128,540 Commits over 4,201 Days - 1.27cph!
Harbor 2 shrink puzzle reset 50m -> 7m
S2P
Harbor 1 shrink puzzlereset from 60m -> 7m
S2P
trimming on FC4, FC2
S2P FCs
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
Merge from refactor_creation
turret_viewmodel -> naval_update
corrected Sail's CacheIsWindBlocked check to handle realmed colliders
- tried batching this but there's not enough casts for it to be worth the overhead
Turn off viewmodel for now
Remove double call to cache parts when loading.
Fix trigger issue.
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Combine create and load init, remove now redundant duplicated code.
Metal Plate LODs - Male/Female
fixed incorrect material definitions block on a walkway prefab
fat trimming casino barge set dressing on the ground floor
Undo:
135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions
After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem
Tests: editor compiles
wip cleaning up creation code
Roadsign pants LODs + fixed normals
merge from untranslated_strings_fix
Fixed untranslated strings showing the token instead of defaulting to English
vendor_ui_drone_accesibility -> main
Reducing per pixel complexity on FC materials - pass 2
merge from fix_colourpicker_gradient -> main
Fixed broken drone phrase
Fix colourpicker not adjusting to linear colour space
Rverted a bunch of the stomped drone changes
boat engines don't apply force when boat isn't in water
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Reducing per pixel complexity on FC materials - pass one of a few
Merge from horse_medsyringe_healing
Fix horse buff icons not disappearing on the client when the modifier gets removed
Rebalance speed boost following feedback
merge from hackweek_automatedtesting
Added commands to print the test list in a readable format
Code cleanup
main -> vendor_ui_drone_accessibility
Fix prediction NRE for NPCVendingMachines
Roadsign jacket LODs + fixed normals
removed scrap costs from softcore workbenchs
restore WB tax reductions
codegen
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Changed WaitUntilAllSpawned to use WaitUntilWithTimeout
Test list
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
Added a test spawning and killing all entities, looking for NREs