162,424 Commits over 4,597 Days - 1.47cph!

3 Days Ago
Merge branch 'main' of rust
3 Days Ago
Merge branch 'generic_animator'
3 Days Ago
Rebake a bunch of cinematic animations, fixes some real nightmare fuel in the tutorial
3 Days Ago
Rebake held-attack-anim, remove some unused instrument animations
3 Days Ago
Deleted 3p_lr300_sprint_idle_edited.anim, cleaned up some chainsaw humanoid refs
3 Days Ago
Mark extraction balloons on the map with a timer and close them in turn
3 Days Ago
Upload custom client builds from the custom client Steam scripts
3 Days Ago
Cleanup
3 Days Ago
Break out the reporting process from BuildAssetBundles, keeps the diff more manageable
4 Days Ago
Merge remote-tracking branch 'origin/main' into hackweek_local_tutorial
4 Days Ago
Allow HV ammo to bypass projectile protection added by armor inserts * Allow HV ammo to bypass projectile protection added by horse armor, player only * https://files.facepunch.com/el-hog/2026/November/12_13-09-LightseagreenLemur.mp4 (all players are wearing max metal armor inserts)
4 Days Ago
Adjusted sockets on dropbox * Will now always be flush with wall, fixes some awkward storage adaptor placements
Rin
4 Days Ago
Horse armour rework * Remove rider protection * Buff horse protection * Remove speed penalty * Allow heavy plate mounting * Add increased stamina drain with horse armour * Road sign gains 12 storage slots
4 Days Ago
Sleeping screen
4 Days Ago
Some minor changes to the player pose class to keep backwards compatibility with media version
4 Days Ago
HUD vitals
4 Days Ago
▅▅▆▌ ▇▆▄▇▇
4 Days Ago
Cleanup
4 Days Ago
Add eye look at support to PlayerLimbIkModule
4 Days Ago
Rebaked a small selection of clips that were using the mirror functionality or still targeting the old model
4 Days Ago
Make a missing bone in IK just spam warnings in the editor
4 Days Ago
Add building guide shader for guide blocks
4 Days Ago
Add guide flag for building blocks
4 Days Ago
Merge remote-tracking branch 'origin/main' into generic_animator
4 Days Ago
Renames
4 Days Ago
Extended the show hands anim preview option to support showing the whole player body
4 Days Ago
Cleaner looking F8 perf UI * Before: https://files.facepunch.com/cipeax/2026/November/12_01-08-CoarseAmericanbobtail.png * After: https://files.facepunch.com/cipeax/2026/November/12_01-20-RobustCaudata.png
4 Days Ago
Keep what players carry between sessions, at stake once they deploy
4 Days Ago
Give the safe pocket a place of its own on the inventory screen
4 Days Ago
Halve the main inventory on the extraction map
4 Days Ago
Keep players who are not in a raid inside Outpost
4 Days Ago
Bootstrap screen
4 Days Ago
Export held entities, distance flares, particle effects, and more animations
4 Days Ago
Changeset: 169457 Prototype Rust+ camera that renders real models, textures, etc. withn the app
4 Days Ago
Merge branch 'filestorage_demo_fix'
4 Days Ago
Fix InvalidOperationException when trying to play demos created before the FileStorage key refactor
4 Days Ago
Give items a scrap value and show what loot is worth
4 Days Ago
Show the safe pocket while the stash is open
4 Days Ago
Work the grass out before the loading screen lifts
4 Days Ago
Bring dead players straight back to the hub
4 Days Ago
- Merge Pull Requests - Micro optimization for Player:AddCount - TTT: Stop traitors from disarming a living traitor's C4 by using the concommand directly - Fixed workshop icons left side on small resolutions - They were poking out even when not hovered over, and now they don't.
4 Days Ago
Merge together nearby buildings into bases
4 Days Ago
Keep history of buildings and players using them
4 Days Ago
Optimize: Only find the nearest building block for deployables near the part of the base that split off
4 Days Ago
Keep the building ID on the largest part of a base when it splits instead of giving every part a new ID
4 Days Ago
Add building split benchmark
4 Days Ago
Setup build menu items, builds server+bundles+copies bundles
4 Days Ago
Merge remote-tracking branch 'origin/main' into hackweek_local_tutorial
4 Days Ago
Predict the helicopter engine start on the client
4 Days Ago
Fix predicted helicopters bouncing on the ground at high latency