reporust_rebootcancel

113,781 Commits over 3,959 Days - 1.20cph!

1 Year Ago
1 Year Ago
Merged RT progress so far; added runtime terrain mesh conversion for experiments
1 Year Ago
Added persistent variables to symbol table.
1 Year Ago
Added accumulator. Fixed conversions and literals not being converted to floats.
1 Year Ago
Tamagotchi sound support
1 Year Ago
Updated WIP in game chip.
1 Year Ago
Added input and output expressions to link chip code with rust in game io.
1 Year Ago
Added bunch of trig functions: cos, sin, tan, acos, asin, atan Added pi and tau as preset variables.
1 Year Ago
Added infinite loop detection to try and stop these infinite loops from freezing everything :( Message stack clears itself between runs Omg I think I fixed the infinite loops Added support for true and false values
1 Year Ago
▄▊▆▊█ ▋▄▉ ▅▌▅▉█, ▆▇▉▊ ▅▋▅▆▊▄▉ ▍▅▅▄▉
1 Year Ago
Fixed infinite loop bug Greatly improved error recovery Greatly improved block recognition Fixed errors with discovering new line New lines now seperate statments the same way as semi colon does in other languages
1 Year Ago
monument greybox progress
1 Year Ago
gammagotchi scale change
1 Year Ago
Code won't be run in parser if lexer has an issue. Lexer now outputs to error stack. All expressions now output to error stack. Symbol table now outputs to error stack.
1 Year Ago
Fixed in game console not pushing stack messages correctly.
1 Year Ago
Remove corner conditional models from stone walls as they get in the way of voxels
1 Year Ago
Added splash damage to C4 against voxels
1 Year Ago
Merge from tutorial_island
1 Year Ago
Compile fix
1 Year Ago
Fixed voxels NREing or reseting when neighbor building block changes Various fixes and changes
1 Year Ago
Merge from tutorial_island
1 Year Ago
Increased the size of the global LOD grid to account for tutorial island placement, fixes everything on the island getting culled
1 Year Ago
Move islands closer to the edge of the map
1 Year Ago
Minor fixes
1 Year Ago
Add some logs to the MeshTerrainRoot process to try and catch what's going wrong in the build
1 Year Ago
Add the unity timeline package to the link.xml to prevent il2cpp from stripping the classes
1 Year Ago
Skin viewer scene edit
1 Year Ago
Skin viewer basic UI for loading info etc
1 Year Ago
Explosion post process
1 Year Ago
Tamagotchi LCD and input set up
1 Year Ago
▊▅▄▇▌▋▉▍
1 Year Ago
Contact shadows respecting shadow intensity (foliage) and no longer overly dark; tweaked settings
1 Year Ago
Setup stack system for messages and errors.
1 Year Ago
Fixed clothing items removing their bone setup in the skin viewer, causing them not to show
1 Year Ago
Added console and basic instructions to in game code editor.
1 Year Ago
Update new avatar meta guid
1 Year Ago
Merge from PlayerRIgUpdate/unity2021
1 Year Ago
Try applying skin to clothing in preview
1 Year Ago
Merge from tutorial_island
1 Year Ago
Added editor in game.
1 Year Ago
More bundle assigning for cinematic, removed terrain to mesh dll at runtime
1 Year Ago
Fix skin viewer lighting layer issues
1 Year Ago
Manually include the end cinemative in the asset bundle
1 Year Ago
Fixed ores appearing at the wrong scale on tutorial island (used wrong ore prefab) Fixed incorrect number of metal ores
1 Year Ago
m4 shotgun - added admire
1 Year Ago
Added scripting menu item
1 Year Ago
blah
1 Year Ago
Fixed insufficient cloth spawning on island
1 Year Ago
Added in game WIP version of the programmable chip. Removed strings for the time being. Prevented a couple of infinite loops in the parser.