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106,829 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Cherry picked vertex alpha blend type changes from snow_biome_revamp
7 Years Ago
Only twig foundation and floor building blocks can bypass building privilege Tweaked barricade placement sockets, prevent building volumes and damage volumes Reduced barricade collision mesh scale (hack until the models are updated)
7 Years Ago
Moved floating wrench on workbench 1
7 Years Ago
tests
7 Years Ago
Fixing pivots on workbenches 1-2-3
7 Years Ago
Fixed SSAO deferred injection Fixed penumbra setting in edit mode Enabled shadow noise dither Reduced shadow radius for spotlight
7 Years Ago
More Ai work.
7 Years Ago
Changed Windows RAM usage API to be similar to resource monitor
7 Years Ago
merge from main
7 Years Ago
mace anim blend fix
7 Years Ago
Added RAM usage to perf text
7 Years Ago
research table converts scrap + source item into blueprint items show as 'new' after being unlocked hide item categories that contain no unlocked items show workbench level 1-3 requirement when blueprint is selected removed bunch of editor warnings
7 Years Ago
Isolated player model changes (no clothing updates)
7 Years Ago
Merged from main
7 Years Ago
More on ai
7 Years Ago
EAC SDK update
7 Years Ago
Subtracted player models (again)
7 Years Ago
increased speed of outro anim blend on ironsights
7 Years Ago
updated vm ak base pose, transition additions
7 Years Ago
Some more work on ai
7 Years Ago
Fixed shadow meshes on wall and fountation prefabs
7 Years Ago
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7 Years Ago
Updated Manifest
7 Years Ago
Added hair icons
7 Years Ago
Merge skinupdates to main
7 Years Ago
Merge from main
7 Years Ago
Made hair items uncraftable/unavailable
7 Years Ago
Merged from main
7 Years Ago
Fix boxing on equality check in Vector2b, Vector3b and Vector3i.
7 Years Ago
Merge from main
7 Years Ago
optimised large texture
7 Years Ago
More texture updates
7 Years Ago
merge from main
7 Years Ago
light bugfix
7 Years Ago
Fixed shadow cascade blending in shadow quality 2 Moved occluders material to generic location Building/materials + added shadows material
7 Years Ago
More optimizations to AI system. Fixed Vector2i equality allocating.
7 Years Ago
Added some optimizations and more profiler hooks to the AI systems.
7 Years Ago
fixed gaps in the sedan model
7 Years Ago
Texture Updates
7 Years Ago
Merge from weekend_branch_2
7 Years Ago
ak47 world model fix
7 Years Ago
Texture Updates
7 Years Ago
merge from main
7 Years Ago
View model settings Set anims to use base mesh vessel
7 Years Ago
Merge from main
7 Years Ago
Fixed parenting on bradley and heli loot crate fireballs
7 Years Ago
Female asian head mesh, materials & textures
7 Years Ago
Male asian head/body seams Added ambient lighting to light body
7 Years Ago
Merged from main
7 Years Ago
Male asian meshes, materials & textures