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126,849 Commits over 4,201 Days - 1.26cph!

10 Minutes Ago
Changed boat shop location in floating city 2, ran S2P
29 Minutes Ago
merge from shore_vectors
29 Minutes Ago
s2p for tropical1 and tropical2 (3 is pointing at 2's prefab currently, not touching)
31 Minutes Ago
post-merge tropical scene 1/2/3 shore data rebake
36 Minutes Ago
merge from deep_sea
46 Minutes Ago
re-baked Tropical1 and Tropical2 to include waterheight data
46 Minutes Ago
WaterHeight support for baked shore data
1 Hour Ago
Female Body LODs
1 Hour Ago
Fix power not showing correctly in boat building UI. Display power to mass.
1 Hour Ago
rpg skin anims updated
1 Hour Ago
Merge from main
1 Hour Ago
merge from naval_update/deep_sea
1 Hour Ago
Added new 5GB memory budget for texture streaming as a test
1 Hour Ago
Male body LODs
1 Hour Ago
Fixed deepsea wipe NRE, kill scientists first before killing the rhibs
2 Hours Ago
S2P on FC3
2 Hours Ago
Added recyclers to food market and supplies barge
2 Hours Ago
merge from hmlmg_improvements
2 Hours Ago
resized hmlmg ao textures from 4k to 2k and 1k, changed skinnable asset so it allows 2k on main texture on workshop up from 1k
2 Hours Ago
merge from naval_update
3 Hours Ago
Codegen
3 Hours Ago
Merge from naval_update
3 Hours Ago
Fishing villages S2P
3 Hours Ago
merge from deep_sea
3 Hours Ago
merge from main
3 Hours Ago
Merge from naval_update, keeping destination floating_city2.prefab
3 Hours Ago
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3 Hours Ago
subtract 116856, 116886 (unpacked all clothing prefabs to try and get around a bug for the vertical slice, seemed to be a local issue)
4 Hours Ago
nuked the broken glass bits left improved the climbability of the nets into the bridge of the ships
4 Hours Ago
Merge from parent
5 Hours Ago
fixed blockers around FC2 bridge (for good this time)
Today
Unsaved terrain prefab id's
Today
Finally fixed snow material showing on deep sea island (for real this time, promise)
Today
Merge from parent
Today
Some missing topo.
Today
Fixed beds on boats not triggering periodic refreshes of respawn options on the client
Today
Beach tweaks.
Today
Move tutorial islands further away from deep sea (only cover half of the map edge)
Today
Fix terrainData list removing, clamp activeTerrainIndex to length, and move matrix setup into terrainData constructor
Today
Fixed constant NRE's and profiler errors in WaterCamera
Today
Merge from island_scenes
Today
TerrainMesh now searches from the root of the island, should catch the various rocks using terrain blend shaders Added debug.printterrainconfig TerrainConfig is now a BaseScriptableObject so we can use FileSystem S2P both islands
Today
Merge from parent
Today
Fixed farm access guard not actually taking scrap, S2P both cities (no scene changes)
Today
Merge from floating_cities
Today
Invoke gestures with a gesture config, not a string Clamp the gesture list so the scroll doesn't feel bad
Today
Merge from main
Today
Merge from boomerang_animfix
Today
Update icon of boat stairs block
Today
Don't spawn tutorial islands in the deep sea