202,079 Commits over 4,171 Days - 2.02cph!

9 Years Ago
vm source
9 Years Ago
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9 Years Ago
Automated Windows Build #466
9 Years Ago
Deferred normal encoding by default; making room for anisotropic params
9 Years Ago
Adding mooring bollards models/LODs/Textures/Prefabs Updated Harbor1
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9 Years Ago
Automated Windows Build #467
9 Years Ago
Harbor2 prefab links update
9 Years Ago
Fixed rare NRE when playing in a scene without tribe spawn Shader variants Updated SpeedTree shaders with instancing support
9 Years Ago
wip
9 Years Ago
9 Years Ago
new atmos piece
9 Years Ago
levels
9 Years Ago
Stated looking at networking buildings
9 Years Ago
Fresh import
9 Years Ago
Fixed emission map not working
9 Years Ago
Rewrote network group updating to be more robust with entity parenting
9 Years Ago
Instanced shader for rocks Camera culling tweaks Disabled NavMeshObstacles on decor rocks (temporary, need to be enabled after spawn via a coroutine) Island 1 navmesh
9 Years Ago
updated icons for rope and sewing kit
9 Years Ago
Water related server compile fix
9 Years Ago
Fixed shorts armour occupation
9 Years Ago
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9 Years Ago
Water Error Workaround
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9 Years Ago
Automated Windows Build #468
9 Years Ago
Catch ands Retry schema download
9 Years Ago
almost
9 Years Ago
use j instead of i inside j loops!
9 Years Ago
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9 Years Ago
Automated Linux Build #469
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9 Years Ago
Automated OSX Build #469
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9 Years Ago
Automated Windows Build #469
9 Years Ago
Fixed kill history recording incorrect unit as attacker.
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9 Years Ago
Automated Linux DS Build #469
9 Years Ago
Car audio working again, sending sounds from client to server.
9 Years Ago
Stopped footstep sounds playing while driving cars - this isn't The Flintstones
9 Years Ago
Merging in vehicle camera smoothness branch.
9 Years Ago
Merging vehicle updates - multiple seats with driver/passengers, player models in cars
9 Years Ago
Plastic made me merge all in the last commit, just reverting this bay window I didn't mean to touch
9 Years Ago
Fixed vehicle seat merge issue
9 Years Ago
Fixed rivers not visible (RUST-1436) Saner underwater overlay culling
9 Years Ago
Added console commands getbuf setbuf
9 Years Ago
enable sound occlusion by default lr300 silenced gunshot mp5 silenced gunshot no hitmarkers when meleeing barrels fix hitmarker not being affected by the right volume slider updated bullet flyby sounds misc minor sound polish
9 Years Ago
radiation balance for all clothing rebalanced radiation at radtowns fixed trashpiles not spawning on barren adjusted barrel LOD's increased gear spawn stack size increased metal facemask and chestplate cost added hazmat suit spawn chance in crates fixed junkpile despawning while players are nearby
9 Years Ago
merge from main
9 Years Ago
merge into main
9 Years Ago
protocol++
9 Years Ago
FOR FUCK SAKE tweak ship, initial setup for buoyancy FOR FUCK SAKE tweak ocean
9 Years Ago
FOR FUCK SAKE stuff to fix ship (?)
9 Years Ago
FOR FUCK SAKE force update ship[
9 Years Ago
Stop trying to load vaudio_miles binary
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9 Years Ago
Automated Linux Build #470