reporust_rebootcancel

134,410 Commits over 4,444 Days - 1.26cph!

Yesterday
merge from satellite_crash
Yesterday
Initial sub menu organization/grouping to reduce overall length of Tools menu
Yesterday
some set dressing inside computer room
Yesterday
Outpost scene playable in editor
Yesterday
SP and collisions for the improvised computer haxor room
Yesterday
Merge from main
Yesterday
fixed roof shadow proxies around skylight/ladder room
Yesterday
Revert changes to PostFXBlitter
Yesterday
MotionBlurPass graphics format compatibility fix
Yesterday
Change SSAO render to use static lambdas
Yesterday
OverlayUberPass with sharpening and vignette
Yesterday
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
Yesterday
Fix multiple meshes in one lod group not registering as individual meshes
Yesterday
Lighting prefab progress
Yesterday
missing client guard
Yesterday
Merge from main
Yesterday
Merge from PlayerRigUpdate2
Yesterday
Remove sprint controller from L96, transition doesn't look great
Yesterday
wip wallpaper inventory model
Yesterday
merge from apartment_complex_monument/stove
Yesterday
Blocked tin can alarm in the apartment complex monument S2P
Yesterday
merge from apartment_complext_monument/stove
Yesterday
Merge from main
Yesterday
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Yesterday
Some cleanup, layers etc
Yesterday
Merge from inventoryidle_animfix
Yesterday
Small stove effects
Yesterday
Small stove entity Some prep work for visual food
Yesterday
fixed materials on workshopsource metal shop front
Yesterday
merge from workshopskinnable_metal_shop_front
Yesterday
merge from prototype -> apartment_complex_monument
Yesterday
Fix bucket placement finally, so finicky
2 Days Ago
Filter clan names on the leaderboard
2 Days Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
2 Days Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
2 Days Ago
Implement multi-pass motion blur to match BiRP
2 Days Ago
Fix motion vector global texture name to match BiRP
2 Days Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures
2 Days Ago
Merge from clan_bugfixes
2 Days Ago
Also fix for CheckSphere( Realm )
2 Days Ago
Fix BaseMountable CheckCapsule( Realm ) check not correctly filtering entities in CLIENT + SERVER mode - will ignore all entities in client mode instead of only skipping server entities
2 Days Ago
Allow clan members to view score events in the default member role
2 Days Ago
change how we're tracking viewmodel prev viewproj to not rely on BRP camera component
2 Days Ago
implement the pass that composes the water motion vector texture with the camera's motion vector texture as we now have a camera motion vector texture in RRP also properly track the prev viewproj for water in RRP
2 Days Ago
Disable rich text and escape characters in a bunch of places
2 Days Ago
More helpful error messages for invalid text given as clan name, rank name, and player notes
2 Days Ago
Add 'raiding enabled' and 'raiding disabled' vitals
2 Days Ago
Make bucket chair use different mount pose
2 Days Ago
Fix Player gizmo when sitting on chair not working for rotation