reporust_rebootcancel

135,074 Commits over 4,444 Days - 1.27cph!

Today
Merge from satellite_art
Today
Gameplay tweaks
Today
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
Today
made clan map more like paper with the limited shader functionality
Today
merge main -> rust_relay_server
Today
merge from glowing_wallpapers
Yesterday
merge rust_relay_server -> main
Yesterday
added ping to socket to attempt to keep the socket connection alive during low load
Yesterday
exported 3p hit reaction animations
Yesterday
merge from glowing_wallpapers - fixes to neon carpets
Yesterday
slightly brightened emissive on neon carpets mats
Yesterday
tweaks to neonspace carpet bc and em
Yesterday
merge from glowing_wallpapes - fixed material offset on graffiti tags ceiling
Yesterday
fixed material offset
Yesterday
satallite crashed version WIP 🔧 materials and texture WIP 🔧
Yesterday
merge from glowing_wallpaper
Rin
Yesterday
merge from save286 - Staging wipe
Yesterday
merge from main
Yesterday
Glowing Wallpapers - fixed material offset in graffiti ceiling and some missing descriptions
Yesterday
texture settings tweaks on the glowing wallpapers
Yesterday
prep for lockdown changes
Yesterday
Merge from parent
Rin
Yesterday
network++ save++ persistance++
Yesterday
Merge from main
Yesterday
Merge from main
Yesterday
Merge from apartment_complex_monument
Yesterday
Fixed rentable shop vending machines still being drone accessible despite UI saying otherwise
Yesterday
Added master key to produce exchange vendor in bandit town 1000 scrap, affected by demand pricing so starts at 2000 (+100%) Only one available, restocks every 12 IRL hours VERY PLACEHOLDER values
Yesterday
Add frost effect to UberPostPass Add frost volume component Setup cold RRP effect and script Reduce some shader variants by using branching for low cost effects
Yesterday
Merge from projector_disable
Yesterday
Removed/disabled almost all instances of Projectors Disabled on all Lighting prefabs, mostly used in underwater labs Disabled on all MotorRowboats and disabled their Update loop Added a GameObjectLOD component to the above ground pool, this is now the only place we use projectors in the game (it was the only place I could see an actual visual difference) S2P large oil rig Deleted AboveGroundPool_DeleteMe prefab entirely (only took me 6 years)
Yesterday
Merge from softcore_updates_july_26
Yesterday
Don't apply softcore gather rates to diesel pickups
Yesterday
Quarry is affected by softcore gather rate
Yesterday
Merge from main
Yesterday
Merge from spray_scale
Yesterday
Added ability to change scale of spray skins, exposed on SteamInventoryItem as SprayScale
Yesterday
Setup RRP hurt punch and radiation overlay effects/scripts
Yesterday
merge from apartment_complex_monument -> main
Yesterday
Swap to a 1d blend instead, we don't need the y value
Yesterday
merge from prototype -> apartment_complex_monument
Yesterday
Fixed Signage inspector not showing manifest info
Yesterday
Fixed remove all option not working on rentable shops
Yesterday
merge from roundabout
Yesterday
Progress on integrating building block colours into the recently added EntityColourSwapLookup config asset One config to rule them alll Will allow building blocks and other entities to share the same colour datasets, like the industrial shelves and shipping container skins
Yesterday
Improved sphere synchronization (it now accurately matches server) Added new networked sphere settings - radius, speed and lerping (protos update) Fixed spheres animating from default 1 radius to the desired target on spawn No longer send network updates evey frame when lerping the sphere - only happens once in ModifySphere() https://files.facepunch.com/raul/1b2511b1/25_00-21-FirsthandHomalocephale.mp4
Yesterday
Added loops to playground sitting poses and adjusted them to fix clipping
Yesterday
More conversation work
Yesterday
Increase maximum conversation options from 4 -> 6 (even if they are filtered out) - surely this won't break anything right
Yesterday
Added a regular furnace to the medium apartment