141,711 Commits over 4,505 Days - 1.31cph!

2 Days Ago
Merge from marketplace_power
2 Days Ago
Flag fix, tests now pass
2 Days Ago
Converted OilSwitchBroadcast and WaterTreatmentWaterTank
Rin
2 Days Ago
merge from hqm_ore
2 Days Ago
AI select/move commands now work on multiple animals Added ai.selectinrange convar Added ai.deselectnpc convar When ordering multiple NPC's to a location they all receive an offset so they don't all pathfind to the exact same spot
2 Days Ago
Merge from main
Rin
2 Days Ago
Reduce HQM node spawn by 66% Reduce HQM collectable spawns by 75%
2 Days Ago
merge from heavy_helmet_crafting
2 Days Ago
Increased crafting cost for the heavy pot helmet: 1 -> 2 sheet metal 4 -> 8 hqm
2 Days Ago
Merge from render_pipeline_testing
2 Days Ago
2 Days Ago
Merge from main
2 Days Ago
Added support for Deferred+ lighting on Core type materials
2 Days Ago
removed mesh collider from HAB armour frame and replaced with box colliders so it can work properly
2 Days Ago
Added a stencil block to the deferred plus shader pass to ensure we only apply lights to opaque surfaces
Rin
2 Days Ago
merge from main
2 Days Ago
merge from main
2 Days Ago
merge from automated_testing
2 Days Ago
merge from texture optimisations
2 Days Ago
Fixed the test list CI ordering issues
2 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
2 Days Ago
Updated the spot and point light attenuation and light cookies to perfectly match BRP's lighting
2 Days Ago
merge from gibs_fix
2 Days Ago
Scale blockout and prefab setup
2 Days Ago
merge from main
2 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
2 Days Ago
Gib improvements
2 Days Ago
Codegen, test list
2 Days Ago
2 Days Ago
merge from main
2 Days Ago
Merge from render_pipeline_testing
2 Days Ago
Gib setup
2 Days Ago
Merge from main
2 Days Ago
merge from main
2 Days Ago
Setup threshold toggles
2 Days Ago
Remove the client colliders, not needed
2 Days Ago
merge from submarine_looting_fix
2 Days Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
2 Days Ago
WIP code
2 Days Ago
merge from main
2 Days Ago
Merge from main
2 Days Ago
merge from livestockanimals
2 Days Ago
Merge From Main
2 Days Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
2 Days Ago
Merge from attackheli_armour_damage
2 Days Ago
Collider r/w fixes
2 Days Ago
merge from main
2 Days Ago
Merge from main
2 Days Ago
merge from medical_honey_bandage
2 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.