reporust_rebootcancel

142,038 Commits over 4,413 Days - 1.34cph!

11 Minutes Ago
Fix shop name input being at a weird position when opening the dialog window
13 Minutes Ago
Ensure 'remove all' popup closes if you disconenct
15 Minutes Ago
Support UI popup with empty string titles
60 Minutes Ago
Fix dodgy shadow on apply, modify and discard buttons
1 Hour Ago
Fix broken open transition
1 Hour Ago
empty_country_list_fix -> main
1 Hour Ago
Debug commands to test whats going wrong with geolocation - Codegen - Rebuild phrases
1 Hour Ago
Re-enable `canPlaceInsideRocks` on the terrain checks of foundation prefabs
1 Hour Ago
Undo changes to foundation prefabs since the merge messed up at some point and they ended up with 2x MeshRenderer components throwing strange errors
1 Hour Ago
merge from efficiency_desc
1 Hour Ago
Efficiency upgrade description change, on the right branch this time
2 Hours Ago
Fixed not being able to connect a wire to a door controller when the door is open
2 Hours Ago
Subtract new navmesh
3 Hours Ago
Readd god rock & anvil rock to craggy
3 Hours Ago
Fixed efficiency description to a generic now that it includes explosives /satchels
3 Hours Ago
Codegen
3 Hours Ago
merge from computer_io_no_passthrough (very minor, parameter change only)
3 Hours Ago
remove computer station passthrough, slightly move input plug to line up better with model
3 Hours Ago
Reapply Antihack.cs #if SERVER changes
3 Hours Ago
merge from main -> fix_foundation_clipping_rocks
4 Hours Ago
ServerSetFrequency changes in RFReceiver to make it easier for Oxide to patch the method
4 Hours Ago
Fixed lunar wall dividers all named Wall Divider Pack Added a new key for the pack
4 Hours Ago
Fixed barrels and shelves showing the new hidden base redirect item in store pages
4 Hours Ago
Manually bumped up the renderer bounds of feet, hands, and torso. Fixes parts disappearing in niche situations.
4 Hours Ago
Fixed the mess with ice throne showing as Ice King Pack
4 Hours Ago
merge from storepage_abyss_fix
4 Hours Ago
merge from storepage_frontier_fix
4 Hours Ago
Fixed hazmats named Abyss Pack in the abyss pack store page Added a proper token for Abyss Pack
4 Hours Ago
Various kiosk fixes
5 Hours Ago
▌ ▆▇▌▅█▆▌ ▋█▅▉ ▇▊ ▇▅▉▄▍▉▊ ▅▋▊▊ ▋▇▋▄█ ▇▇ ▄▊▊█ ▅▅ ▌▆▊▇▉▅▆ ▌▇ ▊▇▊▊ ▅▊▄ ▉▋▉▋▆▇ ▄▉▋▇▄▋▉▊▍ ▌▄▇▆ ▊▌▇ ▊▉▇▋█ ▋██ ▌▆▊ ▄▄▍▍█▍█▅▅▉▆ ▅▉▇▊ ▋█▉▇▌▄▅▅▅ ▄▇█▍▇▅▆█▌ ▄ █▊▄▍▊▇▌ █▋ ▌▇▇▌█▋▄▍▌▉▇▊▍▍ ▌▌▅ ▉█▌▄▆▋ ▆█ ▌▄ ▊▉▍▍ ▄▉▇ ▇▋▊█▍▅ ▇▅█▍█▇▉▊ ▆▄▉▋▇ ▊▋▉ ▉▄▇ ▉▋▇█ ▌▉▆▅ ▉▉ ▄▅▊ ▉▆ █▌▌ ▌▌▅▇▇███ ▅▋ ▌▉▌▅▉ ▄▇█▄▋▉▇▅▆▍ ▅▅ ▍▌▅▄▆▍ ▊▋ ▆▆ ▆█▌ ▍█▇ ▉▆▄▋▍▉▉ ▆▌▇▅▇▉ ▊▍▇▅▇█▊▄ ▊▊▊ ▅█▇▌▅▄▆▋▅▍▊▍▍
5 Hours Ago
Kiosk lighting
5 Hours Ago
increase max player sprinkle
5 Hours Ago
Added missing railroad planter box to the frontier DLC store page Also fixed triangle planter redirect
5 Hours Ago
Final volume checks
5 Hours Ago
▆▌ ▌▋▌▄▄▆▅▉█▊ ▌▄▌▄█▍▋ ▉▄▍▌ ▌▅▉▄ ▊▊██▄▄█ ▍▆▍▋▍ █▋ ▍▊▊▊
5 Hours Ago
allow mortar to be picked up without hammer (flag if the pickup prompt becomes annoying)
5 Hours Ago
Use player volume rather than player score. This prevents servers with 1/2/3 players that have hit max player count from being put up the rankings
5 Hours Ago
Missed one more DigitalClockAlarm pooling issue
5 Hours Ago
New default sorting order - Initially sort via population - Use distance as tie breaker - Very occasionally sprinkle in lower pop
5 Hours Ago
Garage door industrial animations
6 Hours Ago
merge from game_room_dlc -> darts_game
6 Hours Ago
merge from main
6 Hours Ago
only show 5 leaderboard spots
6 Hours Ago
merge from fix_storage_adapter_invisible -> main
6 Hours Ago
Fix storage adapters going invisible - force the LODComponent to refresh when it's parented to a static entity to handle all the edge cases where the LODComponent is initialized at 0,0,0 before parenting
6 Hours Ago
Kiosk lighting WIP.
6 Hours Ago
Fixing chicken suit skeleton skin
Cherry pick 150710, 150711 (moved SkinnedMeshRenderer convert button to the context menu)
Today
Compile fix
Today
Editor: moved SkinnedMeshRenderer convert button to the context menu, as its overriding the builtin custom editor