128,220 Commits over 4,109 Days - 1.30cph!
Wind shader api changes
Added wind to core/foliage
Hapis Island site B tunnels now has a chance to spawn elite crate loot
Cherry picked shader changes from blend4-fixes
Merge from weekend_branch_3
Terrain vertex normals keyword on material only; just making sure
Fixing compilation errors is fun when your editor isn't working
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fixed bug with salvaged icepick disappearing FINALLY
merging vm cleanup work and new arm mesh
Added debug.log convar to toggle log output
tweaked material values and colours on hair materials, wip female variant of hairstyle 1
added temp icons for female hair prefabs
Fixed more shadow bias shenanigans
Cherry picked blend4 shader changes and rust/std cleanup, because yolo
Fixed rust/std particle accum layer normal space
Added triplanar sampling shader api
Touched all rust/std shaders, because unity
planters rarity tier 1
ceiling light rarity tier 1
guitar rarity tier 1
water purifier default
stone spear default blueprint
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vm cleanup and new arm mesh merge
Merge from weekend_branch_4
added vehicle components test scene
greybox chassis 2,3,4 modules
chassis hierarchical trees
Fixed water carving volumes not working with ocean plane (regression)
supply signal vm folder restructure
removed old unused bolt vm anims
Pickaxe - Fixed issue with hands intersecting when running
greyboxed >
combined seat-engine module (truck style cabin)
seat module
engine module
machine gun mount module
fuel tank piece
fixed steam inventory items not showing up in crafting menu (signs, picture frames etc)
boonie hat/bandana/cap unresearchable again
signs/picture frames unresearchable again
unified pickup code
TC not required for pickup ( can pick up items placed outside TC range)
Updated water SSR; fixes back reflection leaks (wip, needs refine)
tweaked special fx when car drives over water
can pickup research/repair bench
can repair workbenches
get slightly more resources out of recycling broken items
recycling weapons forces them to output ammo/mods before recycling
sewing kit is made of less rope
fixed error message when spawning sedan
lantern and tuna lights are brighter
lantern costs 25 metalfrag instead of 40
miner hat no longer emissive to other players when off
miner hat now has blinding flare
fixed bug where candle hat had a light radius of 30m!
optimized wheelsmoke effect