255,067 Commits over 3,990 Days - 2.66cph!

10 Years Ago
Mo tweaks
10 Years Ago
PlayerCamera tweaks
10 Years Ago
Fixed some bugs with Resource states and interaction management Resources now dispense all items when the master item is depleted (berry bushes dispense all their berries when harvested for their sticks)
10 Years Ago
- Added shield to player - Replaced health/energy bars with new block style health and shield bars
10 Years Ago
Moved all our barricades to the prop atlas texture
10 Years Ago
Adding a prop/barricade atlas texture and material, moved compound walls to that atlas.
10 Years Ago
Testing a rubberbanding theory
10 Years Ago
added missing dll
10 Years Ago
Modified redist script to copy both plugins
10 Years Ago
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10 Years Ago
FOR FUCK SAKE textures asset
10 Years Ago
'umans
10 Years Ago
create a unit camera instead of cloning main
10 Years Ago
Silly unit camera test thing Added petur's animated eyes to humans
10 Years Ago
Balaclava model, mats, blah blah blah
10 Years Ago
Fixed issues with Env Refl Horizon Fade Added Env Refl Occlusion and Horizon Fade to StandardBlendLayer shaders
10 Years Ago
island03
10 Years Ago
Fixed player skeleton gizmos
10 Years Ago
Fixed StandardBlendLayer shader getting getting bad metallic/gloss values on detail layer
10 Years Ago
If booting in mono, switch to stereo mode (hopefully fixes crashes of people with headphones plugged in (unity!))
10 Years Ago
Fixed player teleport bug/exploit
10 Years Ago
merge from main
10 Years Ago
Fixed uv set selection in blend layer shaders Fixed compilation error in internal-deferredreflections Updated vertex lighting code in BillboardLight with latest spotlight code
10 Years Ago
merge from main
10 Years Ago
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10 Years Ago
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10 Years Ago
Merge
10 Years Ago
Cleanup
10 Years Ago
SPM processing + island 03 changes Added Scion PP Third party
10 Years Ago
finally fixed the bug where the player's head would deform and look super ugly.
10 Years Ago
added Igor last ditch forehand
10 Years Ago
UI system intergration
10 Years Ago
Updated source run files for Mavis
10 Years Ago
Added SavePause component (pauses auto-save for the lifetime of this entity) Added SavePause to cargo plane prefab
10 Years Ago
A lot more UI work. Ready to start integrating it.
10 Years Ago
- Ghetto converted damage types to int
10 Years Ago
Server save optimization test
10 Years Ago
Connect to steam lobby, show lobby players
10 Years Ago
- New healthbar test
10 Years Ago
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10 Years Ago
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10 Years Ago
- Title screen reworked/simpliefied. Now also only has 1 character slot. Pressing A either starts a new game or continues.
10 Years Ago
- The Roguening pt1
10 Years Ago
Fixed an issue with the wood compound wall missing collision links
10 Years Ago
Latest Steamworks and Lobby WIP
10 Years Ago
Fixed lastPositionValue being uninitialized on a freshly spawned player
10 Years Ago
Refactor backup.
10 Years Ago
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10 Years Ago
CHanged the high wall wood type LODs over to the atlas texture
bot
10 Years Ago
Linux Build 753