137,289 Commits over 4,324 Days - 1.32cph!

9 Days Ago
Fix weapon damage npc scaling and friendly fire not working properly when weapon is equipped to new scientist
9 Days Ago
Optimisations and refactoring
9 Days Ago
Started tools tab
9 Days Ago
Fix npc weapon parenting
9 Days Ago
▆ ▌▅▄▍▊▅ ▆▋▌▊▄▆▍ ▅▍ ▄▉▋ ▊▊▍▌▋ ▅▄▆ ▅▍▊▆▋▊▌▇▆▅▉▌█▌ ▋▋█▉▊▄ ▋▉▆▄▌▋▌█ ▇▍▇▍▌█ ▄▆▄▉▌██
9 Days Ago
Updating outbreak scientist skinning
9 Days Ago
Optimised textures sizes for LNY horsearmour
9 Days Ago
guns box corpse
9 Days Ago
sulfur box corpse tweak
9 Days Ago
Updated LNY horse armour icon to match other armours
9 Days Ago
Silly horse mask lod burst cloth controller
9 Days Ago
gun box gibs appended to prefab
9 Days Ago
silly horse mask player neck lods
9 Days Ago
Potential NRE fix
9 Days Ago
merge from building_planner_viewmodel_perentity_toggle
9 Days Ago
Remove from ladder hatches as well
9 Days Ago
LNYHorsearmour WM and WM prefab
9 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
9 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
9 Days Ago
Component box guns gibs Some texture tweaks
9 Days Ago
apartment complex layout refinement to street and ground surfaces
9 Days Ago
Adding m16 blockout rigs
9 Days Ago
append gun box to storage adaptor allow collision group
9 Days Ago
ran manifest, icon manifest, localization
9 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
9 Days Ago
Updated LNY horsearmour textures and icon
9 Days Ago
silly horse mask lods, neck lods still to do
9 Days Ago
Adding mortar rig fbx
9 Days Ago
▉ ▌▇▌▊▍ ▍▅▉▆ ▊▉▍▆▇▊▌█▌█▅▊▅▌
9 Days Ago
merge from bbs_divesite_fix
9 Days Ago
merge from SupplySignal_SloMoGuys
9 Days Ago
merge from naval_char_texture_optimizations
9 Days Ago
merge from naval_prop_texture_optimizations
9 Days Ago
merge from naval_env_texture_optimizations
9 Days Ago
merge from main
9 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
9 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
9 Days Ago
Fix divesites spawning within boat building station area
9 Days Ago
Renamed the item and vehicles tab classes and prefabs
9 Days Ago
Added vehicle tab
9 Days Ago
Rentable kiosk E blockout
10 Days Ago
sulfur box corpse
10 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
10 Days Ago
further texture optimizations + removal of unused textures
10 Days Ago
Deleted extra horse mask textures
10 Days Ago
Merge from naval_update
10 Days Ago
Format npcShootingComponent to remove weird spacing
10 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
10 Days Ago
fixed editor spawning of island shore vectors
10 Days Ago
texture optimization pass removed unused ramp_diff.tga