reporust_rebootcancel

135,840 Commits over 4,324 Days - 1.31cph!

Flip the condition
scientist_spawners_enabled now affects Scientist Boat spawning
Today
Sail deploy guide will now turn yellow if it's going to block another sail (previously would only turn yellow if it's being blocked by another sail)
Yesterday
merge from main
Yesterday
merge from skinviewer_cleanup
Yesterday
Codegen
Yesterday
kill_scientist_boat_fix -> main
Yesterday
Fix scientist boats becoming bricked when using killscientists command
Yesterday
merge from skinviewer_cleanup
Yesterday
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
Yesterday
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
Yesterday
Merge from hackweek_meshlod_qol
Yesterday
Server compile fixes
Yesterday
Merge from main
Yesterday
merge from tropicalprefabs_warning_fix
Yesterday
Merge from boat_aim_sway
Yesterday
Settings changes
Yesterday
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
Yesterday
Also clamp the clarity amount so the ADS can never come to a rest while the boat is in motion
Yesterday
merge from safezonewarning_fix
Yesterday
Compile fix
Yesterday
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
Yesterday
Increase ADS aim sway when on a moving player boat Sway amount is scaled by boat velocity, so stationary or very slow moving boats will be easier to shoot from
Yesterday
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
Yesterday
Merge from main
Yesterday
Merge from kapok_branch_col_optim
Yesterday
merge from gametips_fix
Yesterday
Fixed any toast showing up cancelling the game tip think coroutine forever
Yesterday
texturing progress - apartment complex
Yesterday
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
Yesterday
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
Yesterday
Add protection for mounted cannon users (50% to all for now)
Yesterday
regenerate testlist
Yesterday
merge from hackweek_more_tests
Yesterday
merge from oldmenu_purge
Yesterday
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
Yesterday
Include check for terrain layer in Deployable_GroundWatch_Matches_DeployLayers
Yesterday
boat display models rw
Yesterday
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Yesterday
Compile fix 3/2
Yesterday
Compile fix 2/2
Yesterday
Compile fix 1/2
Yesterday
Guns Box - optimized mesh and LODs
Yesterday
Fix a VendingMachine.GetItemsToSell NRE that could trigger when the deep sea wipes
Yesterday
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Yesterday
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Yesterday
merge from scientist_spawners_convar_fix
Yesterday
Fix new scientists spawning with ai.scientist_spawners_enabled 0
Yesterday
merge from bbq_uv_fix (made bbq skinnable)
Yesterday
scientist_boat_ai_driverkill_fix -> main