121,944 Commits over 4,048 Days - 1.26cph!
merge from hapis_conversion
Reverted launch site & miltun updates from latest (startup debug)
Still enabled all the previously disabled groups within them, as those are probably harmless.
merge from sav225 - Staging wipe
merge from hapis_conversion
Added missing collider material to a few shipping container prefabs
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Shrank the front ladder volumes so the player doesn't get caught on them so much. Added ladder volume to the rear ladder.
Merge from static_building_parts
Don't add nexus.redirect servers to the player's server history
Add an option in the editor to change all nexus.redirect calls to localhost for debugging
Fix connection and loading screens not refreshing server info correctly sometimes
More setup. Can mount, add fuel etc. Manifest update.
Rename TrainEngine to Locomotive
More setup, item, mounting. Reduced above-ground WorkCart power now that we have the locomotive.
Set up collision triggers, hurt trigger, nav obstacle, fuel storage
Detail collider setup done (much simpler as we can use the mesh collider for most of it)
Beginning setup of an entity for the big train engine. World colliders done.
Fixed wrong workcart health value
Block material copy on WorkCart truck gibs
Fixed forests not properly spawning in the far-eastern snowy areas.
Temporarily disabled some troublesome AI related things.
Fixed WorkCart glass visuals being active (returned to having no glass)
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configured HMLMG, added weapontest loadout
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recoil adjustments
fixed headbob in debugcamera
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Try loading server info for the transfer connection screen sooner
Compile fixes after merge
material updates following texture changes
missing mesh decal renderer scripts on some prefabs
merge from hapis_conversion
Forest density fix 2/2
More community fixes
Updated AI related objects for MilTuns
material updates following texture changes
uploading re-worked texture sets
concrete_wall, sidewalk_a, sidewalk_b, concrete_slabs
Reworked custom navmesh data stuff.
s2p on launch site.
Testing baking heightmap instead of displacement map for faster lookup
untamed state loading wip