reporust_rebootcancel

106,297 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Compile fixes
9 Years Ago
Switch to built in analytics
9 Years Ago
Terrain parallax in bundled builds
9 Years Ago
Added graphics.dof
9 Years Ago
DS Console text is different colour if server is debugmode DS Console has current map name
9 Years Ago
Tweaked UVMIX parameters
9 Years Ago
Removed grid pattern from snow height map like the artist I am
9 Years Ago
Reverted world setup change that led to it being called twice when playing inside the editor
9 Years Ago
Another attempt to fix Unity terrain shader warning on startup
9 Years Ago
ProceduralObject NRE debugging
9 Years Ago
Updated community ent NRE fixes Updated error urls
9 Years Ago
Fix standard shader compiling to ps_2_0 instead of ps_3_0 on lowest lod
9 Years Ago
EAC compile fix (send help)
9 Years Ago
Windows compile fix
9 Years Ago
Standalone compile fix
9 Years Ago
Cleaned up convar structure Fixed status console command calling pool.status clientside
9 Years Ago
Replaced a bunch of horrible code with the new [CreateAssetMenu] attribute
9 Years Ago
Fixed item contents icons not always updating
9 Years Ago
Fixed more projectile firing performance problems
9 Years Ago
Tweaked large water catcher blueprint ingredients
9 Years Ago
Culling some clientside stuff out of serverside
9 Years Ago
Fixed batched mesh incorrect transform rotation on foundation.steps.stone
9 Years Ago
A couple of CLIENT ifdefs
9 Years Ago
Fixed players not being marked as developers properly
9 Years Ago
Better developer test for the console dev tools
9 Years Ago
Disable water on server
9 Years Ago
Fixed graph UI being affected by image effects
9 Years Ago
Mining quarries are much stronger Mining quarries can be repaired with hammer fuel/output storage on quarries spew contents upon destruction Mining quarry requires less metal frags to create Mining quarry no-build/noplace radius reduced to 15 units instead of 20 Mining quarry works faster chance for some areas to produce more stone
9 Years Ago
protocol++
9 Years Ago
merged mining quarry into main, gulp
9 Years Ago
merge from main
9 Years Ago
Updated research table panel to sideset confusion
9 Years Ago
all loot tables, phrases etc udpated
9 Years Ago
merge from main
9 Years Ago
Damage balance Slightly reduced damages from last week Alt ammo types always better than standard in terms of damage shotgun slug does lots of damage
9 Years Ago
fixed the normal map for the portable generator (thanks Bill/Vincent)
9 Years Ago
merge from main
9 Years Ago
compile fixes
9 Years Ago
Reduced size of water collider because those insane scales really mess with its accuracy
9 Years Ago
Water bottle - start with some water
9 Years Ago
Bundle loadtime test
9 Years Ago
More building optimizations
9 Years Ago
Adding a lod in corrugated foundation.steps.top to mach number of lods in foundation.steps
9 Years Ago
Fixed shadow bug introduced by water2 Added small opt to update border mesh only on snap motion Ocean material visibility tweak
9 Years Ago
mining quarry icon update
9 Years Ago
merge from main
9 Years Ago
quarry saves/loads properly Updated lowgrade fuel to use less cloth added icons for survey charge and mining quarry
9 Years Ago
Fixed infinite ammo
9 Years Ago
Updated shadervariants Fixed save compatibility issues
9 Years Ago
Fixed for PostOpaqueDepth when screen size is zero More water tweaks