reporust_rebootcancel

107,051 Commits over 3,836 Days - 1.16cph!

3 Years Ago
phrases
3 Years Ago
merge from save218
3 Years Ago
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3 Years Ago
MLRS texture polish pass
3 Years Ago
Add missing skull material to skin (not used since it's a redirect skin but this should stop any asserts) Mark skull skin item as hidden so it doesn't appear in the admin item menu
3 Years Ago
merge from save218 (Staging wipe)
3 Years Ago
reduced mlrs brokendown time to 10 minutes
3 Years Ago
mlrs loot spawn
3 Years Ago
fixed being able to load MLRS rockets into rocket launcher
3 Years Ago
merge from Desert_Military_bases
3 Years Ago
setup AI respawn triggers on all dwelling prefabs
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
merge from save218
3 Years Ago
merge from desert_military_bases
3 Years Ago
set more meshes needed for navmesh gen to read/write
3 Years Ago
increased AI spawn chance switched all dwelling prefabs to reference scientist npc
3 Years Ago
merged from Art_Bug_fixes
3 Years Ago
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3 Years Ago
basic mlrs loot pass
3 Years Ago
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3 Years Ago
merge from Desert_Military_bases
3 Years Ago
basic AI setup for military base a,b,c,d. set mesh read/write on meshse needed for navmesh gen
3 Years Ago
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3 Years Ago
Fixed a small gap in armored door double's hatch
3 Years Ago
network++
3 Years Ago
merge from disable_halloween2021
3 Years Ago
merge from desert_military_bases
3 Years Ago
Fixed armored door inconsistent hatch LODs behaviour
3 Years Ago
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3 Years Ago
merge from halloween2021
3 Years Ago
merge from halloween2021
3 Years Ago
ambience fix
3 Years Ago
Initial overdub UI and some backend work
3 Years Ago
Fix notice area NRE when a player picks up a stackable item in a demo
3 Years Ago
Reverted ignore config to include cam recording paths
3 Years Ago
Directory cleanup + more backups
3 Years Ago
MLRS sounds (few bits still WIP)
3 Years Ago
Update animation save path
3 Years Ago
Merge from media_projects
3 Years Ago
Merge from Desert_Military_bases
3 Years Ago
Added demo.saveshotasanim to save a demo shot into a unity animation (for use in a timeline) Has to be run while in the demo that the shot belongs to Exports position/rotation/fov of camera (not dof as it can't be animated via animation curve at the moment)
3 Years Ago
MLRS lighting setup prefab pending final cabin model pass.
3 Years Ago
Clips created via camera recording convars will no longer be marked as legacy animations
3 Years Ago
Merge from main
3 Years Ago
Scene + timeline backups
3 Years Ago
Merge Main -> DMb
3 Years Ago
MLRS texture progress / Fixed minor issues with the FBX and bakes
3 Years Ago
Updated CPU jobs