224,321 Commits over 3,684 Days - 2.54cph!

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10 Years Ago
Windows Build 40
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Windows Build 39
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Windows Build 38
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Windows Build 37
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Windows Build 36
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Windows Build 35
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Windows Build 34
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Windows Build 33
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Windows Build 32
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Windows Build 31
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Windows Build 30
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Windows Build 29
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Windows Build 28
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Windows Build 27
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Windows Build 26
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Windows Build 25
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Windows Build 24
10 Years Ago
Some source files for pickaxe and torcNh?ng d?a tr? di h?c 8 ngày m?t tu?n
10 Years Ago
commiting player animations for when the player is jogging diagonally
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10 Years Ago
Windows Build 23
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10 Years Ago
Windows Build 22
10 Years Ago
Fixed attachments & added shell ejection for all CS:S world models. Adjusted reload sounds on SG552 view model and fixed shell ejection on SG550 view model. I will add recompiled models after the update goes live though.
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10 Years Ago
VPK Build 13
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10 Years Ago
Linux Build 26
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OSX Build 39
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10 Years Ago
Windows Build 21
10 Years Ago
Looks like this meta file can be removed
10 Years Ago
Time of Day update to 2.0.9
10 Years Ago
HL:S GMan now uses proper blood type
10 Years Ago
HL:S GMan now uses HL:S model
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10 Years Ago
Linux Build 25
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10 Years Ago
Windows Build 20
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Linux Build 24
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10 Years Ago
OSX Build 37
10 Years Ago
prefab files for a bunch of the view models.
10 Years Ago
torch animations
10 Years Ago
Updated gmod_lua_macros.h to latest version
10 Years Ago
gl_util.cpp was outdated for some reason, updated it to the latest version
10 Years Ago
rig updates added to VM_rig_AW
10 Years Ago
updated player rig file
10 Years Ago
deleted _ML version of viewmodel rig, recreated as default with no suffix
10 Years Ago
renamed my old viewModel rig
10 Years Ago
Time of Day update to 2.0.8
10 Years Ago
Merge from main
10 Years Ago
Code refactoring and formating
10 Years Ago
Renamed AI test scene and added danger test
10 Years Ago
Added AIAvoidDanger behaviour
10 Years Ago
Added AIDanger component
10 Years Ago
Added danger info struct
10 Years Ago
Renamed AIObstacleAvoidance to AIAvoidObstacle