128,962 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                merge from main -> respawn_changes
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Setup Handmade Shotgun Shell Ammo Box World Model (Empty Variation)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup Handmade Shotgun Shell Ammo Box World Model (Half Variation)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup Handmade Shotgun Shell Ammo Box World Model Prefab
Added Handmade Shotgun Shell Ammo Box World Model Materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup Handmade Shotgun Shell Ammo Box Folders 
Added Handmade Shotgun Shell Ammo Box Model Variations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Flag enabled in standalone on shipping container skin
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from keycard_durability_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                more accurate colliders for SC floors
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from unlockall_safeguard
 
                
                
                
                
                
             
         
        
            
            
            
                
                changed import settings on collider meshes for SC skin
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed offset in SC triangle.spiral prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Fixed compile error due to infinite ammo convar being defined inside #CLIENT accidently
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▉▅▋▇▌ ▊▉▄▇ ▍▌▊██▍▅█▋▅_▆▍▇█▋██▌▊▍▉▇_▍ - ▊▆▄▉▉ █▋▉█▉▍▊ ██▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from infinite_ammo_convar
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed corpse & skull not having name hidden in streamer mode
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▉█▇▋▋█▉▆▉_▆▊▆▋▊█▊▆▌▌▋▅ ▌▊▉▊▅▄ █▇▄▉ ▄▄▍▅▄▇▅ █▉ ▄▋▊▊█▆██▋▄▉▄▍▇▊▊▌▌ ▅▊█ ▅▍▉ ▊▊ ▆▌▉█ ▇▄█▆▊▇▆▍ ▄█ ▋▊▋▇██▄▊▆▉▅▉▄▋▅▍▌▄ ▍▌▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                Displaying softside detail up to last LOD, at the cost of an extra drawcall on walls
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix infinite ammo being defined inside #EDITOR block, refactored `UsingInfiniteAmmoCheat` property while fixing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed incorrect SC convex roof piece highlight - bad transforms
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> infinite_ammo_convar
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed SC floor frames gibs assignment
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed SC foundation hole nexto adjacent tiers
 
                
                
                
                
                
             
         
        
            
            
            
                
                eliminating gap between roof and wall from LOD2
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed regression disabling tint on shipping container material
 
                
                
                
                
                
             
         
        
            
            
            
                
                visually different softside for SC wall.half
 
                
                
                
                
                
             
         
        
            
            
            
                
                Mark InfiniteAmmo as EditorOnly, not sure if this was the intention though.
 
                
                
                
                
                
             
         
        
            
            
            
                
                compile fix for infinite_ammo_convar
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from reloadweapons_command
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from infinite_ammo_convar
 
                
                
                
                
                
             
         
        
            
            
            
                
                client/server compile fixes
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from building_skins_3 - shipping containter DLC building skin enabled
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ferry terminal now spawns on procmap alongside harbors
 
                
                
                
                
                
             
         
        
            
            
            
                
                subtracting 
81366 - shipping container bundles
 
                
                
                
                
                
             
         
        
            
            
            
                
                decals fix on ferry terminal building
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated shipping container bundles private -> content
 
                
                
                
                
                
             
         
        
            
            
            
                
                shipping container building skin unlocked with 
10220 Adobe building skin (placeholder)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Place caves before road / river / powerline generation (fixes floating pylon edge cases)
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from sign_resolution_increase
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from pager_silent_fix
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Switch between skins using Q and E while pie menu is open