reporust_rebootcancel

129,026 Commits over 4,232 Days - 1.27cph!

2 Years Ago
Hook up animation
2 Years Ago
replaced kick anim in animator, added additional avatar
2 Years Ago
Adjusted storage adaptor positioning on storage barrel to prevent adaptor deploy volumes intersecting with the collider of the barrel which was inadvertedly making invalid placements possible
2 Years Ago
Added rigged versions of all the fish types Added simple fish animation
2 Years Ago
Fixed unintended issues from 86687 StaticSolid layer mask change. Reinstated Vehicle_Large into the mask in some situations.
2 Years Ago
Potentially fixed size assertion/stride error when taking screenshot (make preview mesh update offscreen during snapshot render)
2 Years Ago
Expose separate effect slot for poster/picture
2 Years Ago
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2 Years Ago
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2 Years Ago
Tweaked concrete material inside the train tunnels / made a better concrete damage material
2 Years Ago
Tweaked train tunnel lighting to make it closer to how it was on release Reduced intensity of fill lights
2 Years Ago
Added "Custom/Wall Poster" shader working as direct deferred opaque overlay
2 Years Ago
Cactuses no longer defeat scientists
2 Years Ago
Merge from main
2 Years Ago
Cherry picked 88688 => Fixed _ShadowMapTexture related errors in standard shader set
2 Years Ago
Cherry picked 88688 => Fixed _ShadowMapTexture related errors in standard shader set
2 Years Ago
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2 Years Ago
merge from mirror2023
2 Years Ago
Added sanity checks to processing. Setup initial pipeline for error handling.
2 Years Ago
Merge from main
2 Years Ago
Poster photo post profile.
2 Years Ago
Added new UI to tool. Further encapsulation of methods. Added processing class with preview ability.
2 Years Ago
Added scroll views to passes. TOD now only affects the pass you are interacting with. TOD & scroll view amount are now saved to each pass object.
2 Years Ago
Added TOD and Weather settings to render tool.
2 Years Ago
Added gameobject enable/disable to render tool. Added basic alpha pass settings with chooseable background settings.
2 Years Ago
merge from halloween23_disable
2 Years Ago
Disabled Halloween - Disabled UI elements - Disabled Frank table craft - Disabled Dungeons - Disabled Spooky Sounds - Disabled NPC spawns - Restored collectables - Restored menu videos and logo -
2 Years Ago
Added basic pass and resolution settings to render tool.
2 Years Ago
merge from horse_loot_panel_fix_2
2 Years Ago
merge from repair_bench_apply_last_skin
2 Years Ago
assigned correct double height material to standing mirror
2 Years Ago
Separate teleportEveryone2me, teleportSleepers2me, teleportNonSleepers2me commands.
2 Years Ago
mirror_material double height for standing mirrors
2 Years Ago
Setup hatchet & pickaxe for single weapon racks
2 Years Ago
Fixed single weapon rack gibs.
2 Years Ago
Improved single weapon rack placements.
2 Years Ago
merge from fix_codelock_rpc_distance
2 Years Ago
merge from spooky_speaker_io
2 Years Ago
merge form base_decor_DLC
2 Years Ago
Fixed weapon racks not drawing bounds in the editor correctly.
2 Years Ago
Updated Storage adaper ignores for storage barrels Hidden storage barrel A Improved Storage barrel B C placement (still needs some tweaking) Improved Storage barrel B C storage adabpter locations Fixed unable to place storage barrels on certain building grades Fixed floating storage barrel Stoage barrel icons
2 Years Ago
merge from main
2 Years Ago
merge from base_decor_DLC
2 Years Ago
Fixed MeshTerrainRoot running on server Find scrap and find metal blade tutorial steps will now accept any already in the inventory Lower height of starter base, easier to get into without requiring jumps Ping the campfire for the ignite stage
2 Years Ago
Fixed negative collider size on fish trophy
2 Years Ago
Remove door from the dock Clean up more old spawners Pull metal ores out of cliffs Show pings for kill chickens mission
2 Years Ago
Split out stone nodes so they're not intersecting regular cliff geometry Added loot barrels, more trees and some stumps Better align map marker Clean up loaded grass on the client
2 Years Ago
Fixed inventory rotation getting applied to wanted poster shots
2 Years Ago
Adjust refresh rate to 1s
2 Years Ago
Add "wantedposter.autorefresh" convar If set to true, when a wanted poster is assigned it will regenerate that image every 5 seconds for faster visual iterating