reporust_rebootcancel

105,900 Commits over 3,806 Days - 1.16cph!

9 Months Ago
Fix smart switch not calculating passthrough properly after receiving inputs from it's turn on/off slots (same issue as regular switch, just needed to be applied here as well)
9 Months Ago
Merge from main
9 Months Ago
Fixed a case where water pumps wouldn't transfer water when connected to a water barrel via a combiner
9 Months Ago
MeshTerrainRoot implements IClientComponent
9 Months Ago
Retrieve terrain type as a float, seems to fix terrain type errors
9 Months Ago
Manifest
9 Months Ago
Merge from tutorial_island
9 Months Ago
Codegen, manifest
9 Months Ago
Merge from main
9 Months Ago
Added an editor tool under Tools/Materials/Spawn All Materials that spawns a quad for every material in the project at 0,0,0 in the world Running the game in play mode and then looking at the quads seems to trigger Unity's material update process, saving the project after leaving play mode generates 1724 material changes I won't commit the material changes here since main is locked down, but we should be able to run this next week to hopefully resolve the constant material spam when checking in
9 Months Ago
Fixed UI raycast issues in the upper portion of the inventory
9 Months Ago
Fix no sound when opening backpack on the ground Placeholder zipper sound (from lockers)
9 Months Ago
Merge main -> aux2
9 Months Ago
Merge from main -> backpacks
9 Months Ago
merge from main - RC
9 Months Ago
Add field `destroyMarkerOnItemRemoved` to control whether the crate map marker is destroyed when an item is removed from the crate
9 Months Ago
merge from main
9 Months Ago
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9 Months Ago
subtracting hostile_countdown_tooltip - UI Scaling issues
9 Months Ago
merge from CargoDroppedItemFix
9 Months Ago
Include Vehicle Large in DroppedItemCheck
9 Months Ago
subtracting burst_icon_belt - moved to Feb Release
9 Months Ago
merge from gingerbread_building_skin_fixes
9 Months Ago
merge from burst_icon_belt
9 Months Ago
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9 Months Ago
merge from item_desc_scroll
9 Months Ago
client compile fix
9 Months Ago
merge from conveyor_culture_handling
9 Months Ago
merge from qol_map_focus_button
9 Months Ago
merge from qol_cached_browser_quicker_refresh
9 Months Ago
merge from fishing_bobber_timeout
9 Months Ago
merge from qol_cached_browser_ping_text
9 Months Ago
merge from health_spectate_admins
9 Months Ago
Merge MinicopterFreezeFix -> Main
9 Months Ago
Vehilce module settings edit
9 Months Ago
Merge MinicopterFreezeFix -> Main
9 Months Ago
Enabled it for modular cars and WorkCarts as well. Probably good to have on for anything with an enclosed cockpit
9 Months Ago
Fix ambiguous reference
9 Months Ago
- Added an option to all vehicles to have ragdolls from mounted players fall through the vehicle on death (not collide), even with server-side ragdolls on. Does not affect ragdolls that weren't mounted that collide with the vehicle. - Enabled it for the three helicopters.
9 Months Ago
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9 Months Ago
merge from hostile_countdown_tooltip
9 Months Ago
merge from spraycan_box_fix
9 Months Ago
merge from stocking_groundwatch
9 Months Ago
merge from macos-potato-terrain-error
9 Months Ago
merge from youtooz_deployables
9 Months Ago
merge from save245 - Staging wipe
9 Months Ago
network++ save++
9 Months Ago
merge from disable_xmas23
9 Months Ago
Disabled xmas themed decor at compound and bandit S2P
9 Months Ago
Disabled gingerbread building skin Disabled xmas events Disabled Advent event Disabled Ice walls Reverted Burlap sack Disabled xmas tree Disabled Xmas Dungons