241,387 Commits over 3,867 Days - 2.60cph!
Try to reconnect if we get disconnected
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If too many placer avatars delete the first immediately
Fix hotloading, add Placer list + Placer
Fully detailed slope meshes that match regular tunnel segments
Fix joining team as member of lobby
Remove HasInitialBitmap only set Status to connected when we have it
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Streak timings. Curves for days.
Fix messages sending as BaseMessage :S
Add error message if failed to connect, connect to dedicated hosted websocket server
Explosions: Emission override over time on texcoord1.x to stop banding.
Fallen water cooler variant
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Add event for OnPixelPlaced, pass SteamId of the placer
Rename DrawerAPI
Oops SocketException isn't whitelisted
Add BaseMessage, SteamId support + set. Add ConnectionStatus
Remove server files we'll put these elsewhere
Merge from building_skins_3
merge from august_art_bugfixes
Merge from nexus (clan system fixes)
Streaking element for explosions
uploaded waterbase_sign
https://files.facepunch.com/jason/1b2511b1/opera_IkqEceAq8W.jpg
Api for getting player stats
Hide the clan rank creator when the player doesn't have permission to create ranks
Fixed 6point particle shader failing to compile in some variants + missing meta file
Added "Particles/Pixel Lit 6-Point" shader
Clean up CLoopTypeClientServer::Update (I think this makes sense?)
Fix client tick input context not pushing
Clientside Anim Fix (#1188)
Show a specific error message when creating a new clan rank fails because the text is invalid
Fixed demo recording MemoryStream being smaller than max write buffer size
Player package stats api cleanup