reporust_rebootcancel

134,501 Commits over 4,444 Days - 1.26cph!

3 Days Ago
Glowing Wallpapers - texture updates
3 Days Ago
Merge: from alloc_clean_july2026 - Optim: avoid ~15 separate allocations related to scheduling/cancelling invokes Tests: none, trivial changes
3 Days Ago
Reduced Emissive texture size
3 Days Ago
Fix last remaining motion blur artifacts by using the original noise function
3 Days Ago
Merge: from main
3 Days Ago
Replaced all Shader.Find calls in the renderer features with serialized references to avoid the shaders being missing in the build
3 Days Ago
Hook up motion blur settings to the volume component
3 Days Ago
Materials and textures for stacked terminals monument blocker (fbx coming soon)
3 Days Ago
Turn L shaped sofa into a mountable entity
3 Days Ago
Set sofa to large apartment
3 Days Ago
Emissive for Oven
3 Days Ago
Update view model animation blends
3 Days Ago
fixes after switching to charge-up IO
3 Days Ago
Added the scattering shader as a serialized ref on the AtmosphereRendererFeature to avoid issues with the shader not being present in a build
3 Days Ago
merge from softcore_modal
3 Days Ago
Add chromatic aberration and grain to uberpass
3 Days Ago
Disabled hardcore tag button
3 Days Ago
Hardcore tag styling
3 Days Ago
update apartment_complex_monument/prototype
3 Days Ago
Codegen + phrases + test gen
3 Days Ago
Allow water motion vector pass to be culled
3 Days Ago
Refine motion vector pass dependencies
3 Days Ago
Use a preference list for motion vector texture formats
3 Days Ago
Apartment lighting prefab WIP.
3 Days Ago
Optim: cache FogMachine invokes - StartFogging, EnableFogFieldCB, DisableNozzleCB, FinishFoggingCB There were invoked in StartFogging, which can oscilate with power. Tests: none, trivial changes
3 Days Ago
Softcore tag styling
3 Days Ago
Cast Iron Pan prop LOD0
3 Days Ago
merge from prototype -> apartment_complex_monument
3 Days Ago
tanker area sphere tank end
3 Days Ago
merge from main -> apartment_complex_monument
3 Days Ago
set raid windows on by default
3 Days Ago
Added the Grey Scale volume component and setup all the RRP volumes that needed it
3 Days Ago
remove old model & textures, update icon and guide mesh
3 Days Ago
Seperate tc softcore stuff into its own file
3 Days Ago
fix manifest
3 Days Ago
medium apartment coliision fix so we can get to the locker
3 Days Ago
Apartment lighting layer testers.
3 Days Ago
- Setup raid windows so they transfer UTC time from server -> client and client then resolves properly to their own timezone - Fix 'Raiding Allowed' and 'Raiding Blocked' vital notes from not poping up - Keep track of when the raid window opens via a syncvar on the gamemode entity
3 Days Ago
Optim: skip BeeSwarmMaster.StartDie call if already dying Saves on ActuallyDie invoke and allocation Tests: none, trivial change
3 Days Ago
Cherrypick CS 155224 (elevator deploy NRE)
3 Days Ago
Added softcore gamemode modal, opens when clicking on the softcore tag
3 Days Ago
Optim: avoid repeated invoke scheduling in BeeSwarmAI - SetOnFire gets skipped if bees are already on fire (saves StartDie scheduling) - StartDie gets skipped if bees are already dying (saves Egress scheduling) Tests: none, trivial changes
3 Days Ago
Fix NRE when placing elevator
3 Days Ago
Rename animation specific menu items to be more descriptive. [MenuItem("Tools/Animation/CSV Dump")] -> [MenuItem("Tools/Animation/Dump Animator Controller to CSV")] [MenuItem("Tools/Animation/Hash Debug")] -> [MenuItem("Tools/Animation/Animator String-to-Hash Calculator")] [MenuItem("Tools/Animation/Animator Override Updater")] -> [MenuItem("Tools/Animation/Replace Clip in All Override Controllers")]
3 Days Ago
Bugfix: fix caching of DiveSiteBuoy.updateAction Tests: checked IL
3 Days Ago
Enable radial menu on apartment elevators only
3 Days Ago
Make radial menu for elevators opt-in
3 Days Ago
Layer shifting on large apartment & lighting prefab.
3 Days Ago
Optim: cache Sprinkler.DoSplash invoke Tests: none, trivial change
3 Days Ago
merge from game_room_dlc