userandererandrecancel

12,207 Commits over 3,622 Days - 0.14cph!

7 Months Ago
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7 Months Ago
Server experimental-release upload files
7 Months Ago
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7 Months Ago
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7 Months Ago
ProceduralMapRail changes for testing
7 Months Ago
Merge from main
7 Months Ago
Fixed CLIENT / SERVER compile issues in BaseProjectile and LockOnLauncher
7 Months Ago
Removing unused using from SeekingServerProjectile
7 Months Ago
2021 code changes
7 Months Ago
Merge from main
7 Months Ago
Merge from main
7 Months Ago
Subtracting 86646
7 Months Ago
Subtracting 86439
7 Months Ago
Fixed LegacyNavigation serialization issue
7 Months Ago
Merge from main
7 Months Ago
2021 server NavMeshAgent tests
7 Months Ago
Can deploy weapon racks and clan table on tugboat
7 Months Ago
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7 Months Ago
Merge from main
7 Months Ago
Potential fix for RelationshipManager.UpdateReputations performance issue
7 Months Ago
Only call SetScriptingDefineSymbols in BuildAssetBundles if current defines and target defines are different
7 Months Ago
Potential fix for composter fertilizer NRE
7 Months Ago
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7 Months Ago
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7 Months Ago
Removed several texture assets from server content.bundle
7 Months Ago
Whitespace / debug log cleanup
7 Months Ago
Removing unused variable
7 Months Ago
Removing old server GamePhysics performance workaround
7 Months Ago
NavMeshAgent NRE fix
7 Months Ago
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▅▉█▊▉▍▅++
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7 Months Ago
Removing several temporary build debug logs
7 Months Ago
Fixed SeparateLinuxBuild in case we need to use it again in the future
7 Months Ago
Fixed SeparateLinuxBuild in case we need to use it again in the future
7 Months Ago
Adding back buildTarget and standaloneBuildSubtarget Unity startup parameters, but call server build with "Player" subtarget in an attempt to fix the manifest build
7 Months Ago
RPC string manifest debugging
7 Months Ago
Build debugging
7 Months Ago
Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled
7 Months Ago
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7 Months Ago
Added BuildOptions.CleanBuildCache to BuildDefines.Options_Default since delta builds seem to be hit & miss on 2021.3.29f1
7 Months Ago
7 Months Ago
Fixed UIClanCreator CLIENT ifdef positioning causing serialization error (latest 2021 version seems to throw an error from this)
7 Months Ago
Compile fix
7 Months Ago
Manually print all build errors after our "Compile Errors: ..." message since some or all of them don't seem to get logged (?)
7 Months Ago
Another graphics jobs test for OSX
7 Months Ago
Unity 2021.3.29f1