatchet
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Disabled useViewModelCamera on Birthday cake 10 prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensured lock can't be taken off door
Swapped prevent building collider at door
 
                
                
                
                
                
             
         
        
            
            
            
                
                player update edited unarmed idle pose and updated 2h explosive anims set with updated idle pose
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked related materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                better generic rust textures and metal base textures
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Disabled useViewModelCamera on Birthday cake
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported player update edited hatchet deploy so it is taken from over the shoulder and edited relaxed movement loop anims
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                m4 viewmodel - added effects for shell eject
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed pinatas dropping too much canned tuna and low grade fuel
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge ServerSideRagdolls -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                confetticannon default bp + craft
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from legacy_shelter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can no longer pickup door from legacy shelter
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from birthday_cake_viewmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added animator support for third person fractional reloading
Recut Spas12 reload animations to demonstrate new behaviour
Animator changes (for future player rig integration):
Added params:
reloadStop (trigger)
canUseFractionalReload (bool)
States:
FractionalReloadStart
FractionalReloadLoop
FractionalReloadEnd
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from confetti_cannon
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Better, safer fix for gibs
Remove an array allocation when spawning custom gibs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed more init issues when loading server-side ragdolls from a save. Limbs are not positioned correctly
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix pinata spawning an incorrect amount of gibs when fully destroyed