reporust_rebootcancel

123,614 Commits over 4,171 Days - 1.23cph!

41 Days Ago
Bring back old default server image to the connection modal. Fix bug causing infinite 'loading' of a servers image if it doesnt have one
41 Days Ago
merge from new_menu
41 Days Ago
UI_SteamInventoryCrafting init NRE fix attempt
41 Days Ago
Added remaining COL mesh to food market barge shell
41 Days Ago
Fixed store price tags being cutoff with some currencies
41 Days Ago
Missed a file
41 Days Ago
Cherry pick back from the duplicate branch, wtf plastic
41 Days Ago
Set all of the shader/animator hashes as readonly so they don't get included in code gen.
41 Days Ago
NPC statements now copied over too
41 Days Ago
Stop tabbox allocating every frame
41 Days Ago
Updated floor and ceiling wp pack store assets
41 Days Ago
Update: add "Server.UsePlayerTasks" feature switch - also submitting updated ResetStaticFields Tests: turned it on and off in the editor and validated in profiler
41 Days Ago
Fixed some init issues when clicking on store sub items Fixed medieval showcase tile not having a price tag
41 Days Ago
Pilot hazmat lod material/textures
41 Days Ago
Post node data copy
41 Days Ago
Phantom moved items from 127520
41 Days Ago
Pre node data copy
41 Days Ago
merge from main
41 Days Ago
Context menu changes so it doesnt spawn offscreen when right clicking party member Also gave it a min size so it doesnt shrink too much
41 Days Ago
Merge from ammocontainer_garbage
41 Days Ago
phrases
41 Days Ago
merge from save270
41 Days Ago
merge from hardcore_refresh
41 Days Ago
Removed the 20%, 40% and 60% scrap cost increase in hardcore, tech tree costs should match vanilla (just without guns)
41 Days Ago
Explosive ammo shares the same hardcore game mode costing behavior as other ammo types (Subject to change)
41 Days Ago
Merge from main
41 Days Ago
Readd wearable randomisation component, add a toggle that controls whether it runs, turned it off on the pilot hazmat Added debug.blockWearableMaterialRandomisation admin convar for media that will block the randomisation process entirely
41 Days Ago
Merge from main
41 Days Ago
Fixed NVG looping sfx getting lost when modifying other clothing
41 Days Ago
merge from new_menu
41 Days Ago
Chat menu mask fixes
41 Days Ago
Update spawned viewmodel with same skin colour as preview model
41 Days Ago
Footer party can only draw a maximum of 6 party members
41 Days Ago
Spawn a player model instead of a BasePlayer Spawn the associated entity via ItemModEntity and equip it via WorkshopPlayerPreview Turn the spawned player model 180 degrees Add an Image component to the button used in this scene and populate it with the item icon Codegen so that the static fields in this scene are handled by domain reload
41 Days Ago
Friend menu sections try to recycle existing items instead of flushing everything, reduces the flickering Can click on party member to DM them
41 Days Ago
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41 Days Ago
Move EmissionScaledByLight out of Update into a work queue capped at 0.01ms/frame, should save around 0.05ms a frame on a proc gen map
41 Days Ago
Add a loading wheel in the connection modal when you click on a server (for the image) Optimise connection modal - only regrab data if its a different server to the one you currently have loaded in the modal
41 Days Ago
PlayerBoatLock cleanup
41 Days Ago
Merge from wheel_lock
41 Days Ago
Don't show enter code option if already authed. Lock now shares auth list instead of separate list. Transfer code with auth list.
41 Days Ago
Can now see how many players are in a servers queue in the browser list
41 Days Ago
Merge from main
41 Days Ago
Compression and mipmaps on UI.FriendAvatarGradient so the avatar masks look better
41 Days Ago
If the party changed, update the party footer even when the friend list is not visible Added a leave button when right clicking on yourself
41 Days Ago
Add some extra padding
41 Days Ago
new_menu -> main
41 Days Ago
Better rustplus button
41 Days Ago
Add PooledArray and ToPooledArray extensions. (shelving the rest of my changes, this part was useful tho so I might pick it into another branch)
41 Days Ago
merge from new_menu