reporust_rebootcancel

107,014 Commits over 3,836 Days - 1.16cph!

6 Years Ago
[D11] Properly guard client side code for console
6 Years Ago
[D11] Rollback 27719 due to crash on client console
6 Years Ago
Noise native entry point updates
6 Years Ago
Merge from main
6 Years Ago
Removed atmos volume global settings; only fade in/out of volumes now Moved fadeout duration to atmos volumes Added fog clipping outside atmos volumes (edge attenuation coming next) Moved OBB shader testing code to own cginc Updated main camera prefab
6 Years Ago
Fixed occasional ConsoleUI-related NRE in edit-mode
6 Years Ago
Play mode skip fog volume fade when sleeping to handle spawn inside/outside Edit mode skip fog volume fade on startup / entering edit-view
6 Years Ago
rhib fuel/engine functionality rhib editor collision fixes
6 Years Ago
Switched to scene camera activating fog, instead of main
6 Years Ago
Fixed dredge rotation in bandit town
6 Years Ago
Rolling back 27718 due to scene crash (unity_2018.2.0)
6 Years Ago
[D11] Merged with main branch for Unity 2018.2.0f2
6 Years Ago
Merge from unity_2018.2.0
6 Years Ago
Swamps a, b, c fog settings
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
fixed swamp trees incorrectly baked imposters
6 Years Ago
bandit town biome mask transfer tweaks
6 Years Ago
swamps biome mask transfer tweaks
6 Years Ago
Added new door Various visual tweaks to the fog Fixed chair pivots Fixed dredge mesh and colliders
6 Years Ago
Monument biome transfer
6 Years Ago
alternative red door for bandit town
6 Years Ago
Subtracted 27668 due to regressions (might have to look into a different workaround)
6 Years Ago
[D11] More controller support for console - wip
6 Years Ago
Wooden chairs prefabs/LOD/col
6 Years Ago
fog tweaks
6 Years Ago
tweaks
6 Years Ago
swamps sulfur spawners, new fog script added to scenes
6 Years Ago
Added dead log spawners to swamps for wood
6 Years Ago
swamp hero trees final models/colliders/prefab setup + billboards
6 Years Ago
updated reeds billboards
6 Years Ago
Swamps progress backup
6 Years Ago
Swamps progress backup
6 Years Ago
Changed fog volume renderer default mode to exp; updated main camera prefab
6 Years Ago
Manifest update
6 Years Ago
Bandit town painted building topology
6 Years Ago
Bandit town progress
6 Years Ago
Swamps progress backup
6 Years Ago
Bandit town fog color
6 Years Ago
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6 Years Ago
Changed fog volume color to color over day time gradient
6 Years Ago
fix minor breakage of original code with D11_CONSOLE_PORT shenanigans
6 Years Ago
Various chip stacks
6 Years Ago
Swamps progress backup
6 Years Ago
Update from main branch, to 27668.
6 Years Ago
Added monument navmesh and npc spawner prefab to Bandit Town.
6 Years Ago
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6 Years Ago
First pass over npc spawners at bandit town (prefab only).
6 Years Ago
More regression fixes from 27668
6 Years Ago
Adding a more organised folder 'wooden_furniture' for existing and future wooden furniture assets. Wooden Table added with 3 variations. Plain, poker empty and midgame versions. Materials/prefabs and collisions meshes.