143,707 Commits over 4,413 Days - 1.36cph!

2 Days Ago
merge from main
2 Days Ago
Quick icon panel cleanup. Static RPC guard.
2 Days Ago
merge from main
2 Days Ago
merge from placement_ignoreentity
2 Days Ago
Added an ignore entity field to Construction.Placement that can be used by socket mods down the line This allows us to ignore the entity being upgraded/reskinned when running SimpleUpgrade::IsUpgradeBlocked. Fixes large furnace reskins always failing
2 Days Ago
Make useUnityNavmesh convar only work on server start, do not build recast navmesh if it's set
2 Days Ago
mortar anim updates
2 Days Ago
Merge from SalvagedRecycle - Fixed salvaged workbench upgrade not recycling into anything
2 Days Ago
- Stop unity complaining about main tex - Ensure ping markers show up
2 Days Ago
Fixed salvaged workbench upgrade not recycling into anything
2 Days Ago
marketplace set dressing backup
2 Days Ago
Remove unused WS methods, fixed more usages of subNavmesh in unity mode
2 Days Ago
Updated Freestanding Sink Prop Textures
2 Days Ago
Move mortar shell visual to the prop bone on mortars
2 Days Ago
Fix cases where rotation could still be using recast in unity mode
2 Days Ago
Industrial Storage - tweaked icon settings in prefabs
2 Days Ago
Merge from workbench_upgrades
2 Days Ago
Merge from test_fixes
2 Days Ago
Fixed a few more test issues causes by correctly testing all benches. All tests now pass.
2 Days Ago
changed bowless crossbow steamid to 10492
2 Days Ago
Fix other cases where it was possible to fallback to recast code path when agent is null but useUnityNavmesh is true
2 Days Ago
merge from weapon_refresh_salvaged_cleaver
2 Days Ago
merge from main
2 Days Ago
Bunch of text fixes. Tests now correctly run on all 4 benches. Tests now output which bench failed a test.
2 Days Ago
manifest, fixing industrial garage doors not skinning
2 Days Ago
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2 Days Ago
merge from main
2 Days Ago
Fix old animals dying when spawned on a navmesh tile that has yet to be built
2 Days Ago
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2 Days Ago
merge from batteringramhead_health_fix
2 Days Ago
Fixed battering ram head not showing its health
2 Days Ago
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2 Days Ago
Increase prototype fail chance to 25%
2 Days Ago
Initial workbench upgrades loot pass - comfort, defensive, recycle bin, range found in regular crates - prototype, reinforced, efficiency found in military crates - accelerated & salvage found in elite and locked crates
2 Days Ago
Industrial Storage - final textures, icons
2 Days Ago
Remove mount anchor grounding on mortar
2 Days Ago
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2 Days Ago
Fix TryGetAgent not returning false when agent fails to be added
Rin
2 Days Ago
Vanilla and hardcore tech tree placements
2 Days Ago
Fixing player male legs skinning
2 Days Ago
added steam items for industrial torch, garage door, storage barrels vertical and horizontal, - reordered with new sequential steam ids and linked all to unlock via pack steam id
2 Days Ago
merge rust_relay_server -> main
2 Days Ago
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2 Days Ago
merge main -> rust_relay_server
2 Days Ago
tweaked relay server restart method
2 Days Ago
Mortar animation and camera updates
2 Days Ago
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