162,337 Commits over 4,597 Days - 1.47cph!

2 Days Ago
Preview window animation fixes
2 Days Ago
Notification window
2 Days Ago
Settings search fixes
2 Days Ago
Quit modal
2 Days Ago
Main menu's demo window
2 Days Ago
Gesture settings tab
2 Days Ago
Move players in and out of a raid behind the loading screen
2 Days Ago
Show the safe pocket beside whatever is being looted
2 Days Ago
Show a lift-off countdown near a lit extraction balloon
2 Days Ago
Stop raid fights making players hostile at the hub
2 Days Ago
Keep sleeping bags, beds and beach towels out of extraction
2 Days Ago
Hackweek: Standard Blend V2 shader for vehicles and large objects
2 Days Ago
Hackweek: fix the sticker tab label and fit its icons beside the preview
2 Days Ago
Hackweek: free sticker placement on the repair bench
2 Days Ago
Hackweek: 3D sticker preview on the repair bench, stickers on AK skins
2 Days Ago
Hackweek: sticker socket tool, more weapons, holo stickers, bench rotation
2 Days Ago
Hackweek: move AK sticker socket 1 over the painted smiley
2 Days Ago
Hackweek: weapon stickers
2 Days Ago
▉ ▄▆▆▇▆ ▌▍▍▌ ▌▉▉▌▉▇ ▋█▍▍ ▋▄█▆▊▊█▆█▄ █▉▇▊▆▌█▋ ▊▍▅▆ ▉▍▉▌▍ ▆█▆▅▆ ▌▆▋ ▉▉▄▊▊▌▉█ ▍▇ ▇▅▌▊▊▌▍ ▌▄▌▉██▊▋▊▅▌▆▌▅▊▅▍▊▇█▅▍▅▉▋▊▉▆▋ ▅▊▋ ▇▅█▋ ▇▆ ▅▄█▌▄▊▋▆▄▆▊▄▍▍▇ █▌ ▌▍▆▋▋ ▍▇▄ ▉▉▄▌▋▊▍▌▋▉ ▆▄▆▌█▌█▊ ▇▉▋▆▊ █▍▆▉▋ ▅█▇▅▄▌▉▄ ▊█▆ ▉▋▅▆ ▇▄ ▇▊▄█ ▇▆▅▉ ▌▇▇ ▍▊▍█▅▅ ▊▆▆▅▄█▇ █▆▍▇▌▌▉▍▆▇▉▊▉▇▌ ▅▅▊ ▅█▆▅▍▉▌█▊▉ ▍▅▍ ▇▅▊▄▄▆▋▋▄▌▇▊▆▇▋ ▉▌▌▅▄█▌ ▍▅▇▇█ ▉▇▆▍▄▅█▅ █▍▆▋ ▌█ ▍▅▊▌█▊ ▆▄▍ ▋▋▌▄█▉
2 Days Ago
minor change
2 Days Ago
▌ ▆▅▉█▌▄█▇▄ ▇█▉▅█▆▆▇▊▍ ▄▌▆▊ ▇▆▆▆▌ ▉▊ ▅▅▇▋ ▇▋▍▇▉▅ ▊▅▉▋ █▉▄▅▉▊█
2 Days Ago
Change default max connections from 1024 -> 2048
2 Days Ago
Improvements to RakNet * Threaded send with four sender threads * Ensure players are split and sticks to one thread each (to prevent datagrams corrupting)
2 Days Ago
Meta files
2 Days Ago
server.outbox now also flushes right after the player cycle, so positions and snapshots aren't held until the end of the frame on slow servers
2 Days Ago
Changeset: 170551 merge from ddraw_parent_fix
2 Days Ago
▅ ▍▉▉▌██▇ ▌▋▊▉▇▉▌▋▉ ▄▌▄▇▍ ▉▌▊▆▅▌▅ ▍▇▋▌▊ ▍▅▉▌▉ ▊▊▌ ▅▇▍ ▋▄▉█▌▇▌▄▌▉▅█▊▍▉▆▉▆▌█▍▊▋▊ ▋▆▊█▆
2 Days Ago
Merge remote-tracking branch 'origin/procgen_fix_inland_spawns' into hackweek_beach_spawn_improvements
2 Days Ago
Turn the extraction hub and shoulder camera on by default
2 Days Ago
merge from ontriggerstay-cleanup
2 Days Ago
removed OnTriggerStay usage on drone, the code was dead anyway
2 Days Ago
Add a server setting that keeps everyone in the shoulder camera
2 Days Ago
Turn Outpost into the extraction hub with a stash, unlocks and saves
2 Days Ago
Put Outpost on the extraction map
2 Days Ago
Merge branch 'main' into hackweek_panels
2 Days Ago
Cleanup
2 Days Ago
Merge pull request #9 from Facepunch/40MM_Selective_Loading
2 Days Ago
FPV Drone - Updated UI with dynamic elements indicating pitch and roll angles in an artificial horizon. Updated localization *https://files.facepunch.com/mauroavalos/2026/November/11_11-36-SubduedAngelfish.mp4
2 Days Ago
FPV Drone - Hooked up the new camera effects to the drone and fixed a lot of compile issues from the new unity versions. Updated Localization. Updated RCMenu and CCTVOverlay scripts to support custom hud override and hide it for the fpvdrone. Updated Main Camera with new fpvdrone camera effects. Added new effects, overlay script and rrp postfx volumes
2 Days Ago
Added Multiple shell loading function to Shotguns *https://files.facepunch.com/alfiebirch/2026/November/11_14-14-LeanPlankton.mp4 Added the ability to add multiple different types of shotgun shell in the chamber.
2 Days Ago
https://files.facepunch.com/Nowun/2026/November/0LtDiOihnx.jpg beached loot container setup with unique loot pools. 3 types, Tools, Ammo/Meds, Food. Each container has tons of crates but no weapons/high tier gear. Final commit for this branch.
2 Days Ago
Fixed network decrypt thread staying idle while the main thread drained a full read queue, it's now woken on the first message read as well as after the loop
2 Days Ago
Cleanup
2 Days Ago
Expanded Jakes batching to all packets Added server.outbox (off by default), sends the server's packets through a buffer system rather than write queue *
Rin
2 Days Ago
NPC services giga commit. Also includes NPC profession prefix-random name suffix, voice mumbling and conversation movement smoothing
Rin
2 Days Ago
Give the armour and restoration booths whole kiosks the attendants work from
Rin
2 Days Ago
Fill residents' food to 80% at the canteen and fix its see-through props
Rin
2 Days Ago
Give the restoration, armour slot and giga furnace services their own panels
Rin
2 Days Ago
Move the apartment canteen into an enclosed apartment room
Rin
2 Days Ago
Run NPC services by talking to their attendant