202,101 Commits over 4,171 Days - 2.02cph!
tweaking heightmap test max
Added version field to world serialization
Added water map to world serialization
squad editor can now swap current unit with a tile unit
Updated test rig and arena
Double right click to move
stripped the stuff out of icon render that I don't need
Subtracted hiz culling changes (needs more testing)
Added hiz culling changes
Fixed some skin icons
Fixed poncho skins
Compile fix
Renamed batching.status to bat_status
Perception and Roles summaries and cleanup.
renamed buffalo to bison (trying to)
Another ceiling light client side physics optimization
Deployables no longer ignore "can rotate" flag
corn/pumpkin no longer ignore melee attacks
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fixed flame turret damage going through walls sometimes
fixed orders of many menu options
drastically reduced cost of most signage
slightly decreased size of flame turret
lowered ambient flame turret volume
pool leak fix (thanks bawng)
Separate music volume sliders for in game & in menu
Music format tweaks