reporust_rebootcancel

112,265 Commits over 3,928 Days - 1.19cph!

9 Months Ago
Zone danger is now calculated with a concrete potential damage amount rather than the previous fixed amount for weakspot damage
9 Months Ago
merge from patrol_heli_floor_clip
9 Months Ago
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9 Months Ago
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9 Months Ago
merge from RF_craftingcosts
9 Months Ago
Reduced no go zone size Ensure all targets in zones are looked at before choosing the best one (should ensure heli definetly targets the worst offenders)
9 Months Ago
Increase RF frequency range from 4 to 6 digits
9 Months Ago
Swapped heli death detection to an overlap sphere centered on its transform
9 Months Ago
Updated RF items crafting costs: RF Broadcaster: Metal Fragments 100 -> 150 Tech Trash 1 -> 0 RF Receiver: Metal Fragments 100 -> 150 Tech Trash 1 - 0 RF Transmitter: HQM 5 → Metal Fragments 100 Tech Trash 1 → 0 RF Pager: Metal Fragments 50 → 100 Tech Trash 1 → 0
9 Months Ago
Merge monument crash
9 Months Ago
Merge main
9 Months Ago
Added console command to spawn vendor near road Wheel colliders rotated Collision detection moved to continuous
9 Months Ago
Fixed animator hasAmmo param not getting populated
9 Months Ago
Cherry picking various changes from client_server_fields (fixes various serialization layout compile errors)
9 Months Ago
Merge from gate_serialisation_fix
9 Months Ago
Stomp gates.external.high.stone and gates.external.high.wood with the versions from 96185 and manually apply the change from 96208
9 Months Ago
Compile fix
9 Months Ago
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9 Months Ago
player update. edited 3p ak47 anims
9 Months Ago
Forgot to remove a codelock in the fence gate prefab...
9 Months Ago
Added an exception for garage doors IO wire parenting
9 Months Ago
packages-lock merge fix
9 Months Ago
Code cleanup, pairing & loading fixes
9 Months Ago
Added door controller sockets to all door and gate prefabs, also flagging colliders as potential IO wire parents
9 Months Ago
Some cleanup
9 Months Ago
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9 Months Ago
Can set chase ability based on weapon range. Chase state fix for when no move point found.
9 Months Ago
merge from 95921
9 Months Ago
merge from #95921 main
9 Months Ago
merge from branch
9 Months Ago
merge from main
9 Months Ago
Adding weekly skins - April 18 2024
9 Months Ago
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9 Months Ago
Cherry picking Unity.AI.Navigation 2022 changeset
9 Months Ago
Unity 2022 part 1
9 Months Ago
Heavy loot tweak
9 Months Ago
Delete now un-used prefabs
9 Months Ago
Merge from external_holdtobuild
9 Months Ago
Server compile fix
9 Months Ago
merge from qol_demolish_high_walls
9 Months Ago
Client compile fix
9 Months Ago
merge from qol_drag_into_backpack
9 Months Ago
merge from workbench_tax
9 Months Ago
merge from fix_foundation_debris
9 Months Ago
merge from MLRSTimer
9 Months Ago
merge from qol_c4_stuck_block_upgrade
9 Months Ago
merge from qol_demolish_high_walls
9 Months Ago
merge from external_holdtobuild
9 Months Ago
Add ability to promote a team member to leader via the team UI in the inventory (click player, select kick or promote) Remove promote to leader popup when looking at another player
9 Months Ago
Fixed reversed suspension on new bike model (suspension still needs other work)