128,919 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                [D11] [3317] fixed an issue with collision on the scrap ceiling light
 
                
                
                
                
                
             
         
        
            
            
            
                
                ringroad textures and material
 
                
                
                
                
                
             
         
        
            
            
            
                
                deleting temporary road_b textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Collectables layers fixed
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from skeleton optimizations
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Decreased Roboto fonts size to 512x512 (down from 2048x2048). Decreased NotoSans font size to 1024x1024 (down from 2048x2048).
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                More fixes/improvements to scene to prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Rendertarget optiimsations stage 1
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from Lunar_2020_new
 
                
                
                
                
                
             
         
        
            
            
            
                
                ringroad hdrp textures and material
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Clear generated textures during server world generation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed mortar blue and green being on the incorrect layer (fixes groundwatch issues also)
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▍▋▆▇█▆▊▋ ▇▆▊ ▌▇ ▆█▌▌▍▉ ▋▅ ▋▄ ▇▌▄▄▇▄▆▅ ▉▇ █▇▌▊█▊█▊▇▊ ▋▅▉▌▇ - ▄▅▌▇▍▊▉
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Fixed chat text flashing on screen for a few frames when Xbox Privacy settings has communication set to Block.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixes for harbor scene to prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅█▆ ▅▄▄▍▅▅ █▉ ▋▇▋ ▋▇▋▋▌▊▅▍▌▇ ▌▊ ▋▍▍▄ █▌▉ ▆▋▅▊ ▅▉▋▊▆█.▄▅▋▌▋▌▇▉▊▋▍▊▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▆▉▍▊ ▅▉▊▍▄▋▍▊ ▆▄▊▇▅ ▋▆▄▊▊▍▋▄ ▍▇ ▊▆▄▉▅▆█▅▌▉▇ ▆▌▄▌▍▊▍█▋ ▋▆█▅▍ ▋█▍▉▉ ▅▉▆▆▄▋
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▄▍▌ ▋▅▆▄▅▌.▋▄▅▍▋▇▄▍▉▋▌▌█ ▉▊▊▇▄▊▇ █▊ ▇▋▆▄ ▄▄▌▆▊ ▄▋▇▌▄▄▅▊▊▄ ▇▋ ▆█▆▊
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▉▊▅▉▋ █▊▊▋▇ ▇▇▇▅ ▊█▉▍▋█ ▋▅▇▆▉▋▆▄▅
▊▆▄▇▅▋ ▄▅▅▄ ▄▇█▋▋▉▅ ▌▊ ▉▍▅▆▉▆ ▄▇▆▌▍▍▅▉▉▅ ▄▆ ▄▅█▉▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added damage texture support to chassis
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix some server/client compile errors
 
                
                
                
                
                
             
         
        
            
            
            
                
                killplayer command now works on bots as well
 
                
                
                
                
                
             
         
        
            
            
            
                
                Modules now show damage texture effect
 
                
                
                
                
                
             
         
        
            
            
            
                
                Chinese lantern emission fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enable instancing on vehicle mat
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Gong sfx trigger requires Melee/Bullet/Arrow damage (stops flamethrower triggering it)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a scroll gradient to the bottom of the stats
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from instruments (.mid file volume adjustment)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjust velocity calculation when opening .mid files
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding explanation to SpawnPop params
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix TestRidableHorse which had lost its spawnable script
 
                
                
                
                
                
             
         
        
            
            
            
                
                Manifest rebuild after merge
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▄▌█▅ ▌▅▅▇ ▇▇▉▆->▇▇▉▉▅▆▄▆. ▉▅▊▋: ▉▌▇▌▇▆▄ ▊▋▄▆█▆▋ ▆▋▅▌▉▉█▇ ▇▋█▍ ▊▋█▆.▅.▌▆▋ ▊▍ ▌▆▄▄.▆.▌▉▆.
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked igniter volumes & collider to match updated model
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                 merge from Lunar_2020_new
 
                
                
                
                
                
             
         
        
            
            
            
                
                codegen for Igniter pickup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add map notes to team info
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated improved terrain texturing (testing)
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅▅▌▆▅▇▅ ▅▍▍▉▍█/▌▇▄▅▋▊▇/▉▊▋▊▋ ▊▊▍▇▅▌
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixes for scene2prefab dynamic world spawning stuff