userandererandrecancel

12,352 Commits over 3,714 Days - 0.14cph!

9 Months Ago
Merge from main/excavator_props_fix
9 Months Ago
Merge from main/console_window_improvements
9 Months Ago
Merge from main/HAB Door gib fix
9 Months Ago
Merge from main/texel-density-fix
9 Months Ago
Merge from main/wall_debris_fix
9 Months Ago
Merge from main/siren_light_fixes
9 Months Ago
Merge from main/mini_push_fix
9 Months Ago
Merge from main/attackheli_turret_parent_fix
9 Months Ago
Merge from main/incendiary_fall_fix
9 Months Ago
Merge from main/detailed_vehicle_dismount_times
9 Months Ago
Merge from main/conveyor_locker_clothing_fix
9 Months Ago
Merge from main/ExtraDismountCheck
9 Months Ago
Merge from main/underwater_labs_floor_fix
9 Months Ago
Merge from main/global_networked_bases
9 Months Ago
Merge from main/map_markerlist_fix
9 Months Ago
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9 Months Ago
Merge from main/ghost_sheet_fixes
9 Months Ago
Merge from main/reflective-material-type-fix
9 Months Ago
Merge from Attack Helicopter/kill_attribution
9 Months Ago
Added PathFinder.PushPointsAdditional and PathFinder.BlockedPointsAdditional Better handling of multiple connection points close to each other when generating rail layout
9 Months Ago
Tweaked alignment of rail connection nodes in train_tunnel_double_entrance_36m prefab
9 Months Ago
Increased the minimum distance between underground rail entrances
9 Months Ago
Prefab updates
9 Months Ago
Trainyard spawn improvements
9 Months Ago
World Setup tweaks
9 Months Ago
GenerateRailLayout no longer ignores certain connection points, leading to intersecting rail
9 Months Ago
Try to place 2 underground rail entrances Slightly better selection of underground rail entrance placement positions
9 Months Ago
PathFinder uses better heuristic with and without diagonals
9 Months Ago
Fixed fishing village placement performance issue
9 Months Ago
Added ProceduralMapRailSimple
9 Months Ago
Merge from main
10 Months Ago
Proof of concept
10 Months Ago
Facepunch.Steamworks rebuild
10 Months Ago
Merge from main
10 Months Ago
Cherry picking 87194 and 87196
10 Months Ago
Linux server build steam_appid.txt part 2
10 Months Ago
Linux server build steam_appid.txt
10 Months Ago
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10 Months Ago
Revert "Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled (another test)" This reverts commit d0e5c1e457ba09d38adbffb42b6864c142c8b231.
10 Months Ago
When both --instanced-rendering and --normal-rendering are set, keep instanced rendering on (this allows us to enable it for testing while it's disabled globally through Steam)
10 Months Ago
Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled (another test)
10 Months Ago
Merge from main
10 Months Ago
2021.3.29f1 cherry picks (likely a good idea to delete this before merging from experimental the next time)
10 Months Ago
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10 Months Ago
Server experimental-release upload files
10 Months Ago
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10 Months Ago
ProceduralMapRail changes for testing