reporust_rebootcancel

106,856 Commits over 3,836 Days - 1.16cph!

7 Years Ago
compile fix
7 Years Ago
worldmodel outlines (off by default)
7 Years Ago
More work on the road network generation in preparation of monument in / out points
7 Years Ago
Hapis Progress
7 Years Ago
Restored culling stats display; editor-only
7 Years Ago
Hapis progress
7 Years Ago
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7 Years Ago
Fixed roads / powerlines getting interrupted by rivers
7 Years Ago
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7 Years Ago
Updated Apex AI to 2017.2
7 Years Ago
Culling debug draw now working in build; switched non-player/npc debug shapes to boxes
7 Years Ago
toptier half wall block models/col/gibs - block prefab updated
7 Years Ago
Hapis progress
7 Years Ago
metal half wall block models/col/gibs - block prefab updated
7 Years Ago
stone half wall block models/col/gibs - block prefab updated
7 Years Ago
Merge from Unity2017.2
7 Years Ago
Don't let OutputHandler.OnMessage throw exceptions
7 Years Ago
wood half wall block models/col/gibs - block prefab updated
7 Years Ago
Facepunch.Unity.dll
7 Years Ago
First attempt at stopping animals from attacking through walls.
7 Years Ago
Updated plugins with new Unity libraries
7 Years Ago
Renamed culling.lodcomp to culling.world; enabled by default
7 Years Ago
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7 Years Ago
Immediate apply lodcomp state to all when toggling Fixed flickering after toggling lodcomp
7 Years Ago
twig half wall block models/col/gibs - block prefab updated
7 Years Ago
thompson aimcone reduced
7 Years Ago
bundle bs
7 Years Ago
Fixed some destroyed/hidden objects reappearing under culling.lodcomp
7 Years Ago
Fixed construction parts disappearing under culling.lodcomp
7 Years Ago
Fix for dark sign painting UI (attempt two)
7 Years Ago
grenades pinpull and release is much faster grenades always throw at max velocity (no need to hold)
7 Years Ago
finalized semi auto recoil styles reduced 'aim sway' on semi auto weapons stance recoil only comes into affect when moving, or after the first shot (standing and tapping is now fine) manifest
7 Years Ago
Hapis progress
7 Years Ago
oops
7 Years Ago
Hapis progress
7 Years Ago
Added UnityPackageManager to ignore.conf
7 Years Ago
2017.2.0p3
7 Years Ago
python skinnable manifest updated bunch of files
7 Years Ago
Added instancing support to devWorldCoord shader
7 Years Ago
Hapis progress
7 Years Ago
Admire animations - adding more to DB
7 Years Ago
Merge from main
7 Years Ago
Force nav_wait to false in editor.
7 Years Ago
FIxed NRE on decay entities without decay component
7 Years Ago
Fixed indirect reflections on hair shader
7 Years Ago
When placing monuments, don't accept the first placement that works but instead try multiple layouts and pick the best one
7 Years Ago
junkyard progress backup - heli parts prefab/colliders cleanup
7 Years Ago
Tweaked wall secondary stability socket volumes Added neighbour socket to low (1/3) walls
7 Years Ago
Prevent half height offset wall stacking
7 Years Ago
junkyard progress backup