reporust_rebootcancel

134,924 Commits over 4,324 Days - 1.30cph!

2 Days Ago
Remove hold to place timer on boat building station
2 Days Ago
rebase on main
2 Days Ago
merge from main
2 Days Ago
merge from artist_pack_dlc
2 Days Ago
Disabled Tug boat spawns - they were the test bed which led to player built boats. Will explore reintroducing in future
2 Days Ago
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2 Days Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
2 Days Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
2 Days Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
2 Days Ago
Default buoyancy batching to on.
2 Days Ago
Fix cannon handle spinning with buoyancy.
2 Days Ago
Merge from main
2 Days Ago
Fixed not able to skin space LR back into the default LR
2 Days Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
2 Days Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
2 Days Ago
Applied same logic to eat and clear options
2 Days Ago
Slight reduction
2 Days Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
2 Days Ago
Increase front turret rotate speed by 200 units
3 Days Ago
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3 Days Ago
Refactor Easel LOS checks
3 Days Ago
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3 Days Ago
Shorten time to first LOS check
3 Days Ago
Update to Easel LOS, now checks deployable layer
3 Days Ago
set paintable reactive target culling distance to 100 from 35
3 Days Ago
fix modular boat sink sound playing again when entering range (firing it off as an effect from the server now)
3 Days Ago
WIP - script to export UI dropdown, sliders and toggles names, tooltips and values/ranges to be exported and loaded into ADX for more readable grafana/analysis.
3 Days Ago
reduce paintball gun attack/impact volume a little bit
3 Days Ago
merge from artistpack_storepage
3 Days Ago
apartments greybox progress, furnished with some readily available props and deployables for now
3 Days Ago
scene backup
3 Days Ago
compile fix
3 Days Ago
merge from print_speed -> main
3 Days Ago
update easel LOS from shelf
3 Days Ago
Added `printspeed` command to help measuring boat speed
3 Days Ago
Extra LOS checks for easels being blocked by deployables
3 Days Ago
merge from naval_update
3 Days Ago
Merge from boat_dmg
3 Days Ago
More fixes and damage consistency
3 Days Ago
Component Box Ammo - Updated textures, model, materials, misc prefab setup
3 Days Ago
Collider fix for paintable reactive target
3 Days Ago
Fix reactive target being lowered after network range re-enter
3 Days Ago
Added artist pack showcase
3 Days Ago
Merge from main
3 Days Ago
Added sign to kiosk F blockout
3 Days Ago
kiosk B block in. plywood, glass and corrugated metal textures added.
3 Days Ago
Fix compile error
3 Days Ago
Fix issues with paintball overalls not always updating colour on the viewmodel arms
3 Days Ago
beanbags - simplified collision mesh complexity, reduced colliders to 2 as well
3 Days Ago
toggle-abble shutters for rentable kiosk F blockout