reporust_rebootcancel

106,495 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Merge from building_skins_3
1 Year Ago
Compile fix
1 Year Ago
merge from streamer_mode_skull
1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3
1 Year Ago
Fixed cowbell mallet not appearing in right hand when using a cowbell (broken in 77011)
1 Year Ago
Reapply genetic clamping on sell orders, exempting anything consumable so pumpkins and corn can still be sold in bulk
1 Year Ago
Testing out changing the locker material to Specular Setup for better workshop compatibilty
1 Year Ago
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1 Year Ago
Fixed being able to add markers too close to other markers, specifically when the cursor was hovering over another marker
1 Year Ago
Radial menu no longer changes colour of the selected icon to white if the outline is enabled
1 Year Ago
Fix skull trophy not updating when skull is removed
1 Year Ago
Container blocks will now randomise colour via the construction skin component instead of using the shader world position (shader world pos was going to be problematic for gibs) Removed random option from container colour spray can wheel Upgrading a block to the shipping container skin will now use the last colour that was applied via a spraycan by that player, if the player has not used a spraycan to change the colour of a block in the current life a random colour will be selected
1 Year Ago
Merge from main -> streamer_mode_skull
1 Year Ago
Fix nametags & teamui names not updating until the player comes in and out of network range after toggling "use steam nicknames" option
1 Year Ago
Merge from main -> steam_nickname_fix
1 Year Ago
Lighting progress & related files
1 Year Ago
Fix flamethrower consuming 1 fuel when flame is started Rocket launchers can still fire when out of ammo
1 Year Ago
merge from main -> infinite_ammo_convar
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from underwater_cinematic
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from more_map_markers
1 Year Ago
Fixed exception when deleting a marker from the top left list Fix map view snapping to a point of interest when pressing the delete button
1 Year Ago
switching the culling output around a bit
1 Year Ago
Fixed sampler limit errors in "Rust/Standard Blend 4-Way"
1 Year Ago
Prefab backup & light fixture mat tweaks
1 Year Ago
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1 Year Ago
merge from wipe_timer_improvements
1 Year Ago
Client compile fix
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Don't play sound when pressing Q / E in radial menu on items that do not have Q / E options Removing more unused code
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Fixed contact self-shadowing on transmissive materials
1 Year Ago
Lighting prefab. Tweaks to new office ceiling A fixtures.
1 Year Ago
Refactor wipe timer to use cron expressions (using the Cronos library, which handles things like DST) Add a new convar to specify the timezone to use for wipe time calculation (wipeTimezone, default Europe/London to match force wipe times) Add a convar to specify a custom cron expression to use for the wipe schedule (wipeCronOverride) Turn PrintWipe into a console command and add more info to it for testing configs
1 Year Ago
Add analytics of "how much bag quota" used when sleeping bag/bed is placed
1 Year Ago
Include explicitly if damage taken results in a death Include if the victim is crawling or wounded
1 Year Ago
Disable TriggerAnalytics & remove the rest of the server analytics
1 Year Ago
partially set up mining quarry prefab and track contoller
1 Year Ago
merge from main
1 Year Ago
merge from steam_nickname_fix
1 Year Ago
merge from metrics_tunnel_loot
1 Year Ago
Removed legacy analytics Implemented missing legacy analytics into new analytics system Log active item of players alongside position every 1min