reporust_rebootcancel

124,466 Commits over 4,171 Days - 1.24cph!

3 Hours Ago
Set sprite packing mode to enabled again, ffs
3 Hours Ago
more_video_optims -> main
3 Hours Ago
Save 5MB constantly being taken by the store modal - take the whole video out of memory when you go off the page
3 Hours Ago
floating city 2 layout polish, better connection to casino barge
3 Hours Ago
updated arctic base puzzle respawn for fragments s2p
3 Hours Ago
sphere tank s2p
4 Hours Ago
Only load in the shockbyte modal when we need it, not at initialisation
4 Hours Ago
Code improvements: - Config asset now inherits from BaseScriptableObject - Better handling for invalid serialized data
4 Hours Ago
Update sail prefab with rig
4 Hours Ago
Anchor timed action Codegen
4 Hours Ago
Merge from naval_update/sails
4 Hours Ago
Sphere tank and radtown now have a basic green card puzzle
4 Hours Ago
merge from hackweek_crosshair_customization
4 Hours Ago
merge from main
4 Hours Ago
Fix crosshair being visible in main menu
4 Hours Ago
exported large sail animations
5 Hours Ago
Sort steering wheel menu priorities
5 Hours Ago
Trying another approach to compare with atlases: disable mipmaps on all store ui media
5 Hours Ago
Water bucket and jerry can entity, hold type and anim update
5 Hours Ago
merge from burst_1_8_25
5 Hours Ago
Sails and steering wheel can only be placed on construction
5 Hours Ago
Empty more store pageoverlay texture refs
6 Hours Ago
Basic fragment always spawn at blue card desk, remove from green manifest
6 Hours Ago
More store texture refs moved to sprites
6 Hours Ago
added lod setup for cannon
Today
manifest
Today
Merge from parent
Today
Merge from main
Today
greencard desk always spawns a single basic blueprint fragment
Today
supply drop always spawns basic fragments
Today
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
Today
floating city 2 layout polish
Today
merge from meta_shift
Today
Medical barge, shifted location of security tower a bit for better flow
Today
merge from main
Today
Merge from foliage_instancing (indirect instancing fix)
Today
Merge from main
Today
Make foliage instancing compatible with indirect instancing
Today
Add a hash of the map URL to the map download cache file name to prevent file name collisions Delete cached map and redownload when the version or checksum doesn't match what was expecfed
pt_boat_gameplay -> naval_update
We are moving! Fuel storage Item storage
Adjust water plane points for PID
Fix engine access Place mount points properly
Added working compass to the PT Boat Fix error on the RHIB Visuals (happens when added to a PT Boat)
Add AI support to the new PT Boat
Higher HP than RHIB Slower than RHIB Setup test item
Today
merge from main
Engine speed adjustments Setup dual propellers
RHIB throttle animation can now support left or right side PT boat requires right sided throttle animation
Today
Flag when textures are using an uncompressed format in the texture import analyzer tool