201,340 Commits over 4,171 Days - 2.01cph!

5 Years Ago
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5 Years Ago
Fixed floating point issue with roads causing them to washboard Fixed some sewer entrances being cluttered with rocks
5 Years Ago
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5 Years Ago
softcore reclaim backpack
5 Years Ago
Fix skin picker snapping to the left any time a refresh is called (only resets to the left if the blueprint changes or a skin is selected)
5 Years Ago
Praise the lord it runs again
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Splat clearing texture bug fixery
5 Years Ago
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5 Years Ago
Resurrected World Setup
5 Years Ago
reworked the stop_transition_tunnel piece and prefab to rely on the new meshes and minimize its size added stairwell_top piece, refined corridor pieces further
5 Years Ago
Tidyup convar / opt out usage.
5 Years Ago
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5 Years Ago
Experimental: Entity.NetworkVarNotify callbacks are now called after the DataTable variable has been set (self:GetDTBool, etc)
5 Years Ago
Train tunnels source backup
5 Years Ago
LODs and colliders for stops transition modules
5 Years Ago
Merge from /main/drone/shop
5 Years Ago
Server compile fix
5 Years Ago
reclaim terminal refresh button code cleanup
5 Years Ago
Allow returning false in undo.AddFunction to skip undo if it's no longer valid (Pull Request) Use the above for "Make Statue" property
5 Years Ago
Removed comment from ENT:OnTakeDamage of base_ai as it is no longer correct
5 Years Ago
Fixed the Crossbow deploying with the wrong view model skin
5 Years Ago
Only mark certain files in /cfg as userconfig for Steam, should fix certain files not restoring while Steam figures out a fix
5 Years Ago
Show a message on the UI when the terminal's inventory is full instead of silently failing
5 Years Ago
Fixed Bootil's memory formatting taking a signed integer
5 Years Ago
Fixed Bootil's memory formatting taking a signed integer
5 Years Ago
More buglist & full bake with everything Miltuns enabled sans AI as a debug test
5 Years Ago
Keep the delivery drone marker the same size on the map no matter what zoom
5 Years Ago
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5 Years Ago
VRAD: Fixed 3d skybox being forced on certain leafs where 2d only skybox is expected
5 Years Ago
code review changes never add starting rock/torch to reclaim terminal
5 Years Ago
Fixed workshop maps not showing up due to a race condition
5 Years Ago
Add a tip to tell people they need to click on a vending machine to continue
5 Years Ago
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5 Years Ago
Another batch of Hapis fixes
5 Years Ago
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5 Years Ago
Prevent moving towards the ground for a short time after increasing altitude
5 Years Ago
Fix raycast issues causing odd behavior
5 Years Ago
Batch 2 of Hapis bugfixes. Added Phone Booth network to Hapis.
5 Years Ago
Added 4th argument to GM:PlayerBindPress - button code
5 Years Ago
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5 Years Ago
Hapis buglist part 1
5 Years Ago
Fixed fridge door magically opening and closing by itself in the lighthouses
5 Years Ago
Review diff
5 Years Ago
Review diff cherry picking (not great, but best I can do with what we got)
5 Years Ago
Review diff
5 Years Ago
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