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121,644 Commits over 4,048 Days - 1.25cph!

2 Years Ago
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2 Years Ago
Increase time between dealer moves to 1s
2 Years Ago
Show neutral dealer face in a standoff
2 Years Ago
Add a wait between each of the Blackjack dealer's moves
2 Years Ago
merge from xmas_monuments
2 Years Ago
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2 Years Ago
FX tweaks
2 Years Ago
Merge MoreCabooseFixes -> Main
2 Years Ago
Fix project settings defines
2 Years Ago
Testing a fix for some clothing blocking nametags by adding a configurable offset per wearable Fixes core issue but introduces other issues like nametags getting culled early because the check point is off screen Committing anyway, will have a think about a better solution
2 Years Ago
Fixed some material faults with gingerbread impacts
2 Years Ago
Fix NRE when deleting a gingerbread corpse
2 Years Ago
Merge from xmas_2022
2 Years Ago
Added ModelViewer namespace to keep this all contained. Added #if UNITY_EDITOR to everything
2 Years Ago
merge from parent
2 Years Ago
Refactor, fix loot panel name, compile fixes
2 Years Ago
Fixed modular car lockable status change not immediately updating the modular conditionals
2 Years Ago
Texture updates
2 Years Ago
Don't copy clothing to gingerbread man Remove LODGroups on gingerbread gibs (we set up the LOD at runtime) Use Male/Female gibs
2 Years Ago
gingerbread man/woman cinematic models with bone face setup
2 Years Ago
Added gingerbreadwoman gibs
2 Years Ago
Merge from water5
2 Years Ago
NRE fix
2 Years Ago
Added a one second delay between the player's last move and the dealer's play in Blackjack. Gives the final move time to update things before the round is over. New InGameRoundEnding state for card games.
2 Years Ago
Merge from water5
2 Years Ago
Added env fish to asset bundle
2 Years Ago
added broken rusted bogies for caboose added staticcaboose.entity prefab variant added materials and textures for the new broken bogies reduced the size of existing bogie textures
2 Years Ago
only generating / displacing using the correct number of octaves depending on quality settings.
2 Years Ago
tinsel strip, holly, light strip, sleigh bell, new material, first pass
2 Years Ago
proper detail layer on gingerbread men mats
2 Years Ago
gingerbread men high res mats
2 Years Ago
gingerbread woman texture fix
2 Years Ago
more junkpile cover point improvements
2 Years Ago
Fixed junkpile_i cover points
2 Years Ago
Junkpile scientists are now more defensive in behaviour when player is further away. Attack range reduced.
2 Years Ago
Added sneak and non-vision max distance settings to AIBrain
2 Years Ago
Merge from client_ai_state_and_blendshapes
2 Years Ago
Gingerbread men maniacally alternate between happy and angry facial blendshapes when in an aggressive state.
2 Years Ago
merge from xmas22
2 Years Ago
Merge from main
2 Years Ago
Show the power costs of the conveyor and crafter in the inventory
2 Years Ago
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2 Years Ago
Fixed incorrect click boxes on item search widgets (will affect vending machine admin panel as well)
2 Years Ago
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2 Years Ago
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2 Years Ago
Add support for a different material to apply to the extruded parts of the pipe
2 Years Ago
Add a tiling UV pattern to the pipes
2 Years Ago
Added icon for simplelight (admin item)
2 Years Ago
Removed the various LODGroup and RendererLOD scripts from the Caboose Dressing prefab and combined them all into a single new LODGroup. Adjusted the cutoffs.
2 Years Ago
Icon scene backup