243,434 Commits over 3,898 Days - 2.60cph!

10 Years Ago
Decal timeouts Metal bullet hit decals
bot
10 Years Ago
OSX Build
10 Years Ago
slowed down caterpillar tracks anim speed
10 Years Ago
combined all test_court walls in to 4 wall objects, re-skinned with bones. changed caterpillar tracks to be one object and skinned.
10 Years Ago
Persisted PlayerBuildingControls Persisted Building Persisted Wall Persisted Wall Section
10 Years Ago
Forest splat mapping tweaks
10 Years Ago
Prefab scene placement updates
10 Years Ago
New transition, removed unused files
10 Years Ago
Icesheet tweaks
10 Years Ago
Repair bench max file.
10 Years Ago
Smoothened river mesh slightly
10 Years Ago
Discard crazy bridges
10 Years Ago
New repair bench check in.
10 Years Ago
Splat mapping tweaks
bot
10 Years Ago
OSX Build
10 Years Ago
Minor rock fixes
10 Years Ago
Decal culling
10 Years Ago
Fixed `server.seed 111111111` resulting in seed `111111112` and various related issues
10 Years Ago
FOR FUCK SAKE Switched maya file to FBX/ Added shaderforge standard material
10 Years Ago
fixed an incorrect lod switch
10 Years Ago
Properly handling player disconnects. Test.
10 Years Ago
Twig roof new slope, added a global LOD, Added Gibs
bot
10 Years Ago
OSX Build
10 Years Ago
Added generic versions of the rock materials (those are the ones that will be parameter-adjusted using property blocks) Rock prefab updates and tweaks Terrain raycast tweaks
10 Years Ago
Laid the groundwork to properly persist buildings and walls.
bot
10 Years Ago
OSX Build
10 Years Ago
Retired the concept of overlay splats (there are smarter ways)
10 Years Ago
Tweaked prefab mountain scale
10 Years Ago
Removed some deprecated code from SpawnFilter
10 Years Ago
Group stuff re added. Neeeds testing.
10 Years Ago
added collision to test court and wild west courts
bot
10 Years Ago
OSX Build
10 Years Ago
Unit AI, Agent and Attributes are now persisted.
10 Years Ago
added collision for cloud city court
10 Years Ago
Igor volleys
10 Years Ago
Stone roof/Wood roof ~ Moved to new slope, added a global LOD, Added Gibs
bot
10 Years Ago
OSX Build
10 Years Ago
Replaced meshes
10 Years Ago
Removed meshes
10 Years Ago
Decal layer masks Fixed stone constructions being made out of wood
10 Years Ago
Changed camera culling mask
10 Years Ago
Updated scene, switched on auto load of game scene, moved all test characters into a game object
10 Years Ago
Removed unused folder
bot
10 Years Ago
OSX Build
10 Years Ago
Merging.
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build