userandererandrecancel

12,327 Commits over 3,653 Days - 0.14cph!

7 Months Ago
GenerateRailLayout no longer ignores certain connection points, leading to intersecting rail
7 Months Ago
Try to place 2 underground rail entrances Slightly better selection of underground rail entrance placement positions
7 Months Ago
PathFinder uses better heuristic with and without diagonals
7 Months Ago
Fixed fishing village placement performance issue
7 Months Ago
Added ProceduralMapRailSimple
7 Months Ago
Merge from main
8 Months Ago
Proof of concept
8 Months Ago
Facepunch.Steamworks rebuild
8 Months Ago
Merge from main
8 Months Ago
Cherry picking 87194 and 87196
8 Months Ago
Linux server build steam_appid.txt part 2
8 Months Ago
Linux server build steam_appid.txt
8 Months Ago
▌▊█▅▍▊▍▉▋█▍▇▋▊▄▌▊▆▅▅▅ ▍█▌▉▍ █▉▉▅▋█▄
8 Months Ago
Revert "Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled (another test)" This reverts commit d0e5c1e457ba09d38adbffb42b6864c142c8b231.
8 Months Ago
When both --instanced-rendering and --normal-rendering are set, keep instanced rendering on (this allows us to enable it for testing while it's disabled globally through Steam)
8 Months Ago
Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled (another test)
8 Months Ago
Merge from main
8 Months Ago
2021.3.29f1 cherry picks (likely a good idea to delete this before merging from experimental the next time)
8 Months Ago
▊▊▉ ▆▇█ ▆▄▊ ▊▉▌
8 Months Ago
▉▄▅ ▋█▋█▄ ▇▍▅▆ ▊▄█▆▋▌▉ ▉▆▋█▋▇▅█▇▋▆ ▅▅▆▅▆▉
8 Months Ago
▊▍▆▄▋ ▄▅▌▇▍▇▋▆▇█▄▅▆▄▅ ▍▌█▇▉▉▊ ▋▌▉▅▍ ▍▌▌▍ ▍▍▌▌ ▇█▊▌▅▄▅ ▆▍▅▍▊▌ ▅▉▌ █▍█▅█▇▄ ▋▌▇▌█ (▉▉▄▆▇▆▌▉▅ ▊▅ █▇▇)
8 Months Ago
Server experimental-release upload files
8 Months Ago
▆▇▆▌▇▉▌ ▆▍▅ ▊▆▋▄▇ ▅▄▊▍▉▆▇▆▇▇▌▊ ▅▍▍
8 Months Ago
█▅▉ ▉▇▍▍▋ ▊▄▉: ▊▅▆▊▆█▋▊▆▋▊▇█ ▆▌. ▆▇▌▄▅▋▆▉▍
8 Months Ago
ProceduralMapRail changes for testing
8 Months Ago
Merge from main
8 Months Ago
Fixed CLIENT / SERVER compile issues in BaseProjectile and LockOnLauncher
8 Months Ago
Removing unused using from SeekingServerProjectile
8 Months Ago
2021 code changes
8 Months Ago
Merge from main
8 Months Ago
Merge from main
8 Months Ago
Subtracting 86646
8 Months Ago
Subtracting 86439
8 Months Ago
Fixed LegacyNavigation serialization issue
8 Months Ago
Merge from main
8 Months Ago
2021 server NavMeshAgent tests
8 Months Ago
Can deploy weapon racks and clan table on tugboat
8 Months Ago
▍▄▆█▋▆▅ ▌▋▄: ▋▍█▆▅▋▌▆▉ ▅▌█▇▌▆▄▋▌▋▌ ▅█ ▋▌▇▌▌▋▄ ▇▅▌▄▆ ▄▇ ▆▍▋ ▆▉▍▄▇▊▉
8 Months Ago
Merge from main
8 Months Ago
Potential fix for RelationshipManager.UpdateReputations performance issue
8 Months Ago
Only call SetScriptingDefineSymbols in BuildAssetBundles if current defines and target defines are different
8 Months Ago
Potential fix for composter fertilizer NRE
8 Months Ago
▇▅█▇▉ ██▊▍ ▄▍▄█▍▅▌▉▄▅▅▊▅▇▍▉▅▆▋▉▍▄▇█▌▉▍
8 Months Ago
▌▌▋▅▄ ▉▄▅▌▋▅▆▌██▆ ▅█▅▌▉▍▅▊█▉ ▇▅ ▆▅▊▄▄▌▅▌█▄ ▉▍▉▅▍▄▆▊ █▇▍▍▌▇
8 Months Ago
Removed several texture assets from server content.bundle
8 Months Ago
Whitespace / debug log cleanup
8 Months Ago
Removing unused variable
8 Months Ago
Removing old server GamePhysics performance workaround
8 Months Ago
NavMeshAgent NRE fix