reporust_rebootcancel

133,368 Commits over 4,293 Days - 1.29cph!

4 Years Ago
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4 Years Ago
Client compile fix
4 Years Ago
General MLRS stuff
4 Years Ago
- MLRS rockets now show their explosion FX in the air, while still causing actual damage at the ground - Converted ServerProjectile's ProjectileImpact from using SendMessage to using an Interface and GetComponent. Done since I needed to pass an extra parameter, but might provide a ~10x performance speedup as a bonus. - MLRS fire button light now flashes - Spacebar closes MLRS targeting dialog
4 Years Ago
4 Years Ago
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Moved the rear cam view position so the rear cam itself doesn't block the view from the rear cam
4 Years Ago
More
4 Years Ago
Rear camera UI adjustment
4 Years Ago
Visually show the loaded rockets in the MLRS
4 Years Ago
Rocket hinges are more physicsy
4 Years Ago
Keep rocket tube hinges hanging straight down
4 Years Ago
Setting up rocket launcher end caps
4 Years Ago
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Fix server compile
4 Years Ago
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Merge MLRS_Model -> DMb
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Lerp MLRS weapons rotation immediately if it's the initial load
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Fix MLRS hydraulics
4 Years Ago
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Inspector assignments
4 Years Ago
Collider rotation
4 Years Ago
MRLS prefab update to match new model changes
4 Years Ago
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MLRS mesh update / made rocket caps separate
4 Years Ago
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4 Years Ago
MLRS mesh update / fixed rotation and scaling problems / made hydraulics longer
4 Years Ago
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merge from halloween2021
4 Years Ago
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