reporust_rebootcancel

131,840 Commits over 4,262 Days - 1.29cph!

Yesterday
Codegen (ResetStaticFields stuff)
Yesterday
merge from deepsea_physicsbounds
Yesterday
deepsea.enabled false now restores the previous physics bounds (0,0,0 - 5000,4000,5000)
Yesterday
- reset scale to 0.7 (caused issues at 1 when scopes were applied unfortunately) - re-positioned ironsights due to scale reversion - sped up deploy to match lr300 deploy timing (fixes weird lerps when going straight into ADS)
Yesterday
Fix odd cannonball loaded position, move it to the back of the barrel.
Yesterday
Stop reload sounds when dismounting the cannon, fix cannon barrel impact sounds.
Yesterday
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
Yesterday
bug fixes
Yesterday
remove terrain potato mode on all shaders that had it on shader level 1 (fixes incorrect blending on cliffs on deep sea islands, etc)
Yesterday
merge from deepsea_portalloading_fix
Yesterday
RHIB and PT boat loot pass 3
Yesterday
Fixed the same race condition issue with ActiveIslands ActiveGhostShips ActiveFloatingCities and ActiveRHIBS Was causing potential issues with deep sea missions
Yesterday
Fixed deep sea loading racing condition Portals could be loaded before the deep sea manager even existed, causing the manager to never get his portal refs Fixes players teleported back to the shore when leaving the deep sea
Yesterday
update icons with new
Yesterday
Merge from remove_client_mission_state_requests
Yesterday
Remove client requests for updating mission states due to concering profiler data Server still sends updated states when we go to talk to a mission provider, but only for that mission provider rather than all (so player still sees correct dialogue options for selecting missions) Server still updated states for all mission providers after accepting a mission, but because player will have a mission currently active it will return much earlier in the function that checks if we can accept each mission
Yesterday
fix balloon error log in main menu
Yesterday
PT Boat and RHIB loot pass 2 Fixed pt boat/rhib sometimes spawning without things in their crate
Yesterday
- Default pos when entering deep sea is the exit portal center, instead of the center of the deep sea - Cleanup to avoid confusion - Added portal state in deepsea.printstate
Yesterday
invalidating cached BaseEntity for TriggerParent OnTransformParentChanged - fixes boats not parenting you again after editing them
Yesterday
merge from deepsea_portal_weather_fixes
Yesterday
Fixed unwanted candle streaks when looking down on the birthday cake viewmodel.
Yesterday
fix vclouds not transitioning in portal with forced weather fix portal storm clouds not using proper lighting intensity (were too bright)
Yesterday
Stolen scientist boats from the oilrig event will no longer be killed later (when oilrig resets)
Yesterday
setup world model boat/building plans entitys with rig and anims
Yesterday
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Yesterday
Show toast for only being able to place cannons on player boats, Fix reload animation error spam on cannons from invalid playables.
Yesterday
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Yesterday
Cherry pick fix for low fps cannon reloads on other players
Yesterday
Only allow regular 5.56 ammo to be used to reload the boat 50 cals
Yesterday
Extra MoutedWeapon profiling
Yesterday
merge from main
Yesterday
Enabling DisableInstancingOnParticleSystems for the AssetSceneRuntime PreProcessPrefabOptions
Yesterday
Added log to help debugging the deepsea portal teleport position issue
Yesterday
Added new variations to the 50cal reload
Yesterday
Add 5s time cap to client requesting update to mission states
Yesterday
Merge from client_request_mission_states
Yesterday
Merge from naval_update
Yesterday
merge from main
Yesterday
added space lr-300 store specific icon
Yesterday
merge from space_station_weapon_skin
Yesterday
Disabled GPU instancing on RHIB materials to fix incorrect occlusion and normal maps
Yesterday
ironsight target tweak
Yesterday
merge from space_station_weapon_skin
Yesterday
tidy up of SSS profiles. Shared profiles across 12th birthday cake and candle hat, removed mummy mask, frankenstein mask, latex balloon, old birthday cakes, ruistige egg G. We're now at 13
Yesterday
Merge from space_station_weapon_skin
Yesterday
Fix warning spam on viewmodel
Yesterday
Male mummy wraps full body reposed
Yesterday
Prevent createdeepsea from running if deepsea.enabled is false
Yesterday
merge from fixedupdate_cleanup