143,596 Commits over 4,383 Days - 1.37cph!

2 Days Ago
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2 Days Ago
HBHF sensor tests fixes
3 Days Ago
merge mortar_prototype
3 Days Ago
Fix mortar compile error
3 Days Ago
merge from hbhf_power_fix
3 Days Ago
merge from automated_testing
3 Days Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
3 Days Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
3 Days Ago
merge from gamephysics_schedule_improvements
3 Days Ago
- Revert MitigateSphereCapsuleCommands - Remove JobsSkipLocalQueue convar (shouldn't need it) - gamephysics/antihack consistency tests pass
3 Days Ago
main -> binoculars_ui_refresh
3 Days Ago
merge from mortar_prototype
3 Days Ago
Fix occlusion popping on mortar, add condition loss on shot
3 Days Ago
Merge from workbench_upgrades
3 Days Ago
Fix defensive upgrade description.
3 Days Ago
Merge from Main
3 Days Ago
Merge from main
3 Days Ago
- ExecuteOverlapSphereCommands uses a NativeArray for commands (again) - Use dependsOn jobhandle as a dependency for validateJob when in debug mode
3 Days Ago
Industrial Storage - corpse meshes, gibs tweak
3 Days Ago
merge from main
3 Days Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
3 Days Ago
merge from storepage_crypt
3 Days Ago
Fixed crypt store page building tier icon
3 Days Ago
merge from main
3 Days Ago
vanity cabinets a/b/c/d lods and prefab setup collisions
3 Days Ago
merge from main
3 Days Ago
workbench upgrades can no longer be crafted for researched
3 Days Ago
merge from main
3 Days Ago
merge from mortar_prototype
3 Days Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
3 Days Ago
square images for crypt bulding skin steam item
3 Days Ago
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3 Days Ago
missing .mat
3 Days Ago
merge from deepsea_loot_balance
3 Days Ago
Compile fixes
3 Days Ago
Added simulate button to LootFill component
3 Days Ago
Nerfed deep sea PT boat loot
3 Days Ago
merge from main
3 Days Ago
low fences colliders
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
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