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10,593 Commits over 3,683 Days - 0.12cph!

16 Days Ago
Unity 2022 part 1
19 Days Ago
Merge from main/Workshop Normal Map Fix
19 Days Ago
Subtracting 96103
20 Days Ago
Merge from unity_2022.3.24
20 Days Ago
Merge from main
20 Days Ago
Fixed a bunch of places in PlayerWalkMovement setting Rigidbody.velocity without checking isKinematic
20 Days Ago
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20 Days Ago
More fucking around with Unity.AI.Navigation
20 Days Ago
Merge from unity_2022.3.24
20 Days Ago
BaseCombatEntity.Hurt uses pooling for HitInfo
21 Days Ago
Item / ItemManager use pooling
21 Days Ago
Eliminated BaseCombatEntity.Hurt GC alloc
21 Days Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
21 Days Ago
Merge from unity_2022.3.24
21 Days Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
21 Days Ago
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21 Days Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
22 Days Ago
SteamNewsSource http -> https
22 Days Ago
Merge from unity_2022.3.24
22 Days Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
22 Days Ago
Merge from unity_2022.3.24
22 Days Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
22 Days Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
22 Days Ago
Compile fix
22 Days Ago
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22 Days Ago
Merge from unity_2022.3.24
22 Days Ago
Namespace fix
22 Days Ago
Merge from unity_2022.3.24
22 Days Ago
Serialization fixes
22 Days Ago
Merge from unity_2022.3.24
22 Days Ago
Removing UnityEngine.Profiling.Memory.Experimental references
22 Days Ago
Merge from unity_2022.3.24
22 Days Ago
Meta files
22 Days Ago
Code changes
22 Days Ago
CurrentVersion, ProjectSettings
23 Days Ago
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23 Days Ago
Straighten road next to roadside monuments
23 Days Ago
Prefer longer cliff segments
23 Days Ago
PlaceCliffs has MinHeight and MaxHeight parameters to specifc terrain altitude range of certain cliff types
23 Days Ago
Moved GenerateCliffTopology slopeCutoff and splatCutoff to consts at the top of the file
23 Days Ago
Implemented "force the cliffs to spawn at the highest available Y position"
23 Days Ago
Fixed "cliff scaling doesn't always obey the min/max values"
23 Days Ago
ProceduralMapRoad spawns roadside monuments
23 Days Ago
PlaceMonumentsRoadside fixes & improvements
24 Days Ago
Merge from main
24 Days Ago
Merge from main
27 Days Ago
Fixed piece of shit water system returning incorrect trace hit position when underwater, causing incorrect water hits while inside water carving volumes
28 Days Ago
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33 Days Ago
34 Days Ago
S2P harbor_1 and harbor_2