reporust_rebootcancel

134,064 Commits over 4,293 Days - 1.30cph!

3 Days Ago
Kill boat during load if it saved when sinking
3 Days Ago
merge from naval_update
3 Days Ago
Add ItemModChildIO to lightup frames, for power usage in inventory menu
3 Days Ago
Localized the boat building UI Disable tooltip when empty
3 Days Ago
fix ornate frame label placement
3 Days Ago
Bunch more wip/experiments
3 Days Ago
Paintable Reactive Target - Updated textures
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
merge from naval_update
3 Days Ago
Fixed the microscopic ghost ship map markers
3 Days Ago
sulfur box append to adaptor allow collision group
3 Days Ago
ran manifest, icon manifest and localization
3 Days Ago
sulfur box prefab and item setup
3 Days Ago
sulfur box greybox
3 Days Ago
hooked up metalrough and ao to spinner wheel texture, tested with test workshop skin and spraycan
3 Days Ago
merge from naval_update
3 Days Ago
Fixed deep sea water height not initialized to SeaFloorDepth
3 Days Ago
Updated skins
3 Days Ago
spinner_wheel standard material test - no painting
3 Days Ago
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3 Days Ago
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3 Days Ago
Paintball Gun - added ammo box
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
Paintable reactive target is now a redirect skin of the reactive target
3 Days Ago
Merge from parent
3 Days Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
3 Days Ago
Update: blockout Immediate-Record API - Added unit tests to validate usage Tests: ran unit tests, has expected failures
3 Days Ago
set paintable resolution on paintable window again
3 Days Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
3 Days Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
3 Days Ago
removed medium frames from craftable and set to hidden
3 Days Ago
pt_boat_turret_fixes -> main
3 Days Ago
Ensure rear turret marks itself as dirty if it deviates enough of an angle
3 Days Ago
made medium frames hidden and uncraftable
3 Days Ago
Merge from parent
3 Days Ago
added storm hull creaks audio stings to the ghostships
3 Days Ago
Profile save
3 Days Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
3 Days Ago
window.paintable.skin icon
3 Days Ago
Paintable window is now a rediredt skin of the strengthened glass window
3 Days Ago
moved artist canvas folder to artist_dlc folder
3 Days Ago
Fix islands having double info zone (there are two nested prefabs for island, only the nested one is generated by s2p)
3 Days Ago
Red paintballs made orange Yellow paintballs shifted to maintain spectral spread
3 Days Ago
main -> pt_boat_turret_fixes
3 Days Ago
artist canvas set up large vehicle on sockets and ground watch
3 Days Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
3 Days Ago
Merge from naval_update
3 Days Ago
large vehicle layer on sockets and groundwatch for ornate canvasses
3 Days Ago
Paintball splats & colours.
3 Days Ago
Merge from naval_update