reporust_rebootcancel

132,614 Commits over 4,262 Days - 1.30cph!

9 Months Ago
Always snap after turn
9 Months Ago
merge from cauldron_warning_fix
9 Months Ago
merge from hopper_attachments_fix
9 Months Ago
merge from spoil_stack_size
9 Months Ago
Fixed environment volume compile errors on the server
9 Months Ago
merge from triangle_planter_icon_alignment
9 Months Ago
merge from plantpot_extra_inside_checks
9 Months Ago
Improve belly flop tracking, break up long intimidation with slow walk, disable zigzag attack temporarily
9 Months Ago
Merge from /main:
9 Months Ago
Make croc snap more often at a distance
9 Months Ago
Don't mark the adobe stuff as hidden, easier for testing
9 Months Ago
Merge from spatially_aware_env_volumes
9 Months Ago
Wall setup
9 Months Ago
Re-adding spatially aware env volume changes
9 Months Ago
Merge from main
9 Months Ago
Reduce croc speed when bringing food back to water
9 Months Ago
Merge from f1_item_list_scrolling
9 Months Ago
Parachutes can now be placed on weapon racks
9 Months Ago
Added Client define checkinside DeferredIndirectLightingPass and EnvironmentVolumeStencilPass classes to prevent compile errors on server builds
9 Months Ago
Merge from wr_parachute_fix
9 Months Ago
Adobe gate setup
9 Months Ago
Subtractive merge Changeset 116046. Spatially Aware Env volumes are currently causing compile errors on server builds
9 Months Ago
Merge from spatially_aware_env_volumes
9 Months Ago
Merge from main
9 Months Ago
Merge from main
9 Months Ago
Adding Panther prefab variant
9 Months Ago
jungle ruins scene HLOD setup and bakes
9 Months Ago
enabled read write on ruins kit for batching
9 Months Ago
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9 Months Ago
Spawn 3 copies of ue_jungle_swap_a for now until we get more variants
9 Months Ago
exported updated tiger drag animation
9 Months Ago
Improve cell placement count gathering performance by using bitmasks instead of collections
10 Months Ago
Adjust the ladder trigger setup on the tree
10 Months Ago
Align to terrain when possible
10 Months Ago
New RepositionOnGroundMissing component, move objects down in the world instead of being destroyed when their underlying surface is destroyed
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Reapply LookAtHealth changes
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Possible fix for having to click twice to reskin an item in the repair bench if switching from a redirect to a workshop skin Reworks a bunch of repair bench logic, still a bit of a nightmare
10 Months Ago
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10 Months Ago
Removed old chicken assets (20 files, about 30mb)
10 Months Ago
Adjust alignment a little to match the railroad planter
10 Months Ago
Retake triangle planter icon, fixed alignment
10 Months Ago
Fixed warning spam when cooking food in the cursed cauldron
10 Months Ago
Fixed meat losing it's stack size when it spoils
10 Months Ago
Fixed hopper removing any item attachments from weapons/armour it picks up The item contents should only be removed if the item is a backpack Also added a few checks to ensure the rigidbody exists before trying to modify it (modded issue)
10 Months Ago
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