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134,904 Commits over 4,444 Days - 1.26cph!

Today
IsSmall LOD check now takes transform scale into account, fixes shadow proxies made with scaled boxes getting disabled incorrectly
Today
Wood armour helmet, jacket, pants and gloves updated with new UVs. updated materials and textures. added new SG texture for gloves.
Today
Fixed not being able to delete sell orders
Today
Clean up naming of non-C++ camera matrices I have decided that the unity_* prefix should be reserved to properties that Unity sets from C++ code. Therefore, the other matrices now use the same naming that they have in URP/HDRP.
Today
merge from main
Today
gamesroom minifridge - textures updated
Today
Fixed rent multiplier not getting reset when a player closes the store manually
Today
Unify motion vector colour format preferences
Today
Use AddRasterPass for motion vectors
Today
Merge from satellite_art
Today
Merge from main
Today
Cherry picking 155706
Today
satellite model + textures and materials uv2 with composite ao baked
Today
merge from rpctool_generic_fix
Today
Add new 'Names' class and set camera matrices globally in setup pass
Today
merge from apartment_complex_monument
Today
Base/Player/Horse modifier system pooling
Today
merge from apartment_complex_monument/terminal_ui
Today
Compile fixes
Today
Re applied apartment_complex_wing.prefab changes S2P apartment complex
Today
merge from apartment_complex_monument
Today
Added missing loc Removed mockup assets
Today
Bump targeting budget
Today
4:3 and 21:9 aspect ratio fixes
Today
Opening sequence
Today
Merge from weaponracks_prefabattribute
Today
Codegen
Today
Setup hurt overlay effect and script with RRP Setup vignette and sharpen effect and script with RRP Merge vignettes into one effect
Merge from MonumentBlockers
Today
merge rust_relay_server -> main
Today
Added addtional details to RustRelay socket resets
Today
Adding world model rig for binoculars
Today
Fixed Half Height Industrial Shelves not showing in Conveyor filters
Merge from MonumentBlockers2
Codegen, localization, manifest Restore Recycler change from apartments
Yesterday
Merge from main
Yesterday
Merge from main
Yesterday
Make renderscale effect RRP clone asset
Yesterday
Merge from main (protobuf message rejig for conflicts)
Yesterday
Merge from monitor_screens
Yesterday
Merge from main
Yesterday
S2P + HLOD aparmtent complex monument
Yesterday
apartment_complex_merge -> main
Yesterday
revert sav++ to main, bump protocol
Yesterday
apartment_complex_monument -> apartment_complex_merge
Yesterday
Added a GameobjectLOD for mailbox numbers
Yesterday
Created a ShadowProxyChecker tool that finds all shadow proxies in the curent scene that have no MeshCull component (Tools > Find > Shadow Proxies Without MeshCull) Fixed all cases in apartment block monu monument (291) Added Renderer batch where simple primitive cubes have been used, shaves another 200 shadow casters off when standing at the entrance
Yesterday
Update vendor conversation
Yesterday
Fix remaining rooms not updating when using rentallrooms