121,100 Commits over 4,018 Days - 1.26cph!
[D11] New art assets for server time display
[D11] [UI] adjusted the controller images slightly, and fixed a problem where the header wouldn't highlight properly the first time you entered the menu
[D11][UI] First pass of rent server page and assets.
GameOptionButton button onvaluechanged events changed to send current value rather just been events
Method added to canvasgroupex to allow tweens to automatically deactivate game objects when fished and reactivate them on completion
[D11] [UI] Fixed staff credits screen prefab having incorrect scale.
[D11] Change lightbar (on ps4) to green when radiation overlay enabled
[D11][Audio] Assigned Sound Classes to channels in new mixer - Note the mix will be out of balance until we update the float values on the Sound Definiitions and get the mixer parameter scripts set correctly. Also added 'Remote' sound classes for player movement for remote clients/footstep system. Also removed Outdated version of console mixer.
[D11][TUTORIAL] Fix for sleeping bag being locked during objective 6
▉▍▋▋▌▆▍█▄▄ ▍▌▅▅▍▍,
▊▍█▌▌▇ ▅▄▇▅▆▉▄▋▍ ▍█▌▇ ▅▋▋▅ ▇▉▋▌,
▄█▄▇▇▍▍ ▋▇▍▅▆ ▆▌▊▇▋ ▍█ █▇▅▄ ▇▆▌ ▋▆▍▋ ▄▆▄▉▅▉▆,
▋▌▉▅▍▊▍▇▉ ▄▇▄▇█,
▇▅▇/▉▌█▋/▅▉▅▋▌ ▉▌▍▆▊▋▅▅▄▄ ▍▆▇▉▄,
▍▊▋█▅▊ ▇▋▅▋▄ ▆▅▉ ▉▇▇▇ ▅▄▅█▇▇▊ ▍▅█ ▇▅ ▄▅▇▇ ▋█▋ ▋▊▆▆ ▅▋█▊█▍▊█▊,
[D11] [UI] Fixed missing bool switch in credits and code of conduct screens.
Fluorescent Light for oil rig. 2 variants. wall and pole versions. Lods and col + textures.
[D11] [UI] Added new vignette singleton. Removed config save logic from credits and code of conduct screens. Updated leaderboard screen with more logic for testing purposes.
[D11][Audio] Latest version of Mixer, some new channels added. More DSP set up including DSP required for various listening modes as well as rival foostep enhancement.
▆▌▍▋▉ ▍▋█▇▌▊▌█ ▍▅▆▋▆▄█▍▍▋ ▅▍▅▆▌▆ █▋ ▆▌▉█▉▅ ▅▌▇▌ ▌▌█▄▋ ▊▅▊▅▅▄ (▋▆█▇-▄▋▋)
[D11] [UI] the sticks text will now highlight while switch sticks is on to make it more apparent they're switched
[D11] UDP encryption plugin for Linux using OpenSSL.
[D11] SendReport now includes error handling, and quick fix to prevent OptionsUI from always defaulting to the first page
[D11] WIP lightbar - forgot this
[D11] WIP - Expose lightbar setting/reset on PS4 (does nothing on other platforms) - support added for critical health + activating the torch
[D11] Set defaults to include ENABLE_PLAYFABSERVER_API
[D11] Disable the leaderboard call I left in for testing
[D11] Player Stats now work, There are also calls for getting the Leaderboards
[D11] Fix for Close function in UIControls
[D11] [UI] added in the controller map screen, edited the translate class to enable more inline button icons, altered the MapIcons sprite sheet to be a bit neater
[D11] Fix for missing CLIENT define
[D11][UI]Loading screens added to scene
[D11][Tutorial]Textures Crunched.
[D11][Tutorial] Alt Loading Screens Added
[D11] TMP texts can now inline sprites from text strings in the translation file (see Translate.GetTokenised)
[D11][TUTORIAL] Fixes for tutorial event actions preventing progress, added extra localisation
Fixed sometimes getting fall damage when respawning (RUST-38)
[D11] Fixes for Close functions on a number of Main Menu pages
[D11] [UI] Hooked up leaderboards page to leaderboards button on Rust Pulse page.
[D11] [UI] Fixed dodgy merge on d11.json file.
[D11] [UI] Added Leaderboards assets required for new page in Rust Pulse/Community Hub. Marked Sceneloader as obsolete. Added headers to certain parent classes to tidy up the variables in-editor. Added translations for leaderboard headers/texts. Added leaderboards button to main menu. Renamed sheets to help with searching for them in editor. Added new bar background texture to use for buttons instead of pre-coloured variants.
[D11][Tutorial] Added some wood to make crafting objectives.
██▆▆▉ ▊▅▆▍▅ ▇▄▆▇ ▇▋ ▊▇▊ ▇█▉▋▌▋▇ ▊▍▍▉▍▉ ▍█ ▅▅█▊▉▍▊█▌ (▇▋▉█-▆▉)
[D11] Fixes to Carousel transitions & Background transitions - some early WIP prep for MyGames/MyServers
[D11] XBox One UDP encryption Release DLL.
[D11] UDP encryption implemented for XBox One. Disabled by default.
Stripped the old lighting for Pål
Blood Bag world model fbx, lods, prefab and col.
[D11][TUTORIAL] find food tutorial update
[D11][TUTORIAL] all tutorials enabled in the correct order