reporust_rebootcancel

133,095 Commits over 4,293 Days - 1.29cph!

3 Years Ago
Merge from industrial
3 Years Ago
Show the too many inputs warning if the conveyor is at the limit, rather than beyond the limit
3 Years Ago
Fix client compile error
3 Years Ago
Fixed directional overlay materials not getting reapplied to pipes when changing the colour of a pipe
3 Years Ago
Fixed incorrect gib sfx for stone triangle floor frame + ramp
3 Years Ago
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3 Years Ago
Added Copy/Paste/Discard Changes/Apply buttons to conveyor filter dialog
3 Years Ago
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3 Years Ago
Merge Main -> Attack Helicopter
3 Years Ago
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3 Years Ago
Added a "Too many outputs" and "Too many inputs" HUD warning when looking at a conveyor with too many inputs/outputs (the limit is 16) Requires TC auth and player holding wire tool Can now rotate conveyor when placing
3 Years Ago
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3 Years Ago
Fixed conveyor passthrough getting disrupted when changing an industrial connection
3 Years Ago
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3 Years Ago
Fix blueprint filters not working (regression) Containers can no longer deposit items into the same container that they have extracted the item from
3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Merge Main -> Misc Fixes Feb 23
3 Years Ago
Final turbine fx
3 Years Ago
Iteration on engine & lighting.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Manifest fast rebuild
3 Years Ago
Nuclear missile silo LOD/COL progress
3 Years Ago
Remove the old LootWagonOptions prefabs
3 Years Ago
NRE fix
3 Years Ago
Scene backup. FX meshes & related files.
3 Years Ago
compound s2p
3 Years Ago
compound HLOD update
3 Years Ago
compound graffiti models/textures/prefabs
3 Years Ago
compound topologies painting
3 Years Ago
update to slide back anim mask settings
3 Years Ago
Peg fix
3 Years Ago
adding hurt volumes to compound walls barbed wire
3 Years Ago
reload/unload weapon ammo sounds
3 Years Ago
merge from save233 - minor fixes
3 Years Ago
Merge from industrial
3 Years Ago
Increase maxItemStacksMovedPerTickIndustrial default to 12
3 Years Ago
Only apply the maxItemStacksMoverPerTickIndustrial convar per container
3 Years Ago
Fix mission scriptable object preview rendering wrong in the object picker (can't use EditorGUILayout for it) Also seems to have fixed the inspector preview not being resizable
3 Years Ago
Rename the conversation condition type enum members so Unity renders them nicer