255,264 Commits over 3,990 Days - 2.67cph!

10 Years Ago
Restrictions, cleanup
10 Years Ago
- Started filling whitebox level with spawns
10 Years Ago
- Whitebox progress.
10 Years Ago
.
10 Years Ago
Crafted items use skin properly
10 Years Ago
shifted environment prefabs.
10 Years Ago
skin id
10 Years Ago
selection
10 Years Ago
Started ui refactor. Moved item info + files into one folder per item.
10 Years Ago
- Whiteboxing
10 Years Ago
Fixed an offset on the toptier door, removed hatch
10 Years Ago
decor spawn fix
10 Years Ago
skin bundling, manifest
10 Years Ago
Skin stuff
10 Years Ago
Added TribeSpawn topology layer Cleaning up FoliageTools a bit Cleared out smartobject_test Added swamp_test scene
10 Years Ago
Added a string extension that lets us color strings. Might be nice for more readable debug logging? Testing on GameManager.
10 Years Ago
Server fix Fixed scale of hazmat parts (were causing big hitboxes)
bot
10 Years Ago
LinuxDS Build 718
bot
10 Years Ago
Windows Build 606
10 Years Ago
- More whitebox level work
10 Years Ago
OSX build fix (hopefully)
10 Years Ago
Weeping swamp tester for Bill.
10 Years Ago
* GitSync * Fixed OSX Build error * Removed 2 obsolete/no longer user Steamworks API files * Fixed util.KeyValuesToTable incorrectly interpreting keys starting with
bot
10 Years Ago
Windows Build 605
bot
10 Years Ago
LinuxDS Build 716
10 Years Ago
* GitSync * Fixed Linux build error * Possible fix for Linux autorefresh
10 Years Ago
banks
10 Years Ago
Swamp bank test, maybe I made smartobject_test really bad for testing and more of a biome vignette. Whatves!
10 Years Ago
Fixed some suuuper ugly seams on the hide boot textures Removed some unnecessary geo on the male hide shirt Changed the hide shirt material to the double-sided clothing material Added female hide clothing pieces
bot
10 Years Ago
Windows Build 604
10 Years Ago
Latest Steam API binaries
10 Years Ago
Moved to latest Steam API
10 Years Ago
Removed some unnecessary geo from the hazmat helmet Changed the hazmat helmet material to the double sided cloth material Fixed small issues with the female burlap gloves Added female hazmat items
10 Years Ago
HUD tweaks
10 Years Ago
HUD tweaks
10 Years Ago
Made forests less blobby
10 Years Ago
Post-merge game manifest
10 Years Ago
Merge from main
10 Years Ago
Crouch jump fix
10 Years Ago
Fixed toptier door collider offset (this means its mesh will be offset slightly until paroxum fixes the mesh pivot point)
10 Years Ago
croc + bird vpaint and rig
10 Years Ago
Missed a bit
10 Years Ago
Added DrawActivityParamaters to BeforeEditorLayout
10 Years Ago
Female urban boots model and prefab
10 Years Ago
Fixed a skinning issue with the female burlap shirt
10 Years Ago
-unbreaking the broken
10 Years Ago
-generic activity system wip
10 Years Ago
Croc/terrorbird import and asset setup BeforeAnimal shader now supports optional valpha as blend or tint
10 Years Ago
Fixed some wrong path names
10 Years Ago
Startup time tweaks