reporust_rebootcancel

106,475 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Lighting progress
1 Year Ago
Context menu will reflect bound keys Refactor replacing "Alpha" part of keycodes into one function
1 Year Ago
Minor refactor Option menu support changing keybinds as well as normal binds Add "next skin" & "prev skin" to options menu
1 Year Ago
Interior fixes.
1 Year Ago
Terminal progress backup
1 Year Ago
Add keybind system to handle systems like context menu Command `keybind <key> <action>` to set keybinds Keybinds can define a realm to avoid overwriting keys used in normal gameplay Save the keybinds in `keys.cfg` file Apply keybinds to Q & E in upgrade menu
1 Year Ago
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1 Year Ago
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1 Year Ago
made quarry track animation loopable and exported with correct material name paths
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Add debris to shopfront too
1 Year Ago
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1 Year Ago
Add debris when vending machine is destroyed Rotate debris when it is spawned to match vending machine
1 Year Ago
merge from main -> vending_debris_fix
1 Year Ago
Merge from nexus
1 Year Ago
Fix bag quota not updating when unclaming camper bed Fix visual bag quota not updating when you unclaim your bed on the map Fix sleeping bag item amount not updating if you are holding bag while unclaiming another bag
1 Year Ago
merge from main
1 Year Ago
merge from infinite_ammo_convar
1 Year Ago
merge from cowbell_fix
1 Year Ago
re-added belt collider
1 Year Ago
merge from main
1 Year Ago
Updating quarry deployable static and fixing materials Updated hardpoints, added engine collider, removed track mesh collisions as dynamic colliders need to be assigned to the bones Re-organized prefab a little for clarity
1 Year Ago
Merge from main
1 Year Ago
Merge from building_skins_3
1 Year Ago
Compile fix
1 Year Ago
merge from streamer_mode_skull
1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3
1 Year Ago
Fixed cowbell mallet not appearing in right hand when using a cowbell (broken in 77011)
1 Year Ago
Reapply genetic clamping on sell orders, exempting anything consumable so pumpkins and corn can still be sold in bulk
1 Year Ago
Testing out changing the locker material to Specular Setup for better workshop compatibilty
1 Year Ago
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1 Year Ago
Fixed being able to add markers too close to other markers, specifically when the cursor was hovering over another marker
1 Year Ago
Radial menu no longer changes colour of the selected icon to white if the outline is enabled
1 Year Ago
Fix skull trophy not updating when skull is removed
1 Year Ago
Container blocks will now randomise colour via the construction skin component instead of using the shader world position (shader world pos was going to be problematic for gibs) Removed random option from container colour spray can wheel Upgrading a block to the shipping container skin will now use the last colour that was applied via a spraycan by that player, if the player has not used a spraycan to change the colour of a block in the current life a random colour will be selected
1 Year Ago
Merge from main -> streamer_mode_skull
1 Year Ago
Fix nametags & teamui names not updating until the player comes in and out of network range after toggling "use steam nicknames" option
1 Year Ago
Merge from main -> steam_nickname_fix
1 Year Ago
Lighting progress & related files
1 Year Ago
Fix flamethrower consuming 1 fuel when flame is started Rocket launchers can still fire when out of ammo
1 Year Ago
merge from main -> infinite_ammo_convar
1 Year Ago
Parent merge