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139,308 Commits over 4,352 Days - 1.33cph!

Today
parts of /nature folder ok
Today
merge from main
Today
Updated FIrewood Holder Stack Prop to fix shading issue
Merge from PlayerRigUpdate2
Today
Updated Small Kitchen Cabinet A Prop LODs to be more optimized
Today
Refactor and additional fix
Today
merge from droppeditem_improvements (compile fix)
Today
merge from droppeditem_improvements (compile fix)
Today
Don't open or process light radial menu if map is open
Today
compile fixes
Today
effects folder ok
Today
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Today
building folder ok
Today
props folder ok
Today
merge main -> rust_relay_server
Today
merged main -> rust_relay_server
Today
L shaped sofa collision
Today
merge from droppeditem_improvements
Today
merge main -> rust_relay_server
Today
Resolved relay startup issues, added relay.restart convar, tidied thread shutdown/restart
Today
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Today
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Today
L shaped sofa and rugs textures and lods
Merge from main
Today
wrapped DroppedItem RB-removal behaviour behind `droppeditem.remove_rb_on_sleep` convar (defaults off, very experimental) - only changes existing dropped items as they become inactive/active, doesn't go through and remove bodies from anything
Merge from chainsaw_hotspot_gathering
Fix null exception when throwing things at trees/ore nodes
Today
dropped item improvements with vehicles - item clipping check data stored in LS, behaves properly with boats now instead of falling through all the time - experimenting with destroying/adding RB components instead of setting kinematic
Merge from main
Today
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
Today
structures folder ok
Today
Merge from light_toggle_icon_fix
Today
Fix light state not appearing on icon
Today
Teleport boat fix
Rin
Today
merge from armored_ladder_hatch
Today
Merge from terrain_renderer
Today
Codegen
Today
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Today
Make terrain ConVar developer only
Today
BasePlayer.Command now has overloads for 1-4 parameters, makes all calls from our code alloc free Left the params version for mod support
Yesterday
Various spinner fixes
Yesterday
Spinner fixes
Yesterday
Merge from terrain_renderer
Yesterday
Merge from main
Yesterday
Bring back terrain margins for collision with geoclip terrain
Yesterday
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Yesterday
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Yesterday
Commit progress on misc spectating improvements: - Can now spectate bots with 'global.spectatebots' enabled - Can now open chat whilst spectating in third person - Vitals UI should now update correctly whilst spectating in third person - Display SteamID alongside player name when spectating a new player
Yesterday
VehicleAimYaw parameter is now applied in -1 to 1 space Updated clips on horse seat to match new ranges, looks waaaaay better
Yesterday
Add achievements for reaching the floating city