reporust_rebootcancel

132,624 Commits over 4,262 Days - 1.30cph!

6 Years Ago
Fix scope overlay changing size with uiscale
6 Years Ago
▄▄▊█▍▍▆ "▄▇█▆▋ ▆▋▆▌▉▅ ▄▅▆▊▌▄▄█▊▄" ▉▍ ▄▍▉▌ ▆▌ ▉▍ █▉▇▆▄▍ ▄█▅'▅ ▌▅▉▄ \▊ ▍▅ █▆▉ ██▇▆▉█▇▆▅█
6 Years Ago
Switch PlayerOpenLoot to use translated toasts instead of English-only chat messages
6 Years Ago
Adding stuff to show toasts with gametip's UI
6 Years Ago
Fix typo (banit -> bandit)
6 Years Ago
Fix the notes UI only working with Latin characters (it'll fallback to another font which does support those characters)
6 Years Ago
Generate icons
6 Years Ago
Frame prefab updates
6 Years Ago
Apply wetness before damage, instead of after.
6 Years Ago
Add event to watergun refill anim so that refilling starts when the gun is lowered. Removed some debug spam.
6 Years Ago
Merge from main
6 Years Ago
fix pistol/gun warning spam
6 Years Ago
hooked up water gun entity effect
6 Years Ago
Hooked up water gun pump anim
6 Years Ago
lower sound priority a bit when gain has been modulated down lower priority for sounds that are fading out
6 Years Ago
slight tweak to how AudioSource loop/playOnAwake are handled when starting/stopping looping sounds
6 Years Ago
vehicle sound priority tweaks
6 Years Ago
Optimized pine tree saplings Added coliders Lowered LOD distances
6 Years Ago
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6 Years Ago
watergun holdtype anims override controller updates re-named/exported watergun world models with clean values updated .entity with correct model, re-linked fx
6 Years Ago
phrases, adjusted minicopter/transporthelicopter costs
6 Years Ago
▊▉█▅▇ ▍▋▉ ▉▄█▆█, █▍█▅▍▍▄▄ ▄▆█ ▆█▅▌▋▉▊▋▍. ▌▊▅ ▆▇▋ ▇▇█▋▉▉ ▅▌▉▄▍.
6 Years Ago
water gun effect distance tweak. hooked up water effect on water pistol to show correct volume of water remaining.
6 Years Ago
▄▉▉▊▆▋ ▊▄▋ █▇▋▊▌▄▄ ▅▉▋▇▅▇▄ ▄▉▍▅▉ ▋▌▄▌▄▋▆ ▌█ ▉▉█▄▉▊▋ ▌▍██ █▄▅▇▆▉ ▍▊█ ▉▄.
6 Years Ago
Added beach chair player pose, updated deployed prefab mount position & pose used
6 Years Ago
Added EnvironmentVolumeBuilding and EnvironmentVolumeUnderground prefab volumes on request for modders / map makers
6 Years Ago
fixed searchlight emission
6 Years Ago
fixed water pistol material I just broke
6 Years Ago
Rescaled altered waterpistol texture
6 Years Ago
Minor tweaks to liquid shader and mats, added backface of tape to watergun
6 Years Ago
Fixed negative scaling roadsign warnings at compound and bandit camp
6 Years Ago
Merge from building_blocks_2020
6 Years Ago
Merge from main
6 Years Ago
Better audio bundle (fixes a random build server issue that required SoundPlayer / SoundDefinition assets to have explicit bundle assignments)
6 Years Ago
an extremely rushed and rough attempt to bring Hapis up to date with Airwolf and vehicles, if anyone asks I did not do this
6 Years Ago
separate world model for sunglasses so pivot is centred
6 Years Ago
rescaled beach_chair, collision and gibs so they aren't so long and wide
6 Years Ago
Reduced engine components crafting costs
6 Years Ago
Reduced T2 and T3 engine comp vendor costs
6 Years Ago
Fixed wooden external gate barbwire not damaging the player (layer issue)
6 Years Ago
Hooked up pool gibs
6 Years Ago
New convars for saving and loading a set of gear onto players for cinematics: "inventory.saveLoadout" saves the currently equipped belt and wear inventories into a file "inventory.deployLoadout" applies a saved loadout onto the given player "inventory.deployLoadoutInRange" applies a saved loadout onto all players in a radius
6 Years Ago
One more change to repel trigger
6 Years Ago
Fix more settings on RepelTrigger
6 Years Ago
Fix repel trigger IgnoreMounted setting
6 Years Ago
Add entity validity check to TriggerMount
6 Years Ago
adding pool gibs model
6 Years Ago
Merge new mount trigger used in modular car seating. Revert #52369. Simplify TriggerHurtNotChild.
6 Years Ago
New TriggerMount that mounts players inside the trigger
6 Years Ago
Simplify TriggerHurtNotChild