reporust_rebootcancel

112,017 Commits over 3,928 Days - 1.19cph!

8 Months Ago
Added smooth time. New direction calculations
8 Months Ago
Heli now sways rotation
8 Months Ago
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8 Months Ago
master house wip
8 Months Ago
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8 Months Ago
Re-implementing wire slack
8 Months Ago
merge from water-fog-scatter-strength
8 Months Ago
Merged wiretool_fixes2 into wire_slacking
8 Months Ago
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8 Months Ago
merge from chat_ui_fix
8 Months Ago
merge from patrolheli_npc_fix
8 Months Ago
merge from heli_changes_3_fixed
8 Months Ago
merge from ship_patrol_path_vis
8 Months Ago
merge from fix_demolish_radial_menu_order
8 Months Ago
Added art for prisoner hood overlay
8 Months Ago
Merge from map_perf_improvements2
8 Months Ago
Fixed NRE when reopening a map with clustered vending machines
8 Months Ago
Update RTC description and subtitle
8 Months Ago
reduced small rubbish skip AO map size, set lid colliders to convex
8 Months Ago
Player can now be looted while surrendering
8 Months Ago
Add surrender gesture action See BasePlayer.CurrentGestureIsSurrendering
8 Months Ago
Revert lootpanel.bbq prefab
8 Months Ago
Added the ability for a looping gesture to hold their gesture after cancelling for a set number of seconds so we cna show the animation ending Converted the friendly gesture into a looping gesture (just cut up the existing anim for now, it looks bad) Applied to viewmodel and third person animations Manifest + some hood texture file metas
8 Months Ago
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8 Months Ago
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8 Months Ago
Fix editor starting a new session on the death screen (I had to enable this for the sleeping_death_info_safezone branch, no longer needed)
8 Months Ago
Updated store page headers to webm/vp8 clips
8 Months Ago
Merge main -> Bikes
8 Months Ago
Merge from main
8 Months Ago
Add some null checks to the oven loot panel to try and work around these warmup issues
8 Months Ago
Unsaved meta files
8 Months Ago
Merge from main -> analytics_server_profiling
8 Months Ago
Fixed stuttering Item Store and Hero (main menu) videos by disabling Skip On Drop, allowing the video to ignore any timing issues and just keep playing all frames when looping
8 Months Ago
Don't show the duplicate bone name message if they're both triggers
8 Months Ago
Manifest
8 Months Ago
Merge main -> Bikes
8 Months Ago
Default every single SQLITE table to `fastmode` = true - `fastmode` also sets synchronous pragma from FULL -> NORMAL
8 Months Ago
Fix the demolish option being the default option when opening radial menu even though it's the last option
8 Months Ago
Full manifest rebuild
8 Months Ago
Don't show the patrol path if the cargo ship isn't active Don't show the patrol path if the cargo ship has begun it's egress Don't show the path for a harbor if the cargo ship has already docked at that harbor Removed the tooltip text changing on the cargo ship map marker - it no longer makes sense now that we have multiple docking spots and we now have better information from the ship path
8 Months Ago
Merge from main
8 Months Ago
Client compile fix
8 Months Ago
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8 Months Ago
Removed the IgnoreCollision, let fireballs collide with each other again
8 Months Ago
Subtract 97289. Didn't fix it 100%
8 Months Ago
merge from optimize_sam_site
8 Months Ago
subtracting heli_global_bridge_client_fix - client compile
8 Months Ago
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8 Months Ago
merge from sleeping_death_info_safezone
8 Months Ago
merge from heli_global_bridge_client_fix