134,354 Commits over 4,293 Days - 1.30cph!

3 Years Ago
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Started moving "Core/Foliage" to Rust Standard backend
3 Years Ago
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Simplier attempt to allow binding of skin_next & skin_prev without a whole new system
3 Years Ago
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3 Years Ago
merge from steam_nickname_fix
3 Years Ago
merge from genetic_sell_clamp_2
3 Years Ago
Post std-backend "Core/Generic" tweaks + removed unnecessary passes
3 Years Ago
Reduced micro-occlusion range from 3% to 2% + pre-calc
3 Years Ago
Transmission nomenclature
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merge from main -> keybind_system
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3 Years Ago
fixed triangle foundation and floors stairs sockets being offset VS square blocks
3 Years Ago
added DeployableIgnore layer to SC skin stairs landings
3 Years Ago
fixed floor frames/wall frame gibs material glitch - thanks 3dsmax ~]#£$%
3 Years Ago
merge from vending_debris_fix
3 Years Ago
Tweaked inside sockets range to help with placement - it seems most values are picked at random, possibly from cloning old prefabs as a base. A value of .150 seem to ease placement on most surfaces
3 Years Ago
merge from streamer_mode_skull
3 Years Ago
merge from creation gibs
3 Years Ago
merge from autoset_testrun
3 Years Ago
test run of autoset on 64 weapons
3 Years Ago
Run Apply before Set to recreate any peg setup betfore we save it.
3 Years Ago
Autoset editor script now spawns items maintaining their prefab links and applies the changes to prefabs. Increment loop count so the progress bar actually progresses....
3 Years Ago
creation gibs overrides and some adobe creation gibs polish
3 Years Ago
Added WeaponRackBatchAutoSet script to automatically config all weapons at once
3 Years Ago
added specific destruct gibs for top tier foundation wall
3 Years Ago
merge from autoset
3 Years Ago
Standardized rack setup across all racks.
3 Years Ago
merge from building skins 3
3 Years Ago
final pass on SC textures
3 Years Ago
Fix Z position when applying offset.
3 Years Ago
Merge from hackweek-chat-emoji
3 Years Ago
Pool video players as well as rendertextures, so each unique emoji only has one active video player active at any given time
3 Years Ago
merge from weaponracks
3 Years Ago
merge from main
3 Years Ago
Unsaved
3 Years Ago
Usernames with emoji strings in them will no longer trigger emoji's
3 Years Ago
Ragdoll settings change to match corpse
3 Years Ago
Running DoPrepare on a gesture will add it to the gesture collection list if it is missing Added player.list_cinematic_gestures convar Add option for a gesture to allow the player to duck while mid-gesture (this is disabled on everything by default)
3 Years Ago
Merge from main