reporust_rebootcancel

119,259 Commits over 4,018 Days - 1.24cph!

Yesterday
Fix croc attack damaging even when not connecting when player is unreachable
Yesterday
animator updates
Yesterday
Cherry pick 118253: Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
Yesterday
▊▄▅▄▆▋: ▇▄▉ ▋▆██▄▉▆ ▌█▉▉▍ ▄▊ ▊▆▉▅▅▋ ▍▅█▅▊▊▉▌▅▊ ▌▄█▊▋▄▊ ▋▆▇▆▍ ▉▄▍▆▉▇ █▋▋▉▅▆▊▊▋▆ ▋▇ ▄▇▊▋▋ - █▉█▍ ▉▊▌▍ ▌▉▍▉ █▅█▄▅ ██▌▆ ▍▅ ▍▄▆ ▇▍▌ ▇▌▆▌ ▆▉ ▋▅█▌▅▍▉ ▆▋▊▅▇▄▇▆ ▌▍▆▌ ▉▉▇█▌ ▇▆▌▅▉▊▋▋▅▊▋▍▋ ▉▇▍ ▋▊▇▇▍▌▆▊▉█ ▌▍▍▋ ▄▇▊▊▉▌▄█▋ ▅▍▇ ▅▇▉▇ ▅█▍▍ - ▋▌▍▅▌ █▍ ▆▊▄▋▋ ▋█▊ ▇▆▅. ▄█▌▆▍ ▆▇▉▋▌ ▄▅▇█▄ ▄▍▅▇█▋▄▌▌ ▋▊▇▅▉'▋ ▋▅▄▄█▉ ▄█ ▍▋▌▆▋ ▄▅█▋ ▇▊ ▋▉█▄▌▇▍▉▄█▆▍▆. ▄▄▅▌▅: ▆▄▉ ▄█▆▊ ▊█▇▌▊ ▇▌▍ █▌▅▆▅▆▊ ▉▍▍▍▊▋▉ ▆▊▍▆▇█▇▅ ▋▄▆█ ▆▌▉▋▇▅ ▇▍▋ ▅▌▍▋▌▊▉▊
Yesterday
Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
Yesterday
▉▌▇▅█▆: ▉▄▄▇▆▆ ▊▍▋▋▅▍█▍█ ▄▄▆▌ ▍▋▊▊▋ ▊▇▉ ▉▆▇▉█▍▉▄.▇▇▆▍▅▇▅▍▊█▋▅ ▅██ ▌▄▆▉▉▌▇▇.▊▌▋▄▊▇▅▋▍▍▍▅▋ - ▋▇▋▊ ▊▋ ▍▆ ▌▆█ ▅▋██▅█▄ ▅▍▍▊ ▄ ▇▆█▉█ ▋▌ ▅▅▇▋▅▋▉ ▍▌▄█▅ ▋▊▇▍ ▍▌ ▊▉▉ ▌▋▅▌▄▆█ ▇▅▆██▄▅▆▌▄▇▋▊ ▉▅ ▅▉ ▌▌█▄▆▉ - ▊▌▅▆▆ █▅ ▌▅█▅ ▉▋▌▄▊: ▋█▅ ▅▌▉ ▍▍▍ ▋▊▊▄ ▆▌▇▄▉
Yesterday
jungle_update -> Aux3
Yesterday
boomerang -> jungle_update
Yesterday
viewmodel - ADS reloading fix
Yesterday
▇▉▋█▌▆ ▍▍▄▇▇ ▄▅▋
Yesterday
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
Yesterday
merge from softcore_update/deployable_corpse
Yesterday
merge from softcore_update/containers_auth
Yesterday
Fixed corpses not decaying because they're immortal
Yesterday
▋█▌▍▋: ▅▋█▆▋▆ ▉▇▅▆▇ ▌▊▄▅███▄.▇▇▌▇█▊ ▅█▉▆ ▄▋▅▆ █▄█▅▋▊▄▌▆▍ █▋▋▄▅▄█▇▄▌▉ █▆ █▍▉▊▋▄▅▅▉▆▊▆ ▄▊▇ ▊▌▍█▄▍▍▋▌▄▆█▋ - ▊▋▇▊▄▋▄▅▅ ▍ ▆ ▌▄▋▍ █▄▋▅█▅▊ ▅▌ ▄▇▇█▆▋▉▉ ▊▇█▌▍▍▆▆ ▉▅▉▍▋'▊ ▍▅▄▇▌ ▇▄▄ ▊▄▉ █▊▊█ ▊▍█▇▊, ▅▊▇ ▄▉▅▉▌▌ ▄▅▆▅ ▇▇▅█▍ ▌▆█ ▊▋▇▆█▇▉ ▌▍▅▄▉▄█▇ ▋▍▋▋▋: ▆▅▉ ▍▇▇ ▆▇▆ ▅▄▉▅ ▅▉▌▍
Yesterday
Refreshed LODs lighthouse
Yesterday
Put some missing vine kits in scene
Yesterday
Continuing work on piper nigrum vines
Yesterday
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
Yesterday
merge from softcore_update/deployable_corpse
Yesterday
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
Yesterday
merge from softcore_update/tc_antigrief_fix
Yesterday
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
Yesterday
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
Yesterday
merge from main
Yesterday
▇▅▆▅▉ █▋█▄ ▅▍▉▄_▋▊▅▇█_▉▅▄▍█
Yesterday
▌█▍▇ ▄▆▅▍▅ ▉▋▇▊▆▇▋▋ ▅▊▉▆▆▉▄▋▇▆ ▌▋▍▌ ▍▊▋▄▍▄▊█▇██▄ ▊▄▍█ ▊ ▋█▋▇▌▊▄ ▊▌▌▉ (▊▄ ▇▅▅ ▊▋▊'▌ ▆▇▋▄ ▊▆▅▋ ▆▍▍▋▍▊)
Yesterday
Merge: from parallel_validatemove/stable_playercache Promoting stable player cache version as main dev direction Tests: none, no conflicts
Yesterday
Fixed large wood box prefab conflict
Yesterday
Adding camera animation to boomerang content
Yesterday
Always fully play attack anim. Anim state transition tweaks.
Yesterday
Lighting progress
Yesterday
Merge from snakes
Yesterday
Merge from jungle_update
Yesterday
Merge from wip_gameplay
Yesterday
Increase client aware trigger size
Yesterday
Merge from parent
Yesterday
Merge from jungle_update
Yesterday
merge from store-ui-2025-April
Yesterday
merge from blurryfxfix
Yesterday
merge from main
Yesterday
Don't spawn trees in rivers
Yesterday
Client compile fix
Yesterday
Very rough looking vine extending logic
Yesterday
further underwater progress
2 Days Ago
Increase max distance of vines by 10m, rework vine swing spawn location
2 Days Ago
Merge from main
2 Days Ago
Re-enable wind and fix instanced foliage motion vectors
2 Days Ago
Hide client side errors if its a generic network exception
2 Days Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement