reporust_rebootcancel

139,900 Commits over 4,383 Days - 1.33cph!

2 Days Ago
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2 Days Ago
FX stuff
2 Days Ago
Run codegen
2 Days Ago
Merge from main
2 Days Ago
Taking ownership of pooled paths in SetPath is wrong, many callers store and reuse their own path instance between calls, so a path instance could end up having two owners that overwrite each other. To reduce surface area for bugs paths will not be pooled for now, and SetPath will copy into its own buffer not take ownership.
2 Days Ago
Display independant navmeshes with recast.draw
3 Days Ago
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3 Days Ago
update apartment_complex_monument/prototype
3 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
3 Days Ago
Fix finding unoccupied rooms not checking the size requested, only if they are free
3 Days Ago
Start of code to handle upgrading rooms - transfer items from one apartment to another one
3 Days Ago
Flesh out apartment conversations a bit more
3 Days Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones - Bugfix: stop NPCs/Bots writing tick history, corrupting internal memory Tests: booted a server from a save and connected to it
3 Days Ago
Merge: from main
3 Days Ago
Bugfix: avoid invalid tick transformation from NPCs/bots that would corrupt array header - added an assert to GetPlayerTickIterator, only place where it's not checked by default Tests: booted a standalone server with a save - was able to connect and run around
3 Days Ago
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3 Days Ago
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3 Days Ago
merge from craftingqueue_blurrytexts_fix
3 Days Ago
Prevent turning furnaces & campfires on & off if there is a lock attached
3 Days Ago
Fix spawning of furniture inside apartment room
3 Days Ago
Add support for PreProcess to fully remove GameObjects from a prefab instead of simply nominating them for deletion if they are empty - allows us to remove all the child entities inside of the apartment room entity and only spawn them in when the room is rented
3 Days Ago
Add mortar recoil and target distance randomness.
3 Days Ago
Fix mortar shell in hand orientation during reloads, fix visiblity cutoffs too.
3 Days Ago
Fix invisible colliders on mortar, fix mount trigger,
3 Days Ago
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3 Days Ago
Don't crossfade sweep anims, just layer the lower anim on top.
3 Days Ago
Tilt mortar up during reloads to match animation, fix reload speed being inconsistent after each reload(other fix didnt work, use flags instead).
3 Days Ago
Add apartment lock to manifest
3 Days Ago
Don't store furniture as children of the apartment room because it causes issues with raycasts (and who knows what else) Switch from using codelocks to an "apartment lock" - new type of BaseLock that reads auth list from the apartment room instead of having to sync the list of guests from apartment room -> codelocks - apply to all furniture & doors inside the apartment so we can protect all storage incase cheaters / players sneak into apartment rooms
3 Days Ago
Codegen command name
3 Days Ago
Scaled to match mortar tube.
3 Days Ago
Mortar ammo stuff.
3 Days Ago
Merge from workbench_upgrades
3 Days Ago
Order fix
3 Days Ago
Wire up a bunch more buttons: offer item icon/ cost item icon/ create sell order
3 Days Ago
- Wired up sell order creator plus/minus buttons - Item search popup scripts - Sell order creator scripts - New Item Search Entry handler
3 Days Ago
merge from split_dump_command
3 Days Ago
improvements to split dump commands - added help text for clientside commands - added debug log after dump with folder for outputs - added text warning to dump and dumprootobjects that it will stall server and may cause crashes.
3 Days Ago
Merge from workbench_upgrades
3 Days Ago
Update: replace all unsafe usage with spans, should throw if I go out of bounds Tests: compiles
3 Days Ago
- item search bar setup - sell order creator setup
3 Days Ago
Rollback the rollback
3 Days Ago
Merge from main
3 Days Ago
Merge from cleanup
3 Days Ago
Convert some of the apartments furniture into entities
3 Days Ago
Use flag to determine if room is rented so client doesn't need list of authed users - modify furniture code to use the flag
3 Days Ago
Commands for `rentroom {room}` and `checkoutroom`
3 Days Ago
merge from mortar
3 Days Ago
Merge: from main
3 Days Ago
Subtract: roll back 148302 - merge from usepalyerupdatejobs_purge Release servers are crashing (but debug not). Will chase up next week