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126,704 Commits over 4,109 Days - 1.28cph!

2 Years Ago
fixed foundation side walls not appearing during creation phase fixed blocks with multiple gib instances not obeying transform/rotation ( stairs)
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Tweaked local map marker rendering process on map list so that background refreshes don't disable the delete button while the marker is being hovered over
2 Years Ago
lorry_trailer wip material setup
2 Years Ago
Dual client/server var for ragdollmode
2 Years Ago
Rename teammates -> team
2 Years Ago
Fix bag quota counting too many bags Added toast when you assign a bag to another player
2 Years Ago
Finished porting "Core/Hair" to Rust Standard shader backend
2 Years Ago
use old upgrade sounds when creation effects are disabled
2 Years Ago
Change "bag gifting" option to from "friends" -> "teammates"
2 Years Ago
added effects.creationeffects convar (default true) debug.log cleanup fixed a few leaks fixed a bug where some creation effects would be at 0,0,0
2 Years Ago
merge from main
2 Years Ago
merge from creation_gibs
2 Years Ago
merge from building_skins_3
2 Years Ago
Backported extended UVSet in Blend4Way (82710) to /main/ferry_terminal
2 Years Ago
Apply to twig foundation
2 Years Ago
Added InstancedMeshFilter component (needs better name) & an editor tool to grab all meshes, materials & lods from RendererLOD(s) and store in the new PrefabAttribute
2 Years Ago
Start cleaning up code and move to properly named branch
2 Years Ago
Fixed a couple of shader compile errors when certain features are active
2 Years Ago
Use a separate convar for server ragdoll physics mode - ragdollmodesv
2 Years Ago
set culling off on plywood material to fix leaky shadow maps at lower settings
2 Years Ago
some tweaks to floor colliders
2 Years Ago
Refactor server emoji to use FileStorage, uses less IO
2 Years Ago
Fixed server provided emoji not working (broken several refactors ago)
2 Years Ago
Converted ragdoll and corpse to support both Client- and Server-side setup.
2 Years Ago
Merge fixes Fixed some tooltip changes on vending admin panel
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from more_map_markers
2 Years Ago
Merge from building_skins_3
2 Years Ago
Merge from tooltip_cleanup
2 Years Ago
Resend respawn info to the client when a bag is renamed
2 Years Ago
Merge from main
2 Years Ago
Fixed toggling team leader markers via eye icon not immediately hiding/showing team leader map markers Fixed delete button appearing when hovering over team leader markers
2 Years Ago
Player model and LOD setup
2 Years Ago
Merge from main
2 Years Ago
Force enable text on tooltip to maybe fix missing tooltips text in builds
2 Years Ago
Merge from main
2 Years Ago
Fixed non-shipping container gibs getting tint colours
2 Years Ago
Fixed physics troubles with buoyancy and positioning
2 Years Ago
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2 Years Ago
Fix shipping container blocks randomising colour when the server loads
2 Years Ago
Work in progress for: - Player corpse and ragdoll are no longer separate. The corpse is also the ragdoll. No more issues with corpse vs. ragdoll position not lining up. - Simulate ragdoll movement on the server side and sync to clients. This means good behaviour on server-side sim objects like vehicles. - Can revert to the old system for now by setting physics.serversideragdolls to false.
2 Years Ago
compile fix
2 Years Ago
creation gib sounds
2 Years Ago
merge from main/ping-sounds
2 Years Ago
ping sounds
2 Years Ago
Bugfixes
2 Years Ago
Show tooltip if a player doesn't hold down the button to delete a bag