128,968 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                Fix skull give notices not using streamer mode outside of the editor
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> streamer_mode_skull
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Add `repair_inventory` convar to repair all items in inventory
 
                
                
                
                
                
             
         
        
            
            
            
                
                `infinite_ammo` convar will also prevent condition loss of weapons & tools
 
                
                
                
                
                
             
         
        
            
            
            
                
                Final atlas files.
Scene backup
 
                
                
                
                
                
             
         
        
            
            
            
                
                `reloadweapons` will also work on flamethrower & water guns
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix infinite ammo for rocket launcher, apply to flamethrower & water gun
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> infinite_ammo_convar
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Enable showing bag quota for bed & towel items too
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cache list of sleeping bags per player on the server & network to clients
Show current bag quota in item amount when placing bag
Can disable showing bag quota in item amount by setting `bag_quota_item_amount` false
Can set `max_sleeping_bags` to -1 to disable the toasts & bag limit
Codegen
https://files.facepunch.com/jakerich/1b1711b1/oarP1RLiz1Kwy2D1.mp4
 
                
                
                
                        
                
                
                    
    
        
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                merge from vending_overstack_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from main -> respawn_changes
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Revert cover point changes just for merge to main
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Fix compile error from GetInfoBool defined twice
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from streamer_mode_skull
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from twitchrivals_event_items
 
                
                
                
                
                
             
         
        
            
            
            
                
                Editor script Set now auto sets weapon config sizes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a Standard-Wire variant as a workaround for powerline issue
 
                
                
                
                
                
             
         
        
            
            
            
                
                Also change sleeping bag cluster delete icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make sleeping bag icon darken while held instead of lighten
 
                
                
                
                
                
             
         
        
            
            
            
                
                Flag Twitch items as hidden
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from building_skins_3 branch
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Added Q / E indicators to pie menu
Removing unused code that was added for the previous UI (ContextMenuUI.SelectType and PieMenu.activatedOption)
 
                
                
                
                
                
             
         
        
            
            
            
                
                checkin desk files for Isaac
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from building_skins_3
 
                
                
                
                
                
             
         
        
            
            
            
                
                precision tweaks to roof triangle up collider
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed concave conditional lookup being hooked up with a convex piece
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                removed offset in SC triangle.down prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                removed offset in SC triangle.down prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed potato graphics metalness issue on SC material
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed jittery SC foundation steps
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from more_map_markers (better display and management of map markers)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Can now hold shift while on the industrial filter config UI to copy and paste configs into/from JSON from the system copy buffer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Applied click and hold behaviour to clusters
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reworked into a press and hold button
 
                
                
                
                
                
             
         
        
            
            
            
                
                First pass on a confirmation prompt for deleting sleeping bags on map screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from building_skins_3
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix spray can not being able to colour shipping container blocks
(Don't hard code the skin id, exposed a supports colour change toggle on the BuildingGrade asset)