reporust_rebootcancel

125,754 Commits over 4,109 Days - 1.28cph!

Yesterday
Profiling
Yesterday
Snap to a deployable when you directly look at it (dont need to look at the ground or infront anymore) Fixed tracing issues with a client host
Yesterday
merge from party_system -> main
Yesterday
- Fixed ObjectDisposedException error when calling StopLogging. - Changed to using DontDestoryOnLoad() to ensure the logger is not destroyed and data is not lost when joining/leaving a server. - Can now call StopLogging during the countdown to cancel it. _ Removed timestamp from the logger as well as the "ms " after each data entry.
Yesterday
Merge from main (stomp local BaseGameMode changes, will need to reapply)
Yesterday
Merge from trimmed_asset_warmup/scene_warmup
Yesterday
Server compile fixes
Yesterday
Fixed soundtrack dlc page errors
Yesterday
Store overlay page layout changes
Yesterday
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Yesterday
Merge from trimmed_asset_warmup/scene_warmup
Yesterday
Merge from main
Yesterday
Merge from main
Yesterday
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Yesterday
Change asset warmup to run directly on the assets loaded in asset scenes Wait for asset scenes to finish loading before running warmup, showi progress
Yesterday
Fix joining a server in a party causing certain teammates to show their name as "DEAD" instead of their real name
Yesterday
merge from main -> party_system
Yesterday
Sea moss tests
Yesterday
Hopefully fixes and improvements
Yesterday
Close opened page and modals when closing the store
Yesterday
M15 - fixed issues with barrel attachments not working in 1p and 3p
Yesterday
merge from new_menu
Yesterday
Close steam inventory opened modal when switching tab Code cleanup
Yesterday
merge from new_menu
Yesterday
Close skin modal when switching store tab
Yesterday
DLC tab layout fixes Some localization bits
Yesterday
m15 attachment updates
Yesterday
Fixed store featuring loading
Yesterday
Store overlay page layout changes
Yesterday
Simulate placement with the container corpse check before commiting to one snap type
Yesterday
Hide SteamID in ReportPlayer menu
Yesterday
Fixed broken material on rust plus popup
Yesterday
Fixed DLC tab 'view on steam' button size
Yesterday
Fixed incorrect on toggle changed button being used
Yesterday
Setup Server Browser cache
Yesterday
merge toggleable shadows
Yesterday
Made shadows toggleable
Yesterday
Local phrases update
Yesterday
merge from main
Yesterday
Store overlay page carrousel scroll, arrow buttons
Yesterday
snap_deployable_improvements -> main
Yesterday
Fixed computer station snapping Fixed cooking workbench snapping
Yesterday
fix double shadows
Yesterday
do not copy shadow mode from renderer to avoid rendering shadows twice
Yesterday
revert protocol version
Yesterday
merge from main
Yesterday
snap_deployment_improvements -> main
Yesterday
Further refinements to snapping feel
Yesterday
Fixed screen mode setting changing the wrong convar
Yesterday
Fix bug which could cause a 'wall' to be returned when it should've been deployable snapping Prevent corner hits from easily hitting the floor Ensured float checks on score dont lose float accuracy